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    Fallout of Nevada

    Fix'd.
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    Fallout of Nevada

    I'm probably the only one who's actually happy this mod is Russian, it gives a lot of motivation to learn the language. Shame I cannot play it at the moment.
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    Scariest Fallout critter

    Everything I found a little creepy back in the days came from the original Fallout: > Deathclaws First time I encountered the one in caverns in the Hub I was like "Holy fuck, nope", after all those legends Buck and Harold told about it. > Master He's one hell of a creeper, with all these...
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    Wasteland 2 beta slightly delayed, Fargo says

    Oh, come on, there are only 7 cases and about nine conjugation patterns in Polish, you can strech yourself a little bit just for Wasteland, can't you? Also, I agree with Quarto. We were waiting for this game since 1988, we can wait a little bit more.
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    Why Wasteland 2 will beat Fallout 3?

    So much this. I just want to say that Wasteland was really, really enjoyable game (it wasn't Fallout, it was something completely different and yet very interesting and fresh, at least for me, someone, who played Wasteland *after* Fallout 1 & 2), while The Elder Holodiscs 3 was just a failed...
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    Fallout: Infinite Fall

    Sorry, but this muts and ghouls is a rednecks without idea about world. No Powerarmors = No tech from Glow, simple. Wiesz co? Myślę, iż powinieneś udać się na wikipedię i wpisać coś w rodzaju "spam", jeśli nie wiesz co chciałem przez to powiedzieć. Wyjątkowo napiszę po polsku. Well, my way...
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    Fallout: Infinite Fall

    I am surprised that nobody pointed out to me that what is written in the Bible Fallout. But anyway, I also intend to create a small cinematic of the game engine at the first entrance to the Glow, below the screen from the site entrance, we have used it more as an aesthetic appearance for the...
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    Fallout: Infinite Fall

    Ehh... Ghouls and mutants ale NOT immune to radiation. Not in such huge quantities. Yeah, right, they're really strong, immune, smart and cool, but not immortal. Big surprise, huh? Glow kills everything and everyone. To reach there, even when a mutant, you have the equipment, which is they...
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    Fallout: Infinite Fall

    What?! Based on great, irradiated hole to which no one enters, because the doses are lethal and kill all of which will be there without protection? You know, mutants from the Necropolis, which founded the village do not have any protection. No Power Armors, no Rad-X, nothing. Living with eating...
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    Fallout: Infinite Fall

    I mean, F:IF it's not FO:2238, locations are different and do not interest me too much other projects to create our own. We can make world like we wanna, right? xd
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    Fallout: Infinite Fall

    Wrong. Ghouls (and supermuts) make a Dayglow. Little town, but not in the Glow. Next to. I carefully planned and Kao, all locations, spending many hours in conversations with our lives, we know what we do. EDIT: Wait, do you think about "2238"? Sorry... :lol:
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    Fallout: Infinite Fall

    Anything else? Well, in F:IF, Mordino will speak much Spanish. And 2 new screen. First from The Glow, when a player starts the main computer... Second, when player starts playing holographic. Yes, Glow is not just big hole with death bodies. We can learn a bit stored in the...
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    Fallout: Infinite Fall

    Easy, new graphics is not problem now, we working on traits, perks and sleep/gas systems. Well, I'm not going to do this in english, meaby someone from outside. ; d Hmm... Familly Mordino. You like them? xP
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    Fallout: Infinite Fall

    Vault-City: Random: Broken Hills:
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    Fallout: Infinite Fall

    Well, I'm a consultant in team. Our team has two groups. 1 - Elensila & Yamakusa, "soundtrackers", and 2 - I, MarshalBry and Kao. Everyone is doing what it can. "Soundtrackers" are independent of the group, only to create music, but the rest of the work, creating fashion, both in theory...
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    Fallout: Infinite Fall

    Hello. Fallout: Infinite Fall (or F:IF) is a total conversion of Fallout 2. Mod changes the whole game, and takes place 5 years before F2. The action game is the land of F1 and F2, with some location they appear (Death City, Swamps, Military Base Omega 14, Vault 42, Bothe, Broken Tar and...
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