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    Fallout 2 Restoration Project Gameplay Thread

    I have to agree. The Cassidy head looks like it was forced through a graphical woodchipper. Also, yeah, I do believe this is all official content or content that was built off of blueprints left in the game itself. It all adds a new level of depth to the Fallout universe as a whole, and I...
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    Fallout 2 Restoration Project Gameplay Thread

    Is there a way to enter the SAD while not giving the Wrights the military advantage that leads to the militant take-over of New Reno ending?
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    Fallout 2 mod Fallout 2 Restoration Project Discussion (ideas/suggestions)

    A serious idea: Make it so that killing Kaga makes his remains pop up, simply so you can bury in the open grave for some Karma boost or to make finality. It seems just killing him is sort of hollow.
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    Fallout 2 Restoration Project Gameplay Thread

    Evil man at Navarro... Hmm... wonder who that could be... do you get 1000 XP and +25 karma for capping him in the face?
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    Fallout 2 mod Fallout 2 Restoration Project Discussion (ideas/suggestions)

    Is there any way to make it so Action Boy actually changes the bar to display the extra AP?
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    Fallout 2 Restoration Project Gameplay Thread

    Is there any way to prevent the Deathclaw massacre at V13?
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    The Fatman

    If they were going to add in something like The Fatman as an easter egg, I'd still prefer a sort of 'Microwave Gun' to the idea of a portable nuke. Portable nukes are for MDK and RTS games... and Empires when you have a commander that doesn't understand that nukes are worthless against enemy...
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    The Fatman

    I say they take out the Fatman, replace it with Deathclaws with lasers strapped to their frikkin heads. The ideas are of equal design standard. :falloutonline:
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    Fallout 2 Restoration Project 1.1 (Unofficial FO2 Expansion)

    ERROR REPORT: Getting into encounters near the Primitive Village leaves me, once the encounter is over, over near The Den, or at other random map locations.
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    Fallout 2 Restoration Project 1.1 (Unofficial FO2 Expansion)

    Hey Killap. Any plans on changing the Bozar to be the sniper weapon it was meant to be? I'm almost sure it got its scripts crossed somewhere and ended up with a machinegun script. I mean, it's a .50 cal Barret, it's listed as the 'ultimate sniper weapon', yet it's got a 30 round clip and only...
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    Choices, Choices: FO2 Weapon Inquiry

    Allow me to correct you. A weapon for Marcus (that doesn't occasionally end up plastering your innards all over a grungy post-apocalyptic hallway)? Yes, please.
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    The Fatman

    Seriously. I've always held radiation in the Fallout universe as what it is. A silent killer that is undetectable until it hits you, and then it might be too late. Bringing nukes into play so casually is one of the most ill-advised things Bethesda could've done, in my honest opinion. It's like...
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    PKK12 Gauss Pistol/M72 Gauss Rifle

    I doubt you could ever make a 'gauss gun' in real life. The limitations of magnetism alone just don't allow for the acceleration required to move a bullet. Edit: To note, the James Bond episode of Mythbusters covered exactly how limited magnetism is. To produce enough counterforce to deter a...
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    Weapon visual mods?

    So you're saying I should con a friend of mine who's amazingly skilled at that sort of thing to do it for me? But really, I was more asking if there WAS one. Note: By amazingly skilled, I mean amazingly skilled. Within a period of a few months, he basically redid Ragnarok Online with...
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    How do you make guns and ammunition in a desert wasteland?

    It sort of pisses me off what they're doing for Fallout 3, unless the tree-branch gun is just the equivalent to the Pipe Rifle. I mean, all the idea of scavenged weapons does is reinforce the stereotype that Americans are lazy. :revolution: Edit: To just :falloutonline: ... Harold's Legacy...
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    Weapon visual mods?

    Are there any mods to change the visual appearance of weapons in Fallout 2 to be more diverse and realistic instead of just categorized and lumped? A Sniper Rifle is so awkward appearing like a hick shotgun, especially when you're wearing Power Armor. It's a bit annoying, actually. >>;
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    How do you make guns and ammunition in a desert wasteland?

    Here you go. :) Note: About halfway in, this video answers the question of how the Fallout universe would get all of the weapons it does. It shows production lines with similar conditions that actually exist in the real world...
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    Choices, Choices: FO2 Weapon Inquiry

    I really wish the Bozar had an aimed mode. Would make the weapon a lot more realistic, as it is (based upon) a .50 caliber sniper rifle. Would also make Big Guns the way to go.
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    Choices, Choices: FO2 Weapon Inquiry

    Well, Big Guns does the most damage barring the Laser Gatling I can't get my hands on yet to test, clocking in at 854 crit and a strange 5 on regular hit. Gauss weapons seem to be about equal to Laser Rifles in their general power, though they occasionally do 1/3rd more per hit. Energy...
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    Choices, Choices: FO2 Weapon Inquiry

    So I'm a good way through Fallout 2, and I'm at an impass. Looking over weapon lists, I'm not sure if I should develop a second weapon class (as I now specialize in Small Guns), with the probable choice being Energy Weapons. Now, I'm a bit torn. Should I develop Energy Weapons, or will I be able...
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