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    FALLOUT: A Post-Nuclear Role-Playing Game Restoration Mod

    Since when? This is the first time someone mentioned it. I believe, you've somehow re-wrote Ian's script from mod, may be by installing other mods. If NPC Mod is the last mod you've installed, everything should be OK. And, please, do not use this topic to report bugs and ask questions about...
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    FALLOUT: A Post-Nuclear Role-Playing Game Restoration Mod

    I already answered a question about 1.2.5 mod. ;) There is no such version of FO1. You mistaken it with FO2. ;) Yes, the sequence is correct. No, 1.3.5 patch doesn't change engine, so it doesn't affect engine version, shown on the main screen. I can't tell you anything about Hi-Res patch...
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    FALLOUT: A Post-Nuclear Role-Playing Game Restoration Mod

    Right now — no, there isn't. And, please, don't ask for any release date — it's done when it's done.
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    FALLOUT: A Post-Nuclear Role-Playing Game Restoration Mod

    Yes, since it's a part of a mod (and it was modified in the mod) you will find this file in your DATA folder. I missed the file location details in Kanhef's post, sorry.
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    FALLOUT: A Post-Nuclear Role-Playing Game Restoration Mod

    With any text editor (notepad etc.).
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    Fallout 1 scripting - spawning critters and and their items.

    That's because Blades are already placed on level 1 of the map. AddInBlades procedure in map script just moves them to level 0.
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    FALLOUT: A Post-Nuclear Role-Playing Game Restoration Mod

    2Avallach Kill the «big bad guy of the whole game» and you'll stop the invasion, but the game will continue. I agree, it may be hard for the first time, but having one or two towns invaded will add a new reason for second and may be third re-play. ;) Besides, I think Sorrow is right: there is an...
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    FALLOUT: A Post-Nuclear Role-Playing Game Restoration Mod

    Yes, I am. 2Kanhef And what about BOBSIGN.MSG? ;)
  9. W

    FALLOUT: A Post-Nuclear Role-Playing Game Restoration Mod

    2Of Because of I'm dubious myself and because of there are many people who want to play after an end and as many peope who want to keep the end the way it is, I'm thinking about not including this possibility in RP and making it a standalone mod for RP.
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    Which mods/patches for Fallout 1&2?

    You must start a new game. In fact, if you install those patches, your old saves will become incompatible and you never be able to load them.
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    Fallout 1 not working on Windows 7 x64 (final build 7600)

    So, new exe is incompatible with the hi-res patch. Try to contact the author(s) of this patch. ;)
  12. W

    FALLOUT: A Post-Nuclear Role-Playing Game Restoration Mod

    No, I don't. Demo is a weird mix of SS and Junktown (and Cathedral :) — Elder uses Morpheus animation). It is not a solid concept with it's own ideas or NPCs/quests. So I don't think it's "restoration" will be appropriate.
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    Fallout 1 not working on Windows 7 x64 (final build 7600)

    Again, try to install hi-res patch without Restoration Mod. ;) If it works — problem is in new exe (modified v1.2US).
  14. W

    FALLOUT: A Post-Nuclear Role-Playing Game Restoration Mod

    Deactivation of robots leads to activation of traps. You can't deactivate traps, so you can't complete this quest. But I'll try to change it in Restoration Mod. ;)
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    Fallout 1 not working on Windows 7 x64 (final build 7600)

    Another one thing about fallout.cfg: set art_cache_size parameter to 8: [system] art_cache_size=8
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    FALLOUT: A Post-Nuclear Role-Playing Game Restoration Mod

    No it is not. Not exactly, to be precise. There are only 2 original quests: "find a spy for the Children among Followers" and "Romeo and Juliette". All other quests were made up or changed by Pal. I'm talking about becoming a member of the Blades, Christopher the Bounty Hunter quest, such NPCs...
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    Fallout 1 not working on Windows 7 x64 (final build 7600)

    Wow! Never heard about TeamX 1.2 engine version. Windows 7 haven't even been released yet, and you already have a problems? ;) First. TeamX has nothing to do with the lack of backward compatibility in M$ products. Second. Never install anything, but the game itself, if you experiencing...
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    FALLOUT: A Post-Nuclear Role-Playing Game Restoration Mod

    The file, you are referring to, is not a patch. It's mod. It has too many bugs and too many questionable features, so I decided to start from scratch.
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    FALLOUT: A Post-Nuclear Role-Playing Game Restoration Mod

    SorgFall, I'm perfectly capable to speak for myself. ;) Do not mix scripted sequence and cheating with 'A' key. First is perfectly normal and never be removed (if your caracter is evil, he will shoot Overseer, othervise he will not), second is a bug, like bug with escaping Leutenant's...
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    FALLOUT: A Post-Nuclear Role-Playing Game Restoration Mod

    2Kanhef Yes, it is possible solution. But it will make a final sequence slightly meaningless. We know why the Vault Dweller was expelled, and it is not consistent with "find the water chip first then we'll ask you to get out". IMHO.
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