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  1. Monco

    do you support a mount system for F4?

    It's supposed to be about the same size as Skyrim right? A mount could work, but I'm not sure what it would be, horses are extinct, and brahmin are so slow there wouldn't be any point. I guess they could maybe add motorcycles. Though I'd kind of just prefer something like the Highwayman that...
  2. Monco

    Hubris Comics: Fallout 4 is self aware?

    A fair comparison, it's fun for a while but it lacks the depth and staying power of the originals (and New Vegas)
  3. Monco

    Bethesda's Lore Recons

    And the White Legs apparently know how to maintain their Thompson SMGs, and the Khans use guns extensively The water purifier only worked with a pre-war GECK, you specifically stated that only Li and Rivet City could have a hydroponic garden because it used pre-war tech, and it was the BoS...
  4. Monco

    Bethesda's Lore Recons

    A. That's an over-generalization, many parts of North America had fairly developed indigenous nations with road systems, not to mention the Aztecs, Incas, and Mayas B. Wasn't your argument that people in the Capitol Wasteland mostly survive off of hunting, so obviously the people of the east...
  5. Monco

    The Covenant: Definitive Dialogue Wheel Failure

    Mostly just a perk gate, I know there is at least one mission with INT checks that allow you to repair some things where otherwise you would have to go fetch a part
  6. Monco

    The 'MrMattyPlays' Fallout 4 Review "A Near Perfect Game"

    That would actually be well within the realm of possibility, I mean it would just be like a flashlight except instead of releasing visible light it would release gamma waves.
  7. Monco

    New Vegas intro music?

    You can also find the sound file (MainTitle.wav) right in the main New Vegas folder if you want to use if for something, or you want to replace it
  8. Monco

    The Covenant: Definitive Dialogue Wheel Failure

    What do you mean exactly?
  9. Monco

    Obsidian has already proven they could do wonders with the Fallout 4 dialogue system

    Interesting because I found the narrative in 1 and 2 to be a bit simplistic, in fact I liked that NV didn't have any real heroes and I'm not sure how that weakens the narrative. Really for me the main strength of the originals was the world building more than the narrative. Different strokes I...
  10. Monco

    Lamest Legendary Item?

    Of course not, I guess they thought it was too complex for their target audience or something. I have no freaking clue why they wouldn't bring back ammo types, that and DT actually made FO:NV's combat more interesting then "shoot at the thing until it dies".
  11. Monco

    The Covenant: Definitive Dialogue Wheel Failure

    The dialogue in Morrowind really wasn't that bad, just a bit boring, specifically most of the generic dialogue read like an encyclopedia, most of the other dialogue was fine though. Actually now that I think of it a dialogue overhaul for MW that made the dialogue less encyclopedic would be nice.
  12. Monco

    Obsidian has already proven they could do wonders with the Fallout 4 dialogue system

    That was kinda the point though in FO1, 2 and NV, the maps were desert because they were naturally desert. I mean taking some liberties with a setting to establish a certain atmosphere but turning DC (essentially built on top of a swamp) into a desert is a bit ridiculous. I mean FO4 is a bit...
  13. Monco

    Mods On Console: What Do You Think?

    I don't believe they are planning to monetize it, in fact IIRC Todd explicitly said that it would be free, but then again this is Todd Howard we're talking about so I wouldn't be surprised if they tried to make a quick buck off of it.
  14. Monco

    Mods On Console: What Do You Think?

    It's nice for the console players I guess, but their options will probably be a lot more limited. Not even considering hardware limitations, the Bethesda mod service thing will probably be curated and we don't really know what their rules will be. I'm also not sure how they'll be able to modify...
  15. Monco

    The Covenant: Definitive Dialogue Wheel Failure

    Really ME's dialogue wheel had up to 10 options, you had 3 options on the right that progress the dialogue, charm and intimidate options on the left, then there was also another screen where you could get information. Honestly the first ME and 2 for the most part did the whole "dialogue wheel"...
  16. Monco

    whats the point of calling a vertibird

    There's already a working car mod in New Vegas, or the car could just work like the Highwayman in FO2
  17. Monco

    whats the point of calling a vertibird

    Yet they still haven't bothered to add a car, despite it being one of the most popular mods for New Vegas.
  18. Monco

    Bethesda's Lore Recons

    Obviously the legion isn't nearly as fleshed out as it could have (or really should have) been and as it is it's definitely not a very good choice. For example I though the whole entire legion being misogynistic and basically treating women like slaves or breeders was completely unnecessary...
  19. Monco

    Redstag Deer - Is this a joke?

    Yeah AI is improved, but when it comes to Bethesda that's really not saying much. I mean pretty much any modern FPS has better AI than FO4, and now that FO4 has basically become an open world FPS it really should be held to that standard.
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