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  1. M

    Big problem with mapper and scripts

    It's fucked, because this never happened me before. I can become anger very easily. I cannot assign script to critter, because I cannot find my script in list. But I've got it in scripts.lst and correctly. I'm using Demomain.map as my test map and also I edited fallout2.exe, so now I've got...
  2. M

    System Of A down

    I've got prison song video from concert.
  3. M

    Big problem with mapper and scripts

    run_mapper_as_game=1 did not helped. And if u want to know more, click HERE. Everything is f*u*c*k*e*d (sorry).
  4. M

    Big problem with mapper and scripts

    (a few days ago) I created one script named dmferda.int. I placed man on map and attach this script to him. Test, dialog, everything ok. (today) I created another script named dmfetak.int. Scripts.h, scripts.lst, message file, script file, mapper configuration..... everything is okay, but I...
  5. M

    How to use F2 Elevator editor by TeamX?

    Wow that's cool. Elevators are hardcoded and here is small easy program... and now I can control every elevator and change everything... cool...
  6. M

    games & mods links

    2 dude101: Fallout: Boom is my mod. My want to translate it into English, but our English is poor. Now we are creating DEMO VERSION. Demo will be in Czech and in English too :) . We are only amateurs, but we want to show that we ARE able to create good and big TOTAL FALLOUT MODIFICATION. And...
  7. M

    FAQ/Guides/Tutorials

    http://modguide.nma-fallout.com/archive
  8. M

    NPC weapon restriction and pid number questions

    We're creating total modification. We = our (my) team But we don't have translator, so it will be only in Czech. EDIT: And editing critters is not difficult. You only need right tools and copy/paste skill :) .
  9. M

    NPC weapon restriction and pid number questions

    It is a lot of time. It will be better to use that time to make new total modification. Not critter head. I think...
  10. M

    Getting the second level of walls on a casino

    Yes. It is roof. I'm using it in my (unfortunately) czech mod.
  11. M

    Question about script command

    Thank you for the code and thank you for the hint (ecbdygrd.ssl).
  12. M

    Question about script command

    How can I set rotation of critter, who isn't self_obj? I mean I have (it's only stupid example!!!): //... #define critter1 create_object_sid(PID_CRITTER1,22222,0,-1) procedure map_enter_p_proc begin //here I need to set rotation of critter1 to 3 (example) end //... Thanks...
  13. M

    I need help with editing Fallout2.exe

    I'm creating czech mod. I need to "correct" it in the file (fallout2.exe), not in memory. I know the right offsets, but I don't know the value I have to change it to.
  14. M

    How to use F2 Elevator editor by TeamX?

    Wow that was good!!! Thank you!
  15. M

    How to use F2 Elevator editor by TeamX?

    I've got the TeamX editor F2 elevator editor(http://www.teamx.ru/utils/f2_elev.rar) and I don't know how to use it. I don't understand it. Can anyone translate that stupid manual into English, please? And I'm sorry for my bad English :sorry:
  16. M

    Editing master dat (I'm getting p*ss*d *ff)

    Do NOT use patch000.dat. Rename it to patch000.bak or something like that.
  17. M

    Modifying the worldmap

    Thank you! You saved me and my project! :ok:
  18. M

    Modifying the worldmap

    I'm from Czech republic and I don't understand it much. My English is bad. Can anyone help me please? I understand that worldmap is made up of tiles. 7x6 means 7x6 pictures in frm, am I right? But this is my problem: I need worldmap 8x10. What do I have to change and how? And what does...
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