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    Fallout 2 Restoration Project 1.1 (Unofficial FO2 Expansion)

    Actually I think I may have installed the patch after... my game wasn't starting, F2.exe saying "need CD"/"visual themes"/and just not starting, so I needed another copy of F2.exe which I got from the official patch. I'm not sure but I might have done that by mistake, can't remember.
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    Fallout 2 Restoration Project 1.1 (Unofficial FO2 Expansion)

    I believe what I did was: Full manual F2 installation Official patch 1.02 (you said it's not needed but not that I shouldn't have it) - this adds the patch000 Automatic installer of your 1.1 mod Added the latest fixes
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    Fallout 2 Restoration Project 1.1 (Unofficial FO2 Expansion)

    Thanks for the reply. So have you heard any other reports of Trappertown/Sewers crashes? I am wondering whether to start all over again (if I remove patch000 the saves become incompatible) or continue on and hope there are no other problems in other locations.. annoying because I was doing...
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    Fallout 2 Restoration Project 1.1 (Unofficial FO2 Expansion)

    OK, so what do I do? I added files that are not needed, so are there files that I can delete which will fix the problem? FYI I did read the entire thread, and it doesn't say that anywhere. The closest I can find is which suggests it's optional, and not the same thing.
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    Fallout 2 Restoration Project 1.1 (Unofficial FO2 Expansion)

    One more thing: -I get a crash when I try to go down from Trapper Town to the Rat Caves/Sewer. I first got this with the 1.1 version + fixes that were available yesterday. I now applied your latest fix and reloaded, no difference. I get a black screen, and have to alt-tab and terminate the...
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    Fallout 2 Restoration Project 1.1 (Unofficial FO2 Expansion)

    By the way, if anybody's interested we're doing an Iron Man challenge for this mod on the RPGCodex: http://www.rpgcodex.net/phpBB/viewtopic.php?t=22378
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    Fallout 2 Restoration Project 1.1 (Unofficial FO2 Expansion)

    Hi Killap. Great patch, haven't had any game-stopping bugs yet but: 1/ lots of 'empty encounters' (about 10 just on the way from Arroyo to Klamath) though I see you've fixed this with your latest fix which I'm downloading 2/ in Klamath, a weird thing happens when I go read the...
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    Fallout 2 mod Unofficial MIB88 MegaMod Gameplay Help

    So I have to have Sulik join me?
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    Fallout 2 mod Unofficial MIB88 MegaMod Gameplay Help

    Re: Unpowered Electric Door in Klamath Sewer Same here. I have a coil, two crowbars, a metal pole, lockpicks... where the fuck is the hammer? I thought of using the radioactive goo to melt the door - doesn't work. I thought of cutting the power supply but you can't attack the cables. Been...
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    Fallout 2 mod Unofficial MIB88 MegaMod Gameplay Help

    Yeah, I should have realized he wouldn't accept bought pelts, too late for that. What exactly is the reward for solving the warrior's quest? Is it worth while to reload?
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    Fallout 2 mod Unofficial MIB88 MegaMod Gameplay Help

    Hey thanks. I was sure I tried all the options but it works. I also didn't connect 'Jordan' with Sly Fox... and he's my cousin? I didn't catch that either. edit: Shit, it didn't matter anyway. Lucas won't accept my pelts. :roll:
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    FallOut: Source

    No thanks. 3D FPS Fallout is a fuckin' horrible idea.
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    Project announcement: Zero-Projekt

    How can you be making a mod with FIFE when FIFE isn't complete?
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    Fallout 2 mod Unofficial MIB88 MegaMod Gameplay Help

    OK I have a real problem. Finally I got the three Golden Gecko pelts, come back to the village to discover nobody wants to speak to me. I have about one day to complete the warrior's quest but how do I get them to recognize it? I've exhausted pretty much all the dialog options and I don't have a...
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    Fallout 2 mod Unofficial MIB88 MegaMod Gameplay Help

    Question: how are you supposed to find the three Golden Gecko pelts the chief warrior in Arroyo wants? I've been able to get one, from a random encounter of a group of trappers under attack. I know where I am guaranteed to find them, if I go resuce Smiley. The issue is time... it's not...
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    Looking for mod: Bypass Temple of Trials

    Human Shield made a mod like that... replaces the Temple with a short path. "F2 Setting improvement" or something. There's a v2 and a v3, which apparently too buggy to play.
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    MIB88 MegaMod - opinions, technical issues, etc.

    Looking at FIC, I go to the Healing Powder, click on the "Drug/Medicine stats" tab and I get +20 at mid-term but I don't know for what. I checked other drugs, the Stimpack is the same thing. The stats the values affect never shows up and the pull-down menu is empty. Do you think that is a...
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    MIB88 MegaMod - opinions, technical issues, etc.

    I copied all the protos including the 2 critters, but nothing else. I tried to modify the healing powder in FIC to give some immediate healing but it doesn't work in my save. I guess I have to start a new game?
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    MIB88 MegaMod - opinions, technical issues, etc.

    I checked it out with FIC (had a hard time finding it), and apparently the powder ("tribal paste", in fact cannabis) heals you but only in the medium-term. I didn't see an immediate message so I thought it did nothing... I'm guessing the effect poison has been changed similarly to take effect...
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