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    Fallout 1 mod FO1 to FO2 conversion, for real

    I can not see Vault 15 in world map ddraw.ini ;Change the initial starting location and world map viewport ;Leave at -1 for default StartXPos=823 StartYPos=72 ViewXPos=600 ViewYPos=0
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    Fallout 1 mod FO1 to FO2 conversion, for real

    Really makes me expect!
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    Sfall stats.ini Healing Rate in the corresponding error.

    to be modified ;heal rate [14] min=1 multi2=0.3333333333 multi1=0 ;critical chance [15] base=0 multi6=1
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    Sfall stats.ini Healing Rate in the corresponding error.

    Sfall stats.ini Healing Rate in the corresponding error. Should be Endurance to control the variation. Perception is not to control the variation. Typo ;Prints messages duing sfall initialization duing->during ;Since the letters 'n' and 'r' are in use for other animations, an...
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    Olympus 2207 English Demo released

    When installing the error nmrobea? Frm Should is nmrobea.frm
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    About CorpseLineOfFireFix set difference?

    About CorpseLineOfFireFix set difference? ;Adjust how corpses effect line of fire ;Set to 1 to apply the same rules to bursts as to complete misses ;Set to 2 to completely block corpses from absorbing fire CorpseLineOfFireFix=2 And if the setting is 0 how? I do not quite understand...
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    9mm Ball, 9mm differences?

    9mm Ball, 9mm differences? difference between the two? 9mm Ball, can not be purchased in Fallout2 9mm can only be purchased in New Reno, Commercial Row, Whether they are the same belongs to the AP, JHP, FMJ Or of temporary errors caused
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    Having issues getting Killaps to work?

    I also have this problem! OS. Windows XP sp3 Should be sound in the wrong place causing the problem Or open ddraw.ini OverrideMusicDir=0 I try it~ But again, it is not a cure. Repair Error cities.bat xcopy .\sound .\data\sound /e/i/Y/q rd .\sound /s/q DEL ddraw.dll...
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    Fallout 2 Restoration Project 2.1.2b (Unofficial Expansion)

    About msg contents … 16 decimal 85h ‘ 16 decimal 91h ’ 16 decimal 92h “ 16 decimal 93h ” 16 decimal 94h – 16 decimal 96h — 16 decimal 97h Can unified? ... ' ' " " -- --
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    Scenery stuff and such...

    good car
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    Attn RP fans: Naming the Primitive Tribe.

    Moonwalkers +1 I love it!
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    Fallout2&1 Multi language support Sfall

    I'm waiting RP2.2 release and check if there was any bug !
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    Hi-Res Patches for Fallout1&2 & the BIS Mapper

    Is this available to download somewhere or are you still working on it? yes,I'm waiting RP2.2 release and check if there was any bug YES if setting IFACE_BAR_WIDTH=640 run it OK
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    Hi-Res Patches for Fallout1&2 & the BIS Mapper

    You can see this http://www.nma-fallout.com/forum/viewtopic.php?p=884480#884480 Fallout2_High_Resolution_Patch_3.04 OK BUT Fallout2_High_Resolution_Patch_3.05,Fallout2_High_Resolution_Patch_3.06 tighten
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    Hi-Res Patches for Fallout1&2 & the BIS Mapper

    Mash, Here is a CHS version of ScrnSet.msg for your patch. Thought might come in handy for multi-lang support. ScrnSet.msg http://www.mediafire.com/?vnp9cqq9kg416p3
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    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Dude101,Timeslip Here is a CHT,CHS version of translations/cht.ini for your patch. Thought might come in handy for multi-lang support. cht.ini http://www.mediafire.com/?ybvf5di106qlp9i chs.ini http://www.mediafire.com/?l8zmrexs18t4py2 Can you increase Inventory.cpp in translation...
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    Hi-Res Patches for Fallout1&2 & the BIS Mapper

    Can set the number of rows to display game messages? English game messages = 6 Chinese game messages = 5
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    Hi-Res Patches for Fallout1&2 & the BIS Mapper

    Mash, Here is a CHT version of ScrnSet.msg for your patch. Thought might come in handy for multi-lang support. ScrnSet.msg http://www.mediafire.com/?4z1q1mm00na4g8j
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    Hi-Res Patches for Fallout1&2 & the BIS Mapper

    game messages kerning height can be changed define your own Sometimes feel crowded kerning
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    TeamX about Fallout fonedit1.0

    TeamX about Fallout fonedit1.0 http://teamx.ru/site_arc/utils/fonedit1.0.rar http://teamx.ru/site_arc/utils/fonedit_src.rar There is a problem My font is from the Glyph 0xA140 Need to fill in the Glyph 0x80 in txt The Glyph 0x80 Width: 0 The Glyph 0x81 Width: 0 . . Until Glyph...
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