Search results

  1. A

    Fallout website up and Vision Statement revealed

    A little surpised at some of the vision statement bullet points. "Mega Levels of Violence" was #1 on the vision statement?
  2. A

    Fred "fizzbang" Zeleny on RPG dialogue

    Fizzbang wasn't a writer, or quest designer, for any previous Bethesda game.
  3. A

    Tim Cain doesn't comment on Fallout 3

    Tim may, or may not, hate Fallout 3 and what Bethesda is doing with the Fallout license. Obviously that quote is not betraying his feelings either way. And I certainly wouldn't expect him to say anything negative about it when its released. If he really does like it, he'll probably say so, so...
  4. A

    PC Gamer - Desslock and Dan

    Your point here doesn't really follow. hardcore Fallout fans that disagree with the opinion here is quite a different thing than a "movement", for one thing, which would imply a coordinated rebellion. But, the main thing is that, its unlikely that longtime fans would have established a new...
  5. A

    CD-Action Fallout 3 preview

    Correct me if I'm wrong, but dogmeat wasn't ever really "introduced" as dogmeat in Fallout 1 anyway, was he? You just take him off that guys hands and the only reason you know he's called dogmeat is by mousing over him and reading combat descriptions. Its not as if he's "officially" named...
  6. A

    CD-Action Fallout 3 preview

    Re: CD Action Fallout 3 preview prostetution's in?
  7. A

    Bethesda Blog: Nathan McDyer

    Actually, my guess would be, since this is in the Santa Monica area that they are simply having their party at Saddle Ranch, which is a popular bar down here that has a mechanical bull in which drunk people attempt to ride. The "you must be this hot" thing, comes from the fact that the bull...
  8. A

    How to sway video game press on Washington Post

    What wave of excitement are you talking about? And how is anything in a "per person" spending, in any way relevent? What I find funny is that you find Blizzard's method to be acceptable and Bethesda's outragous. Personally, I find Blizzard's method a bit of a turn off for my tastes. Its...
  9. A

    How to sway video game press on Washington Post

    What? Of course they can. If they hosted a party at a stadium, in the DC area and allowed Joe Public to come, they could have easily have gotten 20K The same? Well, it's an entirely different strategy. But, Its still simply a matter of throwing a ton of money at a situation to make the media...
  10. A

    How to sway video game press on Washington Post

    The excited reaction wasn't already there. There weren't 20 thousand people just hanging out in the street. They paid to have an event and let 20 thousand people come. That's manufactured. Despite the fact that many people don't like this Fallout, Bethesda could have gathered 20 thousand...
  11. A

    How to sway video game press on Washington Post

    Its absolutely psychological manipulation to put the media covering your game into an environment like that. If you don't think they were going for that effect, more power to ya, but companies don't throw away that type of money out of benevolence.
  12. A

    NMA: indirect Fallout 3 Q&A

    Well, I've only ever seen Oblivion and MOrrowind listed as RPGs. The game in my sig, as well, is fully real time combat that would use more player skill than Fallout 3 and that was even a representation of a Steve Jackson table-top game, ironically.
  13. A

    How to sway video game press on Washington Post

    Personally, I find the idea of putting people in a concert-type setting in Korea as "buttering them up", but that's just me obviously.
  14. A

    How to sway video game press on Washington Post

    I don't think I'm cynical. But as somebody that would like to retire before I'm too old to enjoy it, I don't begrudge anybody for trying to make money.
  15. A

    How to sway video game press on Washington Post

    Well, I suppose it depends on the title. I don't think one is inherrently better than the other and, from a capitalistic standpoint, I would expect a company to present its product to an audience that will give them the best return on their investment.
  16. A

    How to sway video game press on Washington Post

    Nope. Not what I meant. What I did mean is that providing the space for an event for 20 thousand people costs more than 2 hotel nights and meals for 40 people. No. It simply provides a different type of control. All that controlling the environment means is that you have the setting that you...
  17. A

    How to sway video game press on Washington Post

    Actually, by unveiling the game themselves, that is "controlling the environment". As for nobody being given any money to fly over. I don't see how there is any proof of that anywhere and, even if true, what is the difference that one company spent more money than the other? The reviewers...
  18. A

    How to sway video game press on Washington Post

    It isn't limited to the gaming media. You think reviewers are paying to visit screenings and movie industry media events? You think that Automotive journalists are paying their own way to visit Honda, and look at their 2009 line? You think that reviewers were paying their own way at...
  19. A

    How to sway video game press on Washington Post

    In that case, you didn't read it very thoroughly. That club isn't open to the public and to hold an event there costs major coin. Every single gaming developer holds media events. As somebody who lives and works, in Los Angeles, I can garauntee that every single one of them are catered...
  20. A

    How to sway video game press on Washington Post

    Oh please, lets not pretend that every developer doesn't do this. Including our favorites http://rpgvaultarchive.ign.com/features/specials/arcanumunveil.shtml
Back
Top