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  1. VDweller

    Age of Decadence Goodness is Back

    How does 95% sound to you? About zero. I don't like it. Nothing good would come from shifting the focus from making the best possible games to get more sales to selling more ads to make more money. The next logical step would be targeting more people (i.e. making games more appealing to...
  2. VDweller

    Age of Decadence Goodness is Back

    It's coming, I swear to God! *drops on his knees No, I didn't. Honest. I ran outta gas. I had a flat tire. I didn't have enough money for cab fare. My tux didn't come back from the cleaners. An old friend came in from outta town. Someone stole my car. There was an earthquake, a terrible...
  3. VDweller

    Age of Decadence Goodness is Back

    Based on what? My statements about the game? About TB combat? About dealing with fans? These are facts, not PR bullshit. Anyone who followed the game from the beginning can easily verify everything I said. Everything that I've promised was shown and proven. Credibility is important and there...
  4. VDweller

    The Age of Decadence Unofficial Gallery

    Cenega was interested.
  5. VDweller

    The Age of Decadence Unofficial Gallery

    Thanks. How much do you think a game like this is worth then? Just curious. How do you determine the value of a game? You can evaluate quests and dialogues here: http://www.rpgwatch.com/show/article?articleid=79 http://www.rpgwatch.com/show/article?articleid=82 Part 3 will be posted...
  6. VDweller

    Three Part Age of Decadence Interview

    That subject deserves it own thread, love and attention. Drop by and we'll discuss it at length. I like it. It's a natural and logical reward for investing into a skill and I think it worked well in Arcanum. Who's talking about removing them? Unlike our friend Matt I believe in "perspective...
  7. VDweller

    Three Part Age of Decadence Interview

    If you say so. Because we disagree on something? Did I say there isn't? Look up "motivation". So the entire Jedi Council failed to sense the true motives but young and naive Anakin was supposed to see right through him? From an old Codex post: "Anakin did not turn to the Dark Side...
  8. VDweller

    Kieron Gillen interviews Pete Hines

    Hey Rosh, long time no see. How's life?
  9. VDweller

    Codex Goes Game Journalistic on Vince D. Weller

    Good manners are vastly overrated.
  10. VDweller

    Toss a rock, hit a Fallout 3 preview

    HAY I'M TEH BIGGEST FALL OUT FAN IN TEH WORLD AND I APPROVE OF THIS GAEM! PREORDER NOW AND RECEIVE A YEARLY SUPPLY OF BETHESDA CURATIVE FLUIDS!!! Here is my post at the Codex highlighting the preview: http://rpgcodex.net/phpBB/viewtopic.php?p=511239
  11. VDweller

    Dialogue & Intelligence

    You missed my post on the first page? "I think the strength of our dialogue and characters in Oblivion are actually going to surprise a lot of people." Gavin Carter, producer. edit: If you mean dialogue choice specifically, they were promised quite often. If you want to see some quotes...
  12. VDweller

    Dialogue & Intelligence

    Using an idiotic review to support your opinion? How clever. :roll:
  13. VDweller

    Dialogue & Intelligence

    Consequences like: "Past actions may also come back to haunt you." "How the story unfolds is up to you and many times we give you more than one path..." "We also spent a good deal of time considering what happens when you hit the top of each faction..." Anyway.... Yes. Interplay...
  14. VDweller

    Dialogue & Intelligence

    - I saw a mudcrab the other day. - Filthy little creatures. I avoid them whenever I can. Brilliant stuff, I have to agree. I'm not sure whether or not that was the point, but a) the game was painfully dull, and b) Bethesda lied about different options, choices, and even consequences, but...
  15. VDweller

    Dialogue & Intelligence

    How about: "I think the strength of our dialogue and characters in Oblivion are actually going to surprise a lot of people." Gavin Carter, producer. http://www.rpgcodex.net/phpBB/viewtopic.php?t=9980
  16. VDweller

    Dialogue & Intelligence

    What does AoD have to do with Fallout 3 again? My criticism of FO3 is based exclusively on comparisons with Fallout 1 and 2. Not with AoD, or with Baldur's Gate, or with Darklands, or even with Wasteland. I don't care if the game is much better or worse than Oblivion. It's [supposed to be] a...
  17. VDweller

    Dialogue & Intelligence

    He was doing well until he used the Yes/No dialogue screen as a frame of reference. "Emil: The majority of NPCs have several more." Several more? You mean in addition to those two totally awesome options we'll have several more? No way!
  18. VDweller

    GamePro Fallout 3 preview

    It's an RPG, duh! RPGs have infestations, like rat-infested basements, elf-infested forests, skeleton-infested crypts, and mutant-infested ruins. Do I really have to explains the basics of role-playing to you?
  19. VDweller

    Toss a rock, hit a Fallout 3 preview

    New preview at GamePro: http://rpgcodex.net/phpBB/viewtopic.php?t=23797
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