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  1. Vault Maker

    New creatures

    Fallout generally doesn't focus much on things that dwell in water, for reasons of setting and game engine, but a few north american critters come to mind. Both of these are found in the Columbia River, and in the postwar world, could probably show up anywhere on the Pacific coast. If they...
  2. Vault Maker

    Maps

    Here is a link to what is (I believe) the last declassified US prediction about the extent and damage of a Soviet attack on the US. It is called Nuclear Attack Planning Base-1990 (NAPB-90). It was created in the early 80s. http://www.fas.org/nuke/guide/usa/napb-90/index.html For maps, go...
  3. Vault Maker

    FT Improver - a way to improve Fallout Tactics

    No, you and my old tutorial are both right. What I posted above were supposed to be normal grayscale values, 00 meaning 00-00-00 (=black) and FF=white. But, this is what happens when I forget that bitmaps start drawing at the bottom! I'm still putting together some speed test maps. I did 3...
  4. Vault Maker

    FT Improver - a way to improve Fallout Tactics

    WOW. That's much nicer than inserting the movement map in a hex editor. I just tried it on my speed trials worldmap and it works. Clarification on importing: 1. You want to have the Worldmap Image and the Movement Rate .png in the same directory. 2. You then use "Import Image" and point...
  5. Vault Maker

    FT Improver - a way to improve Fallout Tactics

    I think I recall that Random Encounters had an odd behavior, or that some of the values in the table had debatable effects in the campaign. Maybe that's your bug. Can you describe it a bit more? I don't know if this is helpful, but I tried to hex edit my way to enlightenment about the .cam...
  6. Vault Maker

    FT Improver - a way to improve Fallout Tactics

    For the first time in a year or two I've been thinking about Tactics, so I wander back here, and see what looks like amazing stuff being done with the game. Good work Jarekfall! Reading through this whole thread for the first time today, I'm really impressed by all the things the work and...
  7. Vault Maker

    Total conversion with dialog like F1 and F2

    Not a finished mod, but a technique: http://www.nma-fallout.com/forum/viewtopic.php?t=36138&sid=790a1e91da55103be7a9fa7b7ca8a3f5 There's 1-2 other viable methods, search this part of the forum. Some may be rather old (like 2002), and some of those do show up in some mods IIRC. I think...
  8. Vault Maker

    Most annoying Fallout 1/2 plot holes.....

    Tribals in northwestern California make perfect sense. Just look at what goes on there in the real world. 1. The most likely bands of survivalists up there are pot growers (armed with machine guns and land mines), and old hippies living on communes. The hippies can grow the food, and the...
  9. Vault Maker

    FO2 TC: Fallout of Nevada

    "Everything looks good from here...It is a fertile land, and we will thrive." I knew I recognized that map: Hawthorne, Nevada. South of town are hundreds of revetted bomb storage shelters from a US Army depot, and north is/was a US Navy facility, on the shore of Walker Lake. The Navy thing...
  10. Vault Maker

    OXM Podcast interviews Pete Hines on Fallout: New Vegas

    Mutie face straps: "To hold their face on, duh!" I think it was in Avellone's Bible. Quote from...Scott Rodenhizer? The sculptor.
  11. Vault Maker

    Project V13 concept art #4: Desert

    Fallout-y or impressive...too early to tell. However, I'm thinking of cartography. The purple sky in Graveyard wouldn't be out of place in the desert southwestern US. Aircraft graveyards in the region include: Mojave (northwest of Edwards AFB...2 squares west and 1 north from The Hub)...
  12. Vault Maker

    The water situation on the West Coast

    Self-nuking? The last leg of a missile warhead is mostly or all "ballistic", i.e. it just drops according to gravity. Dust would be more likely (though dubious) an issue for outbound missiles, and (less dubious) one for aircraft. Unless it was special dust. Antigravity dust...
  13. Vault Maker

    Bethesda-Interplay lawsuit details

    I wonder what the Bethesda-approved packaging for the old games would have looked like. I think the top things they would want to add would be screenshots depicting: Dreadful Dialogue Drinkable Toilets Dysfunctional Aimed Shots Mode "That would really help show we've built sequels with...
  14. Vault Maker

    Most hated Fallout 1 or 2 character?

    The Enclave. From Sgt. Not-Bomber-Bob Dornan, to Tom Murray (he mut have built that stupid puzzle room on the oil rig...bastard), all the way up to Danny Byrd and President Richardson. But the best reason to hate them is also a profound mystery: The BIS designers, in 1998, somehow tapped...
  15. Vault Maker

    The water situation on the West Coast

    The original games made relatively little use of radiation. Fallout 3 makes it more of an issue (one of it's saving graces). DC would be heavily targeted. I'd be surprised if it looked as good as it does in Fallout 3. Back on the west coast, depending on how similar the Fallout world is...
  16. Vault Maker

    Mark Morgan website

    Wow. FO and Torment are my most-listened to game soundtracks. Some of the tracks on here that aren't from those still grabbed me. I haven't felt that since...let's see...the first time I entered the Abbey map in Killap's mod, at night, with the music track just really starting up, and the...
  17. Vault Maker

    Are Fallout's locations tied to real world locations?

    Also this post: http://www.nma-fallout.com/forum/viewtopic.php?t=42886 which is where I will post updates. Thanks to Alec, I know my FO 3 map was newsposted. Nice! At some point, I ought to collect up some of the tidbits of info in the Atlas and put them in a text format or something...
  18. Vault Maker

    Fallout 2: CONTROVERSIAL!!

    Playing v.2 of the Killap restoration mod has got me thinking of Fallout...well, more than usual. In Fallout, after living all your life in a Vault, why would you be able to Tag skills like: - Steal (in a population of around 1,000...how would you get away with enough to get good at it?) -...
  19. Vault Maker

    Cold War Spying goodies

    Some cool stuff on cold-war counterespionage by the US State Dept can be seen in a pdf from their site, and in this article on Scientific American. I had a warm fuzzy Fallout feeling when I saw this: Sadly, it's not a GECK, but a Mason A3B (some sort of receiver doohickey).
  20. Vault Maker

    Fallout 3 Map (Spoiler!)

    Atlas V 2-1 is up now. Following Brother None's suggestion I added Beth's office (slightly off-map), and of course Interplay's. Search for "Bethesda Softworks" in the Google Earth client and you get: 1. Bethesda 2. ZeniMax (Beth's parent company or whatever) 3. District of Columbia Water...
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