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    Join the F3C team; read the official design plans

    One more idea... Would it be possible to allow Melee weapons to give you double the XP when killing something? This was originally done in Wasteland, where killing something with a Melee weapon netted you twice the XP as opposed to using a ranged weapon.
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    Join the F3C team; read the official design plans

    There was a thread in the Nexus forums I replied to that I think are some good ideas. If you can implement them, go for it... http://thenexusforums.com/index.php?s=&showtopic=82474&view=findpost&p=659511
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    Fatman Thermobaric Warhead

    Yeah, I'm familiar with the real world Davy Crocket... but it's just the way the game implements it. It would be near impossible for a human being to carry a Davy Crocket on their back while traveling across the countryside, it'd be way too heavy. Plus, the Fatman shoots about how far... 25...
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    Fallout 3 - Wasteland Dancin'

    :clap: LOL! Looks like my post made the NMA front page! But it looks like a moderator or something edited what I typed in the original post, and that is the worst butchering of the English language in my name I have ever seen. :P I mean, I was a little drunk when I made this post...
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    Fatman Thermobaric Warhead

    Look promising. As much as I love the thought of nuking people with an atomic bomb, the Fatman weapon is just retarded. Way too "gimmicky" for me. Glad to see somebody attempted to make it somewhat more realistic.
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    More realistic Weapon Statistics - a call 'to arms'

    Have you ever played Fallout 2 or Fallout Tactics? There are plenty of real world weapons in there. I think you're taking this way too seriously. It's just a game. People want real life weapons. If you don't... don't download the fucking mod! Better yet, make your own "retro-future"...
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    Fallout 3 - Wasteland Dancin'

    With apologies for the peripheral interest nature of this post, but this is simply too much fun not to post... <center><embed src="http://www.youtube.com/v/Pbyhpsv-6sM&hl=en&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425"...
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    More realistic Weapon Statistics - a call 'to arms'

    If you do plan on adding more weapons, I found a website that details many of the world's assault rifles: http://www.nationmaster.com/encyclopedia/List-of-assault-rifles
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    Fallout 3 Compendium - Release 12 - Beta v0.6.0.2

    http://www.fallout3nexus.com/downloads/file.php?id=611 This guy seemed to of used a script to give ammo weight... would it be something you might use? I think ammo definately needs *some* kind of weight to it. Makes you think twice about what's important to haul with you... or stash away...
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    Fallout 3 Compendium - Release 12 - Beta v0.6.0.2

    Do you guys plan on giving ammo a weight value? And how would the game handle the weight for ammo? Would it weigh each individual bullet, or would it give a weight value for a "clip" of ammo (24 rounds of 5.56 for example).
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    More realistic Weapon Statistics - a call 'to arms'

    If you plan on adding weapons, here is a good one that somebody made: an FN FAL: http://www.fallout3nexus.com/downloads/file.php?id=569 It has the loot tables and everything with it already. If you are planning on adding any weapons, I have a couple requests then: - Uzi -...
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    [MOD] Traits

    I personally would just like to see all the traits verbatim from FO and FO2 as much as possible. I'd like to see the Gifted and Skilled Traits back. Back in the day when I'd play Fallout, when I made a character, I'd always pick one of those. Perhaps you could use the Black Widow/Lady...
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    More realistic Weapon Statistics - a call 'to arms'

    Would you be willing to consider changing the Chinese Assault Rifle's ammunition to 7.62mm? Or to the 5.45mm round that the AK-74 uses? 5.56mm is a NATO round, which I don't think a Chinese/Russian assault rifle should use. At any rate, here are some links to ballistics that I dug up. I...
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    Modding ideas/suggestions

    Not sure if it's been suggested... but how about a driveable vehicle, like in FO2? I know it's probably beyond our modding abilities at this early stage without a CS, but here's and idea to throw out there... Just like FO2: A mini-quest to find certain parts to rebuild a car. You can use...
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    intro to fallout 3 weapons and hex editing

    Yeah, that helps alot. Those are the main values I was looking to change. I do have FOMM and I'm not new to game modding, just new to FO3 modding. :) I somehow missed this thread while looking through the forums. Thanks!
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    creator of Wasteland working on spiritual successor to FO1&a

    Wasteland is by far my favorite computer/video game of ALL time. Been playing it since 1988 (20 years... damn!). Without a Wasteland, there would never have been a Fallout. I'd love to see a sequel to Wasteland, or even a modernized remake of it.
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    Modding ideas/suggestions

    I agree. Just like you can be "Well Rested" and gain some bonuses, there should be "Dehydrated" and "Hungry" status that give a negative effect. So you would have to eat food and drink water every day to stay in tip-top shape. This method should be the mainstay of keeping healthy, not the...
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    intro to fallout 3 weapons and hex editing

    I second this request. I'd like to make some modifications to Fallout 3, but I'm not very familiar with hex. I think know what to do in order to change a weapons's name... but that's about it. Any help would be appreciated. Like maybe a tutorial in layman's terms on what the different...
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    Fallout rebalance Mod - Metathread

    Re: @__@ :clap: Thank you for this! Getting a +15 for tagged skills was lame, glad to see somebody is taking them back to their roots and allowing them to double, like they should. Would there be any way to bring back the old Traits system during character creation? I noticed alot...
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    FO4

    I've been waiting for Fallout 3 to come out for 10 years now, and I must say I'm enjoying every minute of it. I think Beth did a good job capturing the atmosphere of Fallout. Can it use improvement? Absolutely... I think Beth made a horrible mistake not releasing the CS for Fallout 3 like...
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