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    2d --> 3d

    Phocking AA !!! It start boring me at the end !!! I don't understand ! I've made all what you say and the angle of the new vault door seems perfect... But I 've f...king AA; strangely I have done what you say... And I don't change the size of the render in photoshop... But...
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    Scenery stuff and such...

    maybe easy, but very smart. Give a lot of ideas. Nice work Lexx. Brother soifran
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    how to make a new gun with F2wedit v1.3.0.3?

    Hello Donald ;) 1rst thing, no need of another tools than the mapper to make what you want. A mapper correctly set. If you understand a little bit the Molière Langage, I send you to my forum: http://www.fallout-3.com/forum/showthread.php?t=1775 If not, I will translate in the day my...
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    2d --> 3d

    Ok thanks :)
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    2d --> 3d

    If it's that, can you precise it in your original post continuum please? Maybe one day I'll test 3DSMAX ;)
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    Scenery stuff and such...

    Thanks Lex. We try to make a... "new vision" ;) with old stuff but also with continuum tribute. Without know it lexx, you gave me an idea of map ;) You 'll be the first to see what it is when I've start it. Schuss Brother Soifran (Shit I'm in late in the X'il and Josan Ian vault...
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    Scenery stuff and such...

    Gronichonha ! I've put some tree in my campement. VEry nice. As usual. Here are the associated FRM with Shadows I've called it TREE12/13/14 after the existing ones. http://www.filefactory.com/file/ag26a59/n/continuum_trees_with_shadows_rar Schuss Brother Soifran
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    Scenery stuff and such...

    hé,hé ;) Lol I know :) It's because it's a serial of cut past F12 screen shot to have all the map. Don't worry, it don't happen every day :)
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    Scenery stuff and such...

    Gronichonha ! I 've made the mountain transition floor for A type one. I think I'll start my test mod with our floor my friend. I've another idea for other type. Do you want ( I talk to the brotherhood of NMA) i share this transition floor? Schuuusss Brother soifran
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    Mapper issue: Error loading objects

    Press the "end" key of your keaborad, above the arrows. ++ Brother Soifran
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    Problem Child ;) and new start location

    Ok Lexx, TimeSlip, Mib. I've found. It works know, at the plaec I want. I fact you must put your new place in the arroyo code in city.txt at the entrance 0 and desable all the others. You put your coordonates you wnat above. For me 1300/113. In red the desable part. In green the...
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    Problem Child ;) and new start location

    well... I test this as you say. I've no error... But there is a strange thing which happens. Look I launch a new game. I start near my wife, normal. then I leave her...too much boring ;) I leave on the world map, near arroyo. When I enter the first time, I arrive on the...
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    Problem Child ;) and new start location

    well... It's very strange Timeslip... (i reply to your MP) I've load artemple script in fse and there is already a command call override_map_start_hex(17488, 0, 5); in the procedure map_enter_p_proc begin if (map_first_run) then begin // display_msg(mstr(100))...
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    Problem Child ;) and new start location

    YEs, I have a map script associated because it's artemple.map. Thank you Lexx. I'll watch for this tonight. Timeslip have already says me the command to do it. See you soon. Brother Soifran
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    Script of attack at view

    Problem solve. Lord Dude_obj have already made a post on it. There is an option in mapper.cfg run_mapper_as_game=1 The default installation of mapper sets this to 0, and no critter will attack player. Schuss Brother soifran
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    Problem Child ;) and new start location

    Hello Lexx. No I 've set the start hexa in the mapper, not in the script. But You (timeslip and you) what script do you speak? Dude script? Map script? Read you soon. Brother Soifran
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    Problem Child ;) and new start location

    Gronichonha ! Waoooowww !!!! First thing: Thanks a lot Timeslip for your work... A rookie like me manages to make some very nice changement in the game. Thank you: Looking in your ini file, I notice something interesting. ;To change the default and starting player models, uncomment the...
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    Problem Child ;) and new start location

    Ok, I'll try changing the name, and using sfall function to have a new start location point with new name, different from artemple. I keep you aware. Over. Brother Soifran
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    Problem Child ;) and new start location

    Ok thanks, I'll watch for this square. And for the display's problem during the last enter.. any idea? Brother Soifran
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    Problem Child ;) and new start location

    Yes ! Thanks Timeslip. It's very easy in fact. Take the fallout2.exe of restoration project. apply sfall edit ddraw.ini change the location in the right part :) look at that ;) But maybe you 'll notice that if we leave at the good place, when we enter for the third time (the last) I have...
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