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  1. J

    OXM article excerpts

    Whew, epic thread. Took me like three hours to read through it. Some of this new information has me worried, in particular the "we're really funny" unfunny attitudes of the Bethsoft guys giving the interview. I hate phrases like "we're having some fun with it" and the whole thing about the...
  2. J

    ...do you really want to be able to kill children

    Are you being serious? You seriously think the mainstream media and politics has nothing to do with whether or not Bethsoft put kids in the game? Get fucking real and pull your opionated, obstinate head out of your arse. Next time some teen goes on a killing rampage, pick up a tabloid newspaper...
  3. J

    Fallout's 10th anniversary: Jason D. Anderson interview

    Actually, yes. This was an ongoing discussion in another thread.
  4. J

    Fallout's 10th anniversary: Jason D. Anderson interview

    Actually, those quotes seem to pretty much reinforce my point. Both of them state that making/creating a character should be in a good RPG and/or are a key ingredient. No, someone has the intelligence to realise that not all of the definitions apply to what he said. For instance, this...
  5. J

    Fallout's 10th anniversary: Jason D. Anderson interview

    Certainly, his words are open to interpretation. Did he mean 'create' as in shape throughout the course of the game, or actually create a character from scratch? Since he says: He didn't say "develop", he said create. If you 'create' something, you make it from scratch.
  6. J

    I honestly don't get the Fallout 3 hate.

    Another swing, another miss. And it makes absolutely no difference that it wasn't called "Alien 2". The medium is entirely irrelevant to my point, which I'll restate once again: a franchise, of any medium, can change hands to the point where nobody or virtually nobody involved with the...
  7. J

    Fallout's 10th anniversary: Jason D. Anderson interview

    Interesting, that he feels character creation is so important to RPG's.
  8. J

    Emil Pagiarulo on quest structures & NPCs in Fallout 3

    Meh. Why are there any unkillable characters?
  9. J

    I honestly don't get the Fallout 3 hate.

    It's not at all bad to do that, but it's a matter of personal perspective. I thought both Oblivion and Morrowind were good games, and so I don't expect FO3 to be a train wreck.
  10. J

    I honestly don't get the Fallout 3 hate.

    I don't see a huge problem with Megaton. If anything it fits in nicely with the dark irony of the originals; these people are worshipping something that is responsible for reducing their world and their existence to shit. The Brotherhood and radiation thing; time will tell. I don't think...
  11. J

    ...do you really want to be able to kill children

    The thing that bothers me about the mainstream media is their sheer ignorance about the gaming industry. They don't know the first thing about gaming in the slightest, yet they feel they're somehow qualified to report on it. A couple of years back, a teenage boy murdered a friend with a hammer...
  12. J

    I honestly don't get the Fallout 3 hate.

    My point was that Aliens took the franchise in a whole new direction whilst being faithful to the original. It's conceivable that FO3 will also pull this off. I wouldn't necessarily say that switching to FPP/RT equates to "dumbing down". It doesn't require any more intelligence to play a TB...
  13. J

    ...do you really want to be able to kill children

    That simply won't work any more. It's too high-profile for them to get away for that. It's also not a question of legality, as there's no law in the UK against child-killing in games (see Bioshock), but simply a question of taste and how the mainstream media will react. I swear, I hate nothing...
  14. J

    I honestly don't get the Fallout 3 hate.

    By that rationale, any player choice is superfluous. Let's all go and play Time Crisis because we don't even have to decide where we go in that one, we just point and shoot until it's over. Character creation is important because it liberates the player and gives them more control. It also...
  15. J

    I honestly don't get the Fallout 3 hate.

    Yes, yes it can. Look at Aliens. Tension all but gone. Slow-burning psychological terror removed and replaced with gung-ho action sequences. Different director with a very different take on making films. Was Aliens a terrible sequel, despite being completely different from its predecessor in...
  16. J

    Todd answers 25 questions

    No no no, you obviously don't understand. THEY BOUGHT THE LICENCE. It's called "Fallout 3". The gaming media in its entirety acknowledges it as a sequel to Fallout 2. You might as well be a redneck with a Confederate flag on his trailer bleating on about how the USA doesn't really exist, because...
  17. J

    Todd answers 25 questions

    The Fallout licence is owned by Bethesda. Thus, the game they are making is, like it or not, a sequel and not "a game randomly named Fallout". The size of the world, the sandbox approach, the variety of enemies, spells, weapons and armour, the number of quests (shallow though they may have...
  18. J

    I honestly don't get the Fallout 3 hate.

    No. Counter-question: is Fallout 3 definitely going to be a steaming pile of shit because it's FPP RT?
  19. J

    The Fatman

    The whole problem with this Fatman thing is the sheer flippancy of the treatment of nukes. We go from a last-ditch final solution only to be used when absolutely necessary to some throwaway weapon we can use to be amazed at how awesome the graphics are on the mini-mushroom cloud. It's bullshit.
  20. J

    ...do you really want to be able to kill children

    Yes, the entire game is going to be absolute turd because of this one change in design. I think that if people are going to put children in a game, they should absolutely be killable. It's already been stated that it's unrealistic and idiotic to include them and make them invincible...
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