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  1. Vault Maker

    Cities Surviving Multiple ICBMs?

    Here's my vote for LESS OF THAT. At least New Vegas had a fairly convincing explanation for being intact, although going unnoticed for so long, including by NCR, seems like a stretch. I chalk that up to the "200 years after the war" constraint on the new games. As a map geek, I kind of like...
  2. Vault Maker

    Cities Surviving Multiple ICBMs?

    As far as assuming things from what you see in-game, even a genocidal nuclear attack is going to leave something standing in a city. It may be on the periphery, or be sheltered by a small hill. Some bombs won't arrive or detonate. Some are lost to fratricide, when one goes off and knocks...
  3. Vault Maker

    Cities Surviving Multiple ICBMs?

    I've never liked "Fifties" as a reason for large or small bombs, since a wide range of yields existed by 1960. Lots of small bombs would be inefficient for resources. Most of what goes into a 1 megaton bomb goes into a 300 kiloton bomb. Lots of small bombs make sense for a few reasons: *...
  4. Vault Maker

    So sick of all the old timey music in Fallout games

    Tribes of Neurot, a side project of Neurosis (often said to be heavily influenced by the Swans). Especially early albums From Charon to Seoul, and Silver Blood Transmissions, and later album Meridian (in the middle is Grace...too bad there's vocals mixed in to many of the tracks). The *real*...
  5. Vault Maker

    Population Est of Major Settlements within NCR Circa 2241/42 and Settlement Patterns

    When I've thought about this in the past, losses above 99% seemed likely, but (maybe the mind recoils) I started thinking 95% might be more reasonable. But the tidbit about the NCR disk made me revisit it. I'm not sure how fast population bounceback might happen. I don't think I've seen much...
  6. Vault Maker

    People ignoring the sirens on 10-23-2077

    That might be true in some places, but not everywhere. And there are reasons to think that wouldn't be uniformly true in 2077. After years of fighting in a seemingly endless war with China, many people will lose their stomach for fighting, even in a fifties-inspired society. Part of the...
  7. Vault Maker

    Population Est of Major Settlements within NCR Circa 2241/42 and Settlement Patterns

    Off the top of my head the major economic sectors of NCR seem like brahmin ranching, farming, defense, minor manufacturing or repair, scavenging, and mining, in roughly that order (maybe). Ranching would support a low density population, farming a bit more dense. Manufacturing pretty...
  8. Vault Maker

    So sick of all the old timey music in Fallout games

    Before any old-timers put down the gem polish to respond, a reminder: "Careful...he needs this."
  9. Vault Maker

    Some questions about creating a map

    Start with the sticky post that's the FAQ. Another good resource is the Duck And Cover FOT Modding forum. It's been dead for a while, but has a lot of resources in sticky posts.
  10. Vault Maker

    Bug Bunker Delta

    Try to use Search for Bunker Delta, you will find many threads on this bug. The second one has a response from someone who is pretty authoritative, and you are right, you need to reload a save from before you entered the bunker. If that isn't working, and you have any vehicles with you...
  11. Vault Maker

    Arabic peoples and communities in the Fallout universe?

    Back to Byzantine's original inquiry, for the US, the 50s-inspired answer seems like "Where were Middle Eastern cultures established, and what cultures were they, in the US by 1960?". I don't know the answer, and I wouldn't suggest the answer dictate what belongs in the setting, but it would be...
  12. Vault Maker

    People ignoring the sirens on 10-23-2077

    In the 50s Herman Kahn suggested that we might need to evacuate cities every few years. (Pre-H-bomb civil defense planning often empahsized relocating people to rural areas...once the bombs were larger and there was more...wait for it...fallout, that approach was less attractive.) It was...
  13. Vault Maker

    Why does Arroyo use tribal motifs and rituals if it was founded by vault dwellers?

    The reversion from science and technology to metaphor and superstition reminds me of Arthur C Clarke's dictum, "Any sufficiently advanced technology is indistinguishable from magic." There is little technology in the village, so it would be hard to show any offspring how tech works. Even...
  14. Vault Maker

    How Come Sacramento Isn't in Fallout 2?

    DC had to be targeted (not the same thing as hit) by a lot of weapons. in FONV, Mr House says the Vegas area was attacked with 77 bombs. Maybe he isn't a reliable source, but there's a lot more to attack in DC, or Sacramento, than in Vegas. According to a US "targeteer", when asked how he...
  15. Vault Maker

    How Come Sacramento Isn't in Fallout 2?

    Agreed, the fact that a location doesn't appear in-game shouldn't rule out that there is something there to explore for future games/mods/fanfic etc. Just like how the "NCR" location in FO2 wouldn't really have a few dozen people in it, even though that's all that are depicted in game. If you...
  16. Vault Maker

    How Come Sacramento Isn't in Fallout 2?

    NCR is well north of Bakersfield. The Fallout 2 NCR location at Shaver Lake is 35 miles NE of Fresno. The Fallout 1 Shady Sands location is slightly east of the Sierras. Navarro is near...Navarro, just north of Point Arena at 39N 123.40W. Some mapping info here.
  17. Vault Maker

    A sqad of more than 6 members in FO:T

    If you don't plan to go through the recruits master, you can add NPCs on any map, then have a trigger make them join you. Look at the Newton mission (where you rescue the Reaver leaders) for an example of the trigger. A more complicated, but rewarding, description is found in an old thread...
  18. Vault Maker

    What aspects of Fallout: Tactics and Fallout: Brotherhood of Steel contradict canon?

    I think there was a lot of Reaver content cut, maybe 2-3 missions. Your diagnosis as to why is largely correct. There might have been another Beastlord mission removed as well. You may have noticed how the mission map numbers skip over several digits. As I recall most of the skips represent...
  19. Vault Maker

    What all can be manufactured in the Fallout world?

    Apart from short term nuke targets like the military and government operations, the next most important set of targets (medium term) is usually military manufacturing, followed by (long term) sectors that would directly contribute to "recovery" (steel, aluminum, concrete, electricity, and...
  20. Vault Maker

    How Come Sacramento Isn't in Fallout 2?

    In real life, at one time the US planned to nuke 80% of Soviet cities of population 20,000 and over, mostly due to having a military installation or some industry considered important. Sacramento is large, has numerous major air force bases nearby, lots of military and government...
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