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  1. Sickle

    Custom Taunts/Floating Text for Recruits

    You mean like hex editing the .ent? I'm hopeless at that. I just opened up a few raider files but couldnt find any mention of taunt, racial, advance, retreat, etc. Hopefully someone who knows what they're doing will take a look.
  2. Sickle

    Custom Taunts/Floating Text for Recruits

    You can't assign specific taunts, you can only choose Racial or None. So as a test I've added several full sets of taunts to the taunt.txt... I tried BOS, Human, Humanoid, Player, etc. I then added a mixed group characters, tribal, BOS, civilian, and recruit to the start map, all under my...
  3. Sickle

    Custom Taunts/Floating Text for Recruits

    @AbullSinCara To create item or character descriptions you have to edit the items.txt or characters.txt. They're found in... ...CORE\Locale\Game If I wanted to create a new item description I'd open items.txt and add the following lines... name_MOD_Whisky = {Whisky} desc_MOD_Whisky = {It's a...
  4. Sickle

    Custom Taunts/Floating Text for Recruits

    I probably wasn't clear in my last post, but I've already tried what you're suggesting. The recruits proper name in any of the other tables is "BOS". And I tried adding a full set of BOS_Attack, BOS_Advance lines but they had no effect. I even made sure the actors had taunts/racial enabled(which...
  5. Sickle

    Custom Taunts/Floating Text for Recruits

    Pretty sure it's not possible. I've never seen any character under my control using taunts, and adding BOS_ entries to the taunts.txt does nothing. Also... actor tags don't save between maps. :twitch:
  6. Sickle

    A bug

    The skinny guy can use pistols, the rest can only throw or punch.
  7. Sickle

    New Mod Project: Side Quest DLC

    This is a good idea. Many times I've tried something similar. I've always wanted to replace all the dumb special encounters with something interesting or challenging, but always ended up getting burned out on the mapping part... I once tried remaking Dark Earth in the FoT engine, it nearly...
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