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    BUG with QuarterMaster. All items X41 (???!)

    Do not import QM List and other .txt campaign tables through FT Improver. Import your campaign.txt file only through clear FT Tools 1.27 Campaign editor: launch FT Tools.exe, not the FT Improver.exe. Anyway, FT Improver do not have instuments to edit campaigns, it need to create entities and...
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    New vehicles sprites (demo).

    Samson3, here the Highwayman sprites: Vehicle: http://www.nma-fallout.com/showthread.php?200269 NPC: http://www.nma-fallout.com/showthread.php?200316-NPC-Highwayman-sprite
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    Rat Rod 3.

    Download (vehicle & NPC sprites): http://yadi.sk/d/o2cWis3GCjaj7 Thats all with remakes, I will make some new vehicles.
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    RatRod 2 Remake.

    Remaded Rat rod #2. New vehicle. New vs old. Two sprites (vehicle & NPC) in 1 archive: http://yadi.sk/d/823TRAJpCZtg2
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    Fallout Tactics "Mis-Haps"

    Maybe some mutated mushroom control them all: bugs, beastlords, deathclaws? If simple protozoa can affect humankind, so why mutated mushroom from computer game can not do the same? I think, mutated mushroom can affect even better, with all that zombies, you know… :)
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    Merk: Remaded Mercury Eight LeadSled sprite.

    Thanks! :) My vehicles have just one visible layer, so they may be coloured just full, with wheels and glasses. Vanilla vehicles have 4 layers, so they can be coloured partially. So you can colour my vehicles in FT Tools, but it would not be pretty, I think. Maybe I would create sort of...
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    Merk: Remaded Mercury Eight LeadSled sprite.

    RobertHouse, you welcome! By the way, can you give me eyebot sprite?
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    Merk: Remaded Mercury Eight LeadSled sprite.

    Hi! Yesterday I remade Mercury LeadSled: change textures, make glass on windows and other cosmetic changes. New Merk. Mercury.spr vs Merk.spr. Download links: Vehicle: http://yadi.sk/d/4nL3yO3KCMRWw NPC: http://yadi.sk/d/XJmphcfhCMWH3
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    New HMMWV sprite.

    xxxRedMetalxxx, yes, but not now. And thanks for well-wishing :)
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    New HMMWV sprite.

    9 days ago I was married and now I working on my honeymoon :)
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    New HMMWV sprite.

    LAV-25 is planned, yes. About M113 — we shall see.
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    New HMMWV sprite.

    There will be no problems with this Hummer, because bounding box even smaller than vanilla APC bounding box. New HMMWV bounding box size is x:18 y:7 z:18, APC bounding box is x:22 y:11 z:22. Besides, we want replase all vanilla vehicles exept buggy, so disproportions with original sprites...
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    [WIP]Brotherhood Bus

    Great!
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    New HMMWV sprite.

    Thanks! :)
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    New vehicles sprites (demo).

    Alvarez, it is very good idea!
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    New HMMWV sprite.

    New sprite of the High Mobility Multipurpose Wheeled Vehicle or Humvee. New sprite bigger than vanilla Hummer, because original sprite looks like subcompact car. Now this is real Hummer : ) Download links: http://yadi.sk/d/QdleqraT6yRrk — vehicle sprite; http://yadi.sk/d/URfZNIk36yWMO —...
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    [WIP]Brotherhood Bus

    On the left side must be retractable STOP sign, if this is school bus. Like this: http://practicecdltest.com/wp-content/uploads/2012/03/School_Bus.jpg http://upload.wikimedia.org/wikipedia/commons/b/ba/Schoolbusstoparm.jpg I recomend you to read this article...
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    FILES: Sprites ressources

    Great work! This sprites is very good for mystic stories :)
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    [WIP]Brotherhood Bus

    Hi, Alvarez! Very interesting model! Hmt can create sprite, I think. If you need help with rendering — I can help.
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