So which world am I living in then?
Alternate universe, yes, but as different from our world like a fantasy universe is. Not different enough that it would be noticed in a novel.
On the other hand, magazines and such would be a great addition.
I can't see how novels and stories in the Fallout setting could be that different from those from the real world. Keep in mind that those books would have to be written before the war.
But maybe, a few science books would be a good addition to the setting. What else is different from the real...
Morrowind's books were nice because they had stories from the Morrowind setting. Books from the Fallout setting shouldn't be to different from real world books, so why bother? Holodisks about the setting are enough.
Mess up, yes. But because of incompetence, not conscious decision.
I'm really sure that Bethesda will NOT make Morrowind with Guns. A bad Fallout game, possibly, but a Fallout game nonetheless.
Yep.
Maybe.
Uhm...
Yep. Although they might make it real time, they will most likely keep SPECIAL.
Yeah, I do.
Yes. The game will surely be mature, and violent. They already confirmed that.
Hell, even Morrowind had Moon Sugar and Skooma. Yes, it will have drugs.
You seem to think...
Am I missing something? Morrowind didn't have rounded objects?
http://archive.gamespy.com/previews/february01/morrowind/light-tavern.jpg
http://til.gamingsource.net/savant/big_sadrith_mora.jpg
http://vault.duckandcover.cx/index.php?title=Zax_dialogue_file
I never reached the lower levels of the Glow, but I found this file on The Vault.
It seems that the FEV is immune to radiation. Also, mutants become sterile, and FEV effects are irreversible.
Their existence was one of the problems. Combined with the huge amounts of radiation you'd get at the Glow, it was either take two pills or die. And no matter how many radiation spots there would be, Rad-Xs would spoil them all. Having to wear a special suit is much more interesting than taking...
One of the aspects that was too superficial in Fallout 1 (I have yet to play Fallout 2) was the radiation. I disliked that it was only found in one single place. But I disliked even more that you could simply avoid it with two Rad-Xs. It wasn't the silent killer heard about on holodisks, unknown...
I don't think making different time lines would be a good idea. Even if one game in the series has multiple outcomes for different locations, only one should be considered canon. Besides completely screwing any kind of history page, it wouldn't make much sense either.
As for being able to play...