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  1. tekhedd

    Wasteland 2 Update #38: Wasteland 1 available for backers

    If waiting a game to go on sale is a sin, I'm doomed. But sometimes, you just can't wait...
  2. tekhedd

    Wasteland 2 Update #36: Early beta closing in

    No skill system is going to be perfect, but it's nice to have something different. I really like how physical speed does not correspond exactly to action points, for example. It just seems to me that if every skill were perfectly balanced and useful, that's stupid. In real life, most people...
  3. tekhedd

    The Fallout from Fallout 3

    "immense satisfaction" -- huh. Almost makes me wish I was one of the uninitiated. Charon and Dogmeat were optional companions? Maybe I just didn't get that far in the main "plot". I explored F3 for many hours before the grey ennui took me and I gave up, but I never had companions, somehow...
  4. tekhedd

    Fallout Fixt 6.0 Alpha Released

    Thanks very much for the "fixes only" install. I have so much play time invested in the classic play that I simply can't cope with too much change in the game. :} It actually freaks me out a bit.
  5. tekhedd

    Wasteland 2 Gameplay Demo:Prison Level video released

    I'd say you're nit-picking, but so what? Nobody likes nits. Or a simple note on the status printout. But hey, subtlety isn't for everyone. Can't help agreeing on this one. Since we're in a 3d engine here, surely a bit of light curve fitting is possible for the paths. maybe some...
  6. tekhedd

    Wasteland 2 preview at GameInformer

    Iguana-on-a-stick.
  7. tekhedd

    Fallout 3 Retrospective at RPGWatch

    I was kind of following along until he said "stunning visuals". I think he just wanted to use the word "stunning". I can't say the opinions are wrong (they are after all opinions) but the whole article is basically a fluff piece, so you can't take any of it *too* seriously can you?
  8. tekhedd

    Wasteland 2 Screenshot: Lizards, lizards, lizards

    1) What, nobody wants to comment on the bloom and/or lack thereof? ;) 2) This looks like a perfect killing ground. I would have to have some sort of strong motivation to take my team out in the center of that. Or save/restore.
  9. tekhedd

    New Wasteland 2 screenshot

    In the years that followed, Thomas the Tank Engine grew increasingly bitter. Eventually his anger was such that he would attack strangers on sight, even friendly rangers.
  10. tekhedd

    Kotaku Ranks The Fallouts

    (Yes two replies, but they're supposed to be separate thoughts!) For me, the one thing about Fallout 1 that is different from any other game I've played is that I didn't save and reload much (except when it crashed). :) When my character would die, and this happened a lot, I would actually go...
  11. tekhedd

    Kotaku Ranks The Fallouts

    On serious consideration, I realize there is only one appropriate response here: "Why am I wasting time discussing the opinion of someone who ranks Fallout 1 last among the Fallout games?" I realize that this is, technically, a troll because it adds nothing material to the thread, so in...
  12. tekhedd

    Metro: Last Light released today

    Hah, I should have tried sleep deprivation! D3 was so "not scary" for me. After about an hour, you walk past walls in D3 going "OK, I'll bet once I reach my goal in that room, these walls will burst open and also something will appear over there" and you're right and it's just annoying. I did...
  13. tekhedd

    EDGE reminisces on Fallout

    I'm fairly certain that in the world of corporate, they don't see why a significantly different type of game that makes a mockery of existing canon isn't a legitimate sequel. "Oh we're just modernizing it, bringing this wonderful IP to kids of today." I'm not saying this is incompetence, I'm...
  14. tekhedd

    EDGE reminisces on Fallout

    I give up: I was resisting, but I'm going to chime in on this after all. Obviously Beth's intentions were to create a sequel in canon style, but it does seem like what they did comes across as being *that* close to being a reboot... or more to the point: it's not a reboot, but it's closer to...
  15. tekhedd

    Wasteland 2 concept sketch and tidbits

    It may be that I'm being set up for the biggest letdown since Fallout 3, but I believe I am beginning to get excited.
  16. tekhedd

    Joel Burgess and Nathan Purpkeypile on Level Design at GDC

    Four words: Good Artists Are Expensive
  17. tekhedd

    The Shandification of Fallout

    I put many hours into Mass Effect, even though I actively *disliked* Mass Effect's gameplay. (Tedious shopping, the frantic grab for the "pause" button any time combat was initiated, etc.) I didn't care much about the "main" story, to the point that I can't remember what it was. Saving...
  18. tekhedd

    Wasteland 2 interview, HD video, F3/NV OSTs on iTunes

    Everyone wants to see more gameplay. I, on the other hand, am afraid to see too much! :) I'm still half-worried that they'll listen to the backers and ruin the game. We all know how that goes. It's called "market research" and it's a great way to hit mediocrity dead on target. We'll see.
  19. tekhedd

    Wasteland 2 first look video released, update

    Exactly! It's not just that it looks and feels great, it's that it looks and feels much better than expectations. On the one hand, I find it annoying that everyone is complaining about the dialog system. On the other hand, I agree with the complaints and definitely miss the option to choose...
  20. tekhedd

    Wasteland 2 video interview, footage

    This just in: crowdfunding is changing the gaming industry. More on that in a moment, but first: did you know the sky is blue? Experts say...
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