Search results

  1. Alchemist

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    2Timeslip: Please, replace the decompiler you have uploaded to you site with this one: http://alchemistslab.fatal.ru/fallout/int2ssl-1.56.7z. You've published a development build with wrong version stamps and few bugs left. Remove it from public access ASAP to avoid confusion.
  2. Alchemist

    Some ideas that haunt me about fallout 1

    2Mikael Grizzly: You know, it's very impolite to stick your ear into imaginary friend's ass. Get it out immediately. 2Lexx: No, most of the dates are in the vault13.gam. But the whole endgame sequence is hard-coded into the engine. FO1 is significantly less flexible in this aspect. You can...
  3. Alchemist

    Some ideas that haunt me about fallout 1

    This is planned for the Fallout Restoration Project. If you are motivated enough -- enroll. There is no such a location No, they are not. Really silly is the way game was cut before the release. Those conditions describe mutant army march terms. Unfortunately, the only place where you can...
  4. Alchemist

    Who has bought Fallout 2 from GOG? Does it work with RP?

    I don't really know what differencies lie between GOG and older US versions but I suspect that GOG sell european (UK) release of the game. Someone reported that this is true for GOG's FO1. But still unconfirmed. May be FO2 has similar issue too. Let's just compare checksum listings for the pure...
  5. Alchemist

    tail does not match

    Either script was built with use of some Sfall-extended features or you just have a damaged int-file. In the first case Jordan's modified int2sll version could help you. In the second case the only thing you can do is to make opcode dump with -d switch and try to rewrite code correspondingly to...
  6. Alchemist

    tail does not match

    Int2ssl. May be even with -a switch.
  7. Alchemist

    About fallout endings:thank you killaps!

    Unfortunately stupid comedy was an exact point of the F2 development team. And we got what we got. :evil:
  8. Alchemist

    Need modders? or a Project? Need / have modding ideas?

    And nobody does. That's why I still work on 1.2.1 myself. And F1:RP is on hold until 1.2.1 (and most likely 1.3.5) is released.
  9. Alchemist

    Need modders? or a Project? Need / have modding ideas?

    2Dude101: Well, if someone impatient enough will hijack the F1: Restoration Project title there would be no apparent reason to make a controversible mod. But as you remember the same talk had place sometime before concerning F1 patches: "TeamX is dead, someone make those patches yourself...
  10. Alchemist

    About fallout endings:thank you killaps!

    We are still working on F1 RP. But don't expect any results to be published until bug hunt related to the unofficial patches is finished. All upcoming F1 mods explicitly depend on that.
  11. Alchemist

    The Script Buttons

    Damn. Now I understand. You are not hacking into the code which processes the Options dialog but just adding an extra window, attached to the original one visually only. Well, that's not exactly what I meant. And much dirtier than I thought... Anyway, if there are no better variants this could...
  12. Alchemist

    The Script Buttons

    2Helios: I don't see a real problem here. The same thing happens with the game preferences. They are stored in the saved games and if we begin with a new char all values will be reset to defaults from the CFG. I think about the following idea. We start a new game with some mod. Then...
  13. Alchemist

    The Script Buttons

    2Helios: What about an options window, is it possible to add a script-driven button there? To have for example a 'Mod Config' in the same dialog with 'Save', 'Load', 'Exit'?
  14. Alchemist

    perks per level mod(just a script)

    2Nirran: Jargo will be amused when he knows that you re-named Interplay's language after him. :roll: SSL stands for the StarTreck Scripting Language. Question was not stupid enough to give such a stupid answer. :twitch: Well, Vista, especially 64-bit, is the worst choice to use obsolete...
  15. Alchemist

    perks per level mod(just a script)

    2Telecide: AFAICS, you are trying to compile a source code which contains preprocessor directives without a preprocessor at all. No wonder that you get 'Undefined symbol' error and other unexpected behavior. Download the preprocessor by the link I gave before. Make p.bat with the...
  16. Alchemist

    Fallout 1 compression & decompression - anyone interesed

    It is a goal of MONO project. But currently, AFAIK, portability it's very very questionable. Anyway, C# syntax is natural and comprehensive. So it would be relatively easy to port or re-implement such code.
  17. Alchemist

    Which mods/patches for Fallout 1&2?

    You want TeamX patches. Because Fallout Update Mod is buggy as hell itself and not sutable for a long play at all. And cut materials presented by the Update Mod are far from the completition. By the way, if GOG sells an european release of the game, you may want a Children Patch as well. And...
  18. Alchemist

    Which mods/patches for Fallout 1&2?

    WRONG Fallout: TeamX Patch 1.2 TeamX Patch 1.3.4 RIGHT But still those patches were not tested with the GOG version. Especially under Vista 64-bit. :) If you are certain about the installation, I would like to know the result. And If you do not want extra tweaks for the game at all...
  19. Alchemist

    perks per level mod(just a script)

    I'm not sure, what version of the preprocessor you are using. This one definitely dose not require the extender. If yours depends on DOS4GW, it's better to put Watcom's dos4gw.exe into one of the directories specified in the PATH variable rather to have it along with the compile.exe...
  20. Alchemist

    perks per level mod(just a script)

    And get something like that: DOS/4G fatal error (1008): can't load executable format for file COMPILE.EXE [1] :newevil: Timeslip's compile.exe is a native Windows NT console application and DOS4G(W) is completely NOT required. Dos4gw.exe bundled with the compiler is a fake, provided just to...
Back
Top