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    To All FO2 modders out there; an idea!

    I agree that bows are an obvious weapon for the Tribals. But the only time that The Chosen One is in Tribal garb is in the Temple of Trials, and as soon as he or she dons the Vault Suit, it is off to civilization (as such), and bows are left behind...
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    To All FO2 modders out there; an idea!

    Well; think of the North American Plains Tribes. Did they have spears? Yes. Did they have bows? Yes. Did they have crossbows? No. Did they have rifles? Yes...
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    Attn RP fans: Naming the Primitive Tribe.

    I like Petrolia :roll: ...but... I vote that Killap chooses the name and that we all be happy with it :mrgreen:
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    Ms Punk Girl, a new playable character.

    OutSTANDing! :ok:
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    Fallout Restoration Project?

    CCleaner is a free download and it includes a utility to clean the rubbish out of your registry. I use it all the time. After every single uninstall in fact. It will ask you if you want to back up your registry first, and you really really should. @Drobovik: There is a Russian translation of...
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    Fallout 2 Restoration Project 2.1.2b (Unofficial Expansion)

    Happy New Year everybody! :D I guess I'm weird, but I really wish that it was much darker at night. (Sorry for making such a belated reply but I am just getting caught up on this forum)
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    Fallout 2 mod Fallout 2: Weapons Redone v2.3

    It was definitely a molotov, and for that matter I don't recall ever being knocked back that much by a grenade. Unfortunately I don't remember what the damage was but I guess it must have seemed to be within the realm of possibility, otherwise I would have reported it as a bug. As it is it is...
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    Fallout 2 mod Fallout 2: Weapons Redone v2.3

    Is the molotov cocktail supposed to have an incredible knockback? Talking to the Duntons in Klamath, they attacked me, turning the rest of the townspeople hostile. oops. One of klamath's children threw a molotov cocktail at me, knocking me halfway across town, and killing me :rip:
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    Fallout 2 Restoration Project 2.1.2b (Unofficial Expansion)

    .Pixote (Great work! Wow!): did you get rid of the cliff face in Vault 15? I remember the game as being much darker. It's never dark at all now. It's kind of like a full moon every night. With Carrington Event level aurorae. And a nearby supernova. Deep inside caves and tunnels, too...
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    Fallout 2 Restoration Project 2.1.2b (Unofficial Expansion)

    The RP as it is is an incredible improvement. Thanks so much Killap and all others who have worked so hard to bring us this great labor of love! :clap: :clap: :clap: :clap: :clap:
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    Hi-Res Patches for Fallout1&2 & the BIS Mapper

    My nice new Viewsonic monitor takes a significant time to switch resolutions for fallout 2 - maybe 4 or 5 seconds. I would love to see an adjustable pause of 4 to 20 seconds for the loading screen :)
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    Fallout 2 Restoration Project 2.1.2b (Unofficial Expansion)

    I tend to abuse my NPCs, I treat them like lockers-with-legs. Recently I went to SAD, realized I was in over my head, and told Sulik to wait there while I went and slaughtered some deathclaws and floaters and such. I think four months passed... when I got back to SAD, Sulik was still there...
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    Fallout 2 Restoration Project 2.1.2b (Unofficial Expansion)

    Yeah, the Oil Rig is disorienting. The first time I tried playing Ironman all the way through (which was also my first time playing the game in a long while) I started the countdown and then wasted (too much) time running around trying to figure out how to go back up. I should have left a trail...
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    Fallout 2 Restoration Project 2.1.2b (Unofficial Expansion)

    They could just wait where you left them for one to four days, then get fed up with waiting and leave. There is an unrelated issue which has been bugging me: those darned Zeta scans! In NCR, either Lck+2 -OR- Lck-1. Alternatively, in SF, either Int+1 -AND- Lck+1, -OR- Lck-1. Makes it hard...
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    Fallout 2 Restoration Project 2.1.2b (Unofficial Expansion)

    Because then I would have someplace to dump his sorry ass, other than in the desert in front of a pack of hungry fire geckos. :lol:
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    Fallout 2 Restoration Project 2.1.2b (Unofficial Expansion)

    You know, I always used to just slaughter Myron along with everyone else in the stables. Last playthrough, took him on as a companion but then I spent a couple of hours of real time trying to set him up to be slaughtered by geckos in the wasteland (the little coward kept running away). I mean...
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    Tunes of A Doomsday Tribe

    I have Wood, thank you. I would like to listen to the rest of the Tunes of a Doomsday Tribe but the Mediafire link doesn't work for me. :( EDIT: It was not working at all Sunday night but now seems to be fine... I will definetely give it a listen. Thanks!
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    Fallout 2 Restoration Project 2.1.2b (Unofficial Expansion)

    I'm now well into my second playthrough of the RP, and having a great time. Many thanks! I have a request for the upcoming release of the RP (or possibly of SFALL): Is it possible to force the "loading" screen to be displayed for six - eight seconds or until user input e.g. a left mouse...
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    Fallout 2 Restoration Project Gameplay Thread

    I already dis-armed and looted Bishop's safe (silly me) and now I am not able to re-arm the safe. I have dynamite in my inventory, repair skill is at 80%, but when I try to 'repair' the safe I get the message "It probably would be best to re-arm the safe with plastic explosives or dynamite...
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    Fallout 2 Restoration Project 2.1.2b (Unofficial Expansion)

    Kafoaai: Are you using the Fallout 2 Weapons Redone mod?
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