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  1. Alchemist

    Questions about GOG.com's FO2 and Mods

    Actually it could be required to downgrade the drivers. But anyway leave this for the last.
  2. Alchemist

    Questions about GOG.com's FO2 and Mods

    Well, I know two ways to solve this problem reported as effective by some people. First one is to try different video-mode settings in ddraw.ini. See string starting with Mode= under [Graphics] subsection. Comments right before the string are self-explanatory. If the first way fails there is...
  3. Alchemist

    sfall decompiler(int2ssl Author Program Anchorite)

    2Nirran Er.. You made me lose thread of the discussion. What decompiler are you speaking about exactly? If it is not Noid's ruby-based utility then it should be either Anchorite's int2ssl or something brand-new. Which one exactly?
  4. Alchemist

    Questions about GOG.com's FO2 and Mods

    2runzu: AFAIK GOG sell childless european versions of the game. Check that. If it's true then you may have to install UK-specific versions of the mods and patches, If you plan to do so of course.
  5. Alchemist

    Fallout 1 Modding Help!

    2Adamguy61: There is no map editor for Fallout around. You can edit maps either with Interplay's or Dims' mappers with some degree of a success. But both editors give issues when it comes to saving into Fallout 1 format. So currently the only sure way is gzip, hex-editor and tons of...
  6. Alchemist

    Which mods/patches for Fallout 1&2?

    2Rina: http://falloutmods.wikia.com/wiki/FO_Mods_FAQ
  7. Alchemist

    FALLOUT: A Post-Nuclear Role-Playing Game Restoration Mod

    Due to a number of optional components it is too complex task to provide such a functionality. So, the only way to make sure that everything is installed right, is to strictly follow instructions from readme files. And DO NOT use third-party repacks like you just did. Our packages are set up...
  8. Alchemist

    Avoiding unofficial F1/F2 patches?

    2Wasteland Ghost Well, I've emerged from the oblivion in the last couple of month but still mostly in the R/O mode. :wink: 2Misterer It doesn't really matter, what fan-made patches are pre-installed by the untrustworthy publisher. GOG distribution for example have our semi-official 1.2...
  9. Alchemist

    Avoiding unofficial F1/F2 patches?

    That's simple 1.2 == 1.2.0. 1.2.1 is a newer and more universal version of the same patch. If you have US release, 1.2.0 is enough. If it's UK/EU then 1.2.1 is mandatory. Tricky part is that nobody knows, what release exactly have Interplay used as a base in their trilogy. The only sure thing...
  10. Alchemist

    F1 sharpshooter bug - fixed in 1.3.5?

    No. But I'm unaware does F1 is really affected or bug is F2 specific. And please, read the documenation before starting to ask questons. All changes are listed there.
  11. Alchemist

    Avoiding unofficial F1/F2 patches?

    There had been discovered some issues with specific distributions of the game. But all of those are solved with the latest RC. RC in fact is still called RC just because of zero user feedback and my lack of a free time. Before installing unoffical patches for F1 read carefully this, this and...
  12. Alchemist

    Restoring the cathedral

    2Lexx: And have you discussed these matters with Cvet? AFAIR, he stated that engine is MP-orineted and source code is closed. Security reasons and such.
  13. Alchemist

    Some ideas that haunt me about fallout 1

    2x'il: We aware of that. On the one hand it's one of the design ideas of Fallout that player cannot explore everything and complete all the quests in a single run. On the other hand playtesting will show us if the counter values are subject to be chagnged. Don't drool too much...
  14. Alchemist

    Strange "error" as NPC's dialogue in Thieve's Circ

    2Wasteland Ghost: Damn, I've read that readme before posting here. Where were my eyes.... :oops: 2kohan69: Well, then you have to install 1.3.4 and NPC mod 3.4 over your existing patch and mod combination. That won't invalidate saved games but some fixes of the latest patch will be unavailable.
  15. Alchemist

    Some ideas that haunt me about fallout 1

    Well, currently there is no online documentation for this mod. If you saw Fallout Update mod than you understand the idea. Most of the changes will take place on the existing maps. Number of reimplemented characters, pack reimplemented quests and the real mutant army invasion. Unused locations...
  16. Alchemist

    Strange "error" as NPC's dialogue in Thieve's Circ

    First thing I see is that you are using patch v1.3.3 along with NPC mod 3.4. On the one had this version of the mod is designed for patch v1.3.4 only. But on the other hand neither patches nor mods currently alter Cleo's behavior. My be problem is caused by something else. I need to...
  17. Alchemist

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    I'm just tired of F2 fans who come to F1 and begin to complain about this "bug". You are neither first one nor last one. It wasn't removed. Sfall for Fallout 1 never had this ability.
  18. Alchemist

    Some ideas that haunt me about fallout 1

    2jupiter2: That's one of the key features planned for the mod. That's correct. If player wants to visit the location before mutant invasion he/she should hurry. Otherwise it's most likely that he/she won't have a chance to see most of the inhabitants alive. And that is not correct. If we...
  19. Alchemist

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Stop spreading the panic. There is NO engine-level bug in Fallout 1. Therefore there is NO problems with encounter rates there. And that's why there is no option in the ini-file. It either some character stat of yours or the area specific table is causing this effect.
  20. Alchemist

    Fallout 2 mod Lootable armor mod for Restoration Project

    2hakimio: I've fed your script sources (All SSLs) in Noid's syntax to my old incomplete Noid->Iplay converter and got pretty compilable code for 193 scripts. Looks like remaining 13 scripts contain asm directives. Which means that Noid's decompiler failed to parse some opcodes. Check those...
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