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    GameSpot interviews Todd Howard

    I was going to make a post similar to this one, but you've expressed my feelings on the issue perfectly. The fear of Fallblivion is legitimate, but at the same time, the paranoia and viciousness directed towards any scrap of information Bethesda releases is at least a bit irrational. I think the...
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    Gameplay Impasse

    Many thanks, Per. Worked just fine.
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    Gameplay Impasse

    Sorry to resurrect a dead thread, but I'm having a very similar problem. I'm playing an "evil" game, so I naturally joined the Hubologists. I've killed Badger. I've transferred fuel to the Quetzel from the Shi Chemistry Workstation. I've formatted the Shi mainframe, turning the Shi hostile...
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    Critical Hits

    Oh, something else. I think it mentions in the manual that targeted shots add to the chance to score a critical hit. Does anyone know what this increase is?
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    Critical Hits

    Great to know. Many thanks, Per. Your guides have been my lifelines, as well.
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    Critical Hits

    I'm doing another run through Fallout 2, this time as a lone sniper. My last game was a Fast Shot gunslinger with 3 party members. I'm using Finesse and Small Frame, and I took 2 levels of More Criticals. I'm looking at Better Criticals for my next perk, but I have no idea how substantial the...
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    Gamespot's Fallout 3 Preview

    Ouch, limited pauses? That is rather lame.
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    Gamespot's Fallout 3 Preview

    What is VATS, exactly? Has it been used in other games? Also, I thought the combat in KOTOR demanded quite a bit of input from the player. In many of the tougher fights, I literally had to pause every turn and direct each character manually. If Fallout 3 can be sufficiently challenging to not...
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    Gamespot's Fallout 3 Preview

    Well, targeting limbs as the screen shows isn't just bullet-time. That's freezing the combat at will for complete control. Plus, unless my eyes deceive me, there seems to be an AP bar at the bottom right. Clearly, it won't work like Fallout's AP, but a good sign nevertheless. Also, the fact that...
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    Gamespot's Fallout 3 Preview

    I know I'm new around here and that I don't have anywhere near the depth of history with Fallout as many of you guys, but I think you might be so invested in the idea that Fallout is being betrayed that you're not even hearing the good news.
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    Combat Shotguns

    That should cover it. Many thanks, everybody. And thanks for the outstanding guides, Per. I didn't realize you were the author until I clicked on your signature. I used them originally to make sure I didn't create a throw-away character, but I found them very useful later on for avoiding bugs...
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    Combat Shotguns

    Well, I managed to wrap up FO2, so now I'm trying an evil FO1 run. One more question, though. Unlike the bullets in FO2, there are no stats listed for those in FO1. Is there any patch that includes the numbers? Or do I have to go look up a guide?
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    Combat Shotguns

    Ack! I'm using fast shot!
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    Combat Shotguns

    Awesome post, Kan-Karai. Very helpful. Here's a random question for you, though. What the hell kind of armor are the Redding Wanamingos rocking? Nothing seems to be getting through, AP or otherwise.
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    Combat Shotguns

    Ah wow, I never realized how important the ammo statistics were. One fairly important question left, though. The damage mod is a fairly simple ratio, but the DR and DT mods are positive or negative numbers. Does a negative number mean that it reduces the enemy's DR or DT? In other words, is...
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    Combat Shotguns

    I'm squirming my way through FO2, playing a fairly standard generalist character. I've got about 140 in Small Guns, and I'm wielding a combat shotgun, which I have a question about. It seems to me that whenever I use Burst with the combat shotgun, it doesn't do any more damage than a regular...
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    Fallout 3 Trailer

    Agreed. Also, as much as I appreciate the isometric system of Fallout 1 and 2, I don't see how you can flesh out as detailed a world as shown in the teaser without a first person perspective. I don't think enough of us are considering the drawbacks of the isometric system: lack of immersion...
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    FO2: NPC Blockage

    Ha, easy enough. Much thanks.
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    FO2: NPC Blockage

    Howdy folks. I'm new around these here parts, so I'm sure this has been brought up before, but I wasn't able to find it by searching. Anyhow, in The Den, I walked up behind Smitty and quicksaved before attempting to steal from him (I steal from all the stationary NPCs. Never hurts to...
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