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  1. O

    Playing as Mutant

    actually I'm not sure crouching makes your bounding box any smaller, at least it doesn't seem to have helped a couple of times when I got stuck on tipped-over bookcases.
  2. O

    The First Fallout Expansion

    well if they're planning to keep going after the end of the main quest they didn't leave themselves much of an opening, there doesn't seem to be a "final save" like games usually make if they're planning such a thing. and in any case one of the endings involves you getting killed. and if...
  3. O

    Impressions thread for negative impressions

    beats me, but if you go along with his plan the ending of the game makes it sound like you're some kind of little hitler. god forbid anyone should want to get rid of the super mutants and ghouls I guess they're a protected minority group according to bethesda
  4. O

    Set death anims vs Ragdolling

    I had one of these in the capitol building (in the dome part with the SMB in it) the other day. what was amazing was how stable it was, it just flapped around the room like some kind of crazy rubber band for at least the 5 minutes I spent watching it. it even kept it up when I saved and...
  5. O

    Better Power Armor

    the negative to agility makes no sense, agility is one of the only useful stats. the weight of the PA itself offsets the str bonus (which is useless otherwise because it has little effect on melee weapons, which few people use anyway). so why would anyone want to wear PA if it has an agility...
  6. O

    Playing as Mutant

    are all doors big enough for super mutants to get through? e.g. doors in sewers? If not maybe you could be a short super mutant ;)
  7. O

    Fallout 3 moves 4.7 million copies

    I hate to crush your faith in humanity but it's a real product http://www.jimmydean.com/products/default.aspx?postid=265 (actually for some reason it only lists original and blueberry, but you can the see "chocolate chip" version in the graphic)
  8. O

    Bethesda`s odd moral - karma (some spoilers)

    shoot them and see if they drop a finger [spoiler:11e9c08b06]they do[/spoiler:11e9c08b06]
  9. O

    Child Killing

    maybe you're right I just can't tell anymore :|
  10. O

    The MIRV - spoiler

    we have discussed the davy crockett to death, it's nothing like the fatman or the MIRV. the fatman is actually more like a panzerfaust than anything else http://www.google.com/search?hl=en&q=site%3Ahttp%3A%2F%2Fwww.nma-fallout.com%2Fforum%2F+%22davy+crockett%22&btnG=Google+Search
  11. O

    Child Killing

    so wait, suggesting that BS didn't prevent childkilling for legal reasons but because it prevents you from roleplaying as an "excessively" evil character? and you're praising them for this? why should any player be prevented from being the most evil person in the game if they want to be?
  12. O

    Child Killing

    because they are smaller than the other skeletons.
  13. O

    Pic of the day

    I took that pic after I had toddled myself to megaton and taunted simms into killing me, but it's easy to see it just by doing player.kill at the console when you're in the playpen
  14. O

    Child Killing

    I can't understand one thing. why do people try to pretend that FO3 has taken some kind of moral high ground wrt children when there are actually locked cages full of decomposing bodies of kids in the springvale elementary school
  15. O

    Feral ghouls: plausible or not?

    actually I'd say an enemy detector is more than you should have when you're playing a game, it makes no sense and is only there to pander to people who want the game simplified. actually giving two identical populations radically different body models to accomplish that purpose would be...
  16. O

    Feral ghouls: plausible or not?

    ghouls are immune to radiation and the ferals and sane ghouls live side-by-side in the same sewers in many cases, you have no arguments so you call names. grow up.
  17. O

    Child Killing

    if you kill someone in a community everyone already turns hostile, the same would go for children. they'd still forget after 72hrs though.
  18. O

    Feral ghouls: plausible or not?

    you guys are hilarious. it makes no sense at all in-character for the smart ghouls to look different. the ferals are just basically the ghoul equivalent of raiders. there is no reason to give more ways to visually discern feral ghouls, you already have an enemy detector in your compass. they...
  19. O

    Feral ghouls: plausible or not?

    actually I'm pretty sure it's because they were too lazy to program the feral ghoul faces to lip sync
  20. O

    Funniest moment in FO3? SPOILERS

    when I was rescuing riley's rangers I guess the super mutants were setting off mines up ahead while I was sneaking around because I found at least four of them dead, stuck in ceilings/doorjambs and wiggling around from getting blasted straight up and stuck in the scenery objects.
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