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    Fallout 2 mod Unofficial Fo2 patch thread - problems, reports, suggestions

    Killap: Don't rush it. School stuff takes precedence. If we've stuck with the game for 9 years we can wait for another couple of months for a better patch. Take your time. I mentioned these before, but is the annoying auto-resetting of Cassidy's combat settings after each game restart...
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    Fallout 2 mod Unofficial Fo2 patch thread - problems, reports, suggestions

    Something I just noticed. After I rescued smiley, when I put the mouse cursor on him it said the usual 'he looks a lot better since being rescued from the toxic caves' but when you perform Binoculars on him, it still says it's a filthy looking trapper who is favoring one leg slightly and looks...
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    Fallout 2 mod Unofficial Fo2 patch thread - problems, reports, suggestions

    Maybe it's been too long since y'all played the game on a system it was designed for...traveling on foot was supposed to be perilous. It was supposed to be be unlikely for the player to get from one town to another without getting intercepted...I certainly was very pleased with the fix.
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    Fallout 2 mod Unofficial Fo2 patch thread - problems, reports, suggestions

    1.I entered dialogue with Slim and backed out of it without asking for anything. 2.I entered dialogue again and asked for the key, saying I'll help them with the rat problem. 3.He said he'd give me the key and I thanked him etc. 4.The key did not show up in my inventory. It's still on...
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    Critical Hits

    Yeah, it seems that rats are the only type of critter that you can frequently get insta-death criticals even without Better Criticals. Frankly, I think it's another bug. It makes all types of rat much less dangerous than they should be. Take a Mutated Mole Rat with 72hp. That's trouble to a...
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    Fallout 2 mod Unofficial Fo2 patch thread - problems, reports, suggestions

    Ok I started playing the game, and these things are starting to come back to me. Is it possible to fix the NPCs's combat AI so that they no longer end their turn after successfully killing one enemy even if they have action points left for more attacks and there are more enemies to kill...
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    Fallout 2 mod Unofficial Fo2 patch thread - problems, reports, suggestions

    Oh hey! One more thing I'd LOVE to see... namely, the stats for protection against electrical damage displayed for all armor. It's always bugged me that it was left out, seeing as some of the most powerful weapons you have to face in the game are electrical. This is an annoying oversight on the...
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    Fallout 2 mod Unofficial Fo2 patch thread - problems, reports, suggestions

    Hi. Firstly I want to say I never even dreamed of anyone fixing the bugs in fallout2. So kudos to you, Killap. On to my actual point. There are some very annoying bugs in the official release, which, after reading through this whole thread, I have not seen mentioned. If they've been fixed...
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    Critical Hits

    When you get a critical hit it rolls a d100 on a table from 1-100, with results that depend on creature type and hit location (the tables for brahmin can be found in the Fallout Bible). Better Criticals adds 20 to the roll, improving criticals overall and more importantly unlocking instant kills...
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    Science

    I know that on normal difficulty level, it takes a Science skill of about 125% to successfully retrieve the cybernetic brain in Sierra Army Depot. If one's char isn't this good at science, or one just doesn't want to use that many skillpoints, is there a way one can use Myron's leet Science...
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    Ideas and suggestions for Fallout3

    I guess you guys mean posting them on this board works well.
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    Ideas and suggestions for Fallout3

    If one has good ideas and/or observations on how to make Fallout3 (even) better than its predecessors, what should one do to have the best chance of one's ideas reaching the game developers? I am seeing a lot of interesting discussions with good ideas on this forum, but it's kind of sad if none...
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    Favorite Quote

    Yeah...er... who is/was Chris Avellone? I never got understood that line about him which Marcus says.
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    Fallout2 Barter Bug

    Kharn, thank you so much. Problem solved. The item was the Geiger Counter.
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    Favorite Quote

    "I think you should turn off your Stealth Boy, ma'am." The Chosen One to Anna the Ghost. That had me ROFL.
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    Fallout2 Barter Bug

    Win98, US Version 1.02 I've finished this game many times before and never run into this bug before. I've only been to Klamath, the Den, Vault City and Gecko. When I try to buy stuff, he other party will not accept the trade, even if I offer much more than he wants for his stuff. Even if I...
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    The Sierra Army Base

    One doesn't have to go look for random encounters to get a Sniper Rifle in this case. One is lying near the body of one of the people slayed by the turrets. A Sniper Rifle doesn't really solve the problem though. It's a two-handed weapon, too. A Scoped Hunting Rifle is more accurate than a...
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    Fallout: Richard Grey

    Heh... I think this is pretty cool. Too bad you can't go tell Harold what happened to his friend after you finish the game, can you?
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    Party Recom`s

    I would sell the CAWS. While it's not a bad weapon, it's extremely overpriced, and one can buy a lot of good stuff for the 4750 that people are willing to pay for it. I usually prefer not having my NPC's use burst fire, and the Magnum is deadlier than the CAWS with a single shot - and Cassidy...
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    Party Recom`s

    Hello mr.Mojo. The following is said considering that you've only been Klamath, the Den, Modoc, Vault City, Gecko and Broken hills so far, and taken the straight, logical routes between them. Vic is actually not a worthless fighter at all, in my experience. At the stage of the game where...
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