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    Retro style?

    Myself, I'm hoping that they won't make it yet another generic modern post-apocalypse, and will go for an 80s/early 90s retro vibe. Of course, it wasn't retro originally when developed in 1988, but I think it would make sense for it to become retrofuturistic now, but with 1980s/1990s retro...
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    Concept art from old InXile Wasteland project

    I think the best intro song would be Queen's Hammer to Fall. Although them having the money to license a Queen song is rather unlikely.
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    Concept art from old InXile Wasteland project

    It wasn't originally, but I think it would make sense for it to become retrofuturistic now, but with 1980s/1990s retro style instead of 1950s like in Fallout. This is the only way the original Wasteland backstory could remain canon.
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    Fallout Archaeology: Circle Junction

    You should have checked The Vault instead of Nukapedia: http://www.falloutwiki.com/Iron_Rivers
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    Michael Stackpole joins Wasteland team

    Well, they already had Jason Anderson as a designer on Wasteland too for a while, but then he left.
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    The Origins of Fallout, Part 2

    Well, the Fallout 3 wacky experiments were rather over the top, I think, although that wackiness started already in some of Chris Avellone's experiment descriptions in the Fallout Bible.
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    The Origins of Fallout, Part 2

    Well, after Fallout 2 introduced it and Fallout 3 expanded upon it, I'm afraid this will be the mainstay of the series forever.
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    Fallout 3 concept artist Adam Adamowicz passed away

    Yeah, I already found it and just posted it on The Vault.
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    The Origins of Fallout, by Lead Designer R. Scott Campbell

    Is any industry not full of bummer moments?
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    The Origins of Fallout, by Lead Designer R. Scott Campbell

    Actually, and with all due respect to your work on this, I didn't *just* compile it. I did acquire some of the Van Buren info myself as well.
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    Chris Avellone thinking about Kickstarter and Isometric RPGs

    Yup. Not to mention that Planescape was discontinued as a setting by WotC years ago.
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    Fallout Archaeology: Foreigners about Fallout

    It was, actually. See: http://www.falloutwiki.com/Vault_Boy
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    S.T.A.L.K.E.R. 2: Not really cancelled

    It's not uncommon for devs who leave a company before the game is released to go uncredited, unfortunately.
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    Bethesda gets FOOL rights, Interplay gets $2 million

    Not if they don't want to be sued by Bethesda again.
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    Bethesda gets FOOL rights, Interplay gets $2 million

    Actually, I think you mean Earthrise 2. Not that there's much of a difference between all these generic post-apoc MMORPGs.
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    Should I want Interplay to win v. Bethesda?

    Actually, Chris Taylor and Mark O'Green are still at Interplay. Although now that IPLY lost FOOL, I doubt they'll stay for long.
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    Bethesda gets FOOL rights, Interplay gets $2 million

    Actually, judging from the court transcipts etc., Interplay's lawyer, Jeffrey Gersh, was pretty good (and seemed more competent than the Bethesda lawyers, who ended up being replaced twice), and likely did the best he could with such a crappy case he had. I wouldn't be surprised if, were it not...
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    Bethesda gets FOOL rights, Interplay gets $2 million

    Yes, it is the case since 2007. Beth would only be allowed to make 3 Fallouts if Interplay had won the lawsuit and the rights reverted back to it, which was rather unlikely.
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    Bethesda gets FOOL rights, Interplay gets $2 million

    They were only able to develop three Fallout games before they bought the whole franchise in 2007. After that, they are able to make as many as they want to.
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