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  1. M

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    It's not too late :-) Somebody could still create a Fallout-like engine based on FIFE. Any volunteers?
  2. M

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    AFAICT the map editor (mockup?) was created with C#. There are both C# bindings for Lua and Python (IronPython). The decision might boil down to how he wants to use the scripting language. For simple scripts Lua is more lightweight and might be the better choice therefore. If he wants to make...
  3. M

    Play minigames in fallout ?^^

    AFAICT Wolna wanted to express that all your base now belong to him!
  4. M

    Question about Yurop stuff

    I don't want to sound like an asshole but AFAIR they ran a _very_ outdated phpbb version on their server. If mod projects would be run like professional software projects (keeping the servers secure by installing the latest security updates; using proper version control solution instead of...
  5. M

    Fallout 2 Restoration Project 1.2 (Unofficial FO2 Expansion)

    Yes: http://numerometria.com/F2RP_WT.htm
  6. M

    help :( something REALLY bad happened to my game

    Please be patient. Begging for help can be annoying, but doubleposting can upset the mods and admins and earn you a strike. First thing you should do is to backup your savegames of Fallout. This way you can ensure that you don't lose your current progress. You could reinstall Fallout and a the...
  7. M

    Modding update

    Hmm the snow screenshot reminded me of this FIFE wallpaper:
  8. M

    FIFE - open source RPG engine with Fallout support

    Hello and welcome to yet another FIFE update :-) This time we'll cover the ongoing name change process of the project. We asked the community to send in proposals for a new name and new meanings for the FIFE acronym to underline that we've moved away from our Fallout roots. Now that the...
  9. M

    Modding ideas/suggestions

    Re: Fallout 3 modification I hope this comes from someone who has actually used a hex editor and did edit some files with it. I'm not saying that it's completely impossible but that it's very hard. It's not even completely impossible that a rich Fallout fan buys the Fallout IP from Bethesda...
  10. M

    Modding ideas/suggestions

    Let's see what you said in the initial posting: It looks like you're trying to convince people to get involved by stating that you've experience as you're working in the industry. So how about providing proof?
  11. M

    Modding ideas/suggestions

    Re: Fallout 3 modification Proof? You'll have a hard time to find other people before FO3 gets released. AFAIR it was mentioned in some interview that Bethesda doesn't plan to release a modding SDK for the game. That means you won't be able to modify hardcoded aspects of the game (VATS...
  12. M

    Zero Projekt Update

    There is actually another project that shows that it's very possible to create real games with FIFE. Check out our latest community spotlight article about OpenAnno. It's a nice example that FIFE isn't limited to RPGs anymore: http://mirror1.cvsdude.com/trac/fife/engine/wiki/2008/07/31/20.13
  13. M

    FIFE - open source RPG engine with Fallout support

    Welcome to yet another FIFE update! This time we're proud to bring the second issue of the community spotlight series to you. In this episode we cover the progress (or the lack of it) of the current FIFE-based projects in general but also the development of the OpenAnno project in detail...
  14. M

    Fallout Modding Sexiness

    Seconded. It's amazing that Fallout modding scene is still very active. And I want to thank the people who make all of this possible, it's quite easy to overlook them. TeamX wrote a lot of useful documentation about the Fallout file formats, Kanhef & Dude101 are currently translating yet...
  15. M

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Great job of you two :-) I can only say that your work is really appreciated by me.
  16. M

    Graphics

    Have you guys considered to use Blender for creating such graphics? If you would bundle the blender models with released graphics, others could actually use and modify them :-) You can always add a README file with a license statement to it to avoid that somebody does something with it that you...
  17. M

    Modding the mapper.exe - ideas?

    AFAIK mash (author of the Fallout high-res patches) plans to add high-res support to the mapper as well. I personally think that building a nice and easy to use map editor tool from scratch is the better idea. AFAIK timeslip is working on something like that ATM. See...
  18. M

    Character/savegame editor source code?

    A quick search at sourceforge brought up this: http://sourceforge.net/projects/fa2ed/ Written in java and I've got no clue how well it works (or if it works at all) but worth a try nevertheless.
  19. M

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Good news and bad news from my side. I tried to dig up some documentation that was stored on my desktop system but I had no luck yet. I had two hdd crashes over the last two years so it's entirely possible that I've lost the documents when my harddrives died. I'll keep looking nevertheless and...
  20. M

    FIFE - open source RPG engine with Fallout support

    It's time for a little FIFE update again :-) We're currently considering to change the name of the project or to choose at least a new meaning for the FIFE acronym to express that we've moved away from our initial Fallout roots. The engine is simply neither limited to Fallout-like games in...
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