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    trollworkout FO3/NV mods - CB Custom Beginning & more

    Oh, interesting! Someone suggested making a percentage of DR become DT. For example power armor DR 40 get a DT of 10 about 25%. This might be able to work
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    trollworkout FO3/NV mods - CB Custom Beginning & more

    I tried to make all my additions as lore friendly and as and balanced as possible. Cloth should block some but not much. I don't wanna change TOO much the game but still. Ideally i'd like to implement DT for FO3. I know impervious power armor kinda did it by using a variable. If I could find...
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    trollworkout FO3/NV mods - CB Custom Beginning & more

    Is not really overpowered. When I designed it I based it on Mothership Zeta magic glue substance thing (I forget at the moment). It gives a percentage repair based on your repair skill but the percentage caps . Read this article , my repair kit is essentially the same thing...
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    trollworkout FO3/NV mods - CB Custom Beginning & more

    Just realized the casing meshes and textures were a bit off . Also found out the dot notation for caliber .308 for example is the imperial (inches) notation equivalent to mm. And I have found out .308 is same barrel size as 7.62x32 NATO which I have added into the game. However, they are...
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    trollworkout FO3/NV mods - CB Custom Beginning & more

    i'll look into the activation sound . repair kits are really handy because you can fix anything that is a weapon without any limits or requirements. it fixes your equipped weapon and scales off your repair skill (i think in steps of 25 kinda like 0 - 25, 25 - 50, 50 - 75, 75 - 100)
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    trollworkout FO3/NV mods - CB Custom Beginning & more

    I was looking into this idea of making all AI get reduced perception/detection at night. is strange that as you can barely see anything at night they see you from soooooooo far away EZ. this is because perception is always identical both indoors, outdoors in dar and light. I could dynamically...
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    trollworkout FO3/NV mods - CB Custom Beginning & more

    I was cleaning up some code made . Did you ever test cyborg perk? You get night vision in 1st person only. It's pretty realistic. I'm gonna edit out the main hud a bit and gonna add rad poisoning , hunger, thirst and tiredness right in the hud above health. If you don't have primary needs...
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    trollworkout FO3/NV mods - CB Custom Beginning & more

    i think most religion based perks are broken right now. I have to look into that too. I have to re-check the thread there are a bunch of things I need to look into hopefully before 1.7. Raiders have a melee , gun, big weapons and special types. I am going to change this up making melee small...
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    trollworkout FO3/NV mods - CB Custom Beginning & more

    Just added molotov cocktail, nuka grenade, burnmaster and zhu-rong to pyromaniac perk weapons
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    trollworkout FO3/NV mods - CB Custom Beginning & more

    I usually add a lot of features then I spend next few versions editing things out and smoothing out bugs and issues then again same thing. Lately I have been breaking that trend so I'm mostly adding features. Although I have been editing out some of the changes I have already made . Based on our...
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    trollworkout FO3/NV mods - CB Custom Beginning & more

    You know what's odd. Why are there no Native American First nation race / people in Fallout 3? There should at least be some. Tribals are not First Nation. I was considering adding first nation race into the game. Some have managed to do it. Or simply make point lookout tribals more asian/1st...
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    trollworkout FO3/NV mods - CB Custom Beginning & more

    Hey good news! I managed to have a look at NV throwing animation and managed to create a similar one essentially a clone of their anim using a grenade anim so it means throwing is gonna be enabled in next version CB1.7 and I have just tested it and works fine even in VATS. The projectile...
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    trollworkout FO3/NV mods - CB Custom Beginning & more

    I renamed the Leaf Blower item to Wood Chipper and changed Wood Chipper model and name to Coolant Component (in preparation for a craftable Cryo gun MAYBE). This is because Leaf Blower in fact uses Wood Chipper model which clearly has "Mister Chipper" printed on the side . And furthermode only...
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    trollworkout FO3/NV mods - CB Custom Beginning & more

    There are options to get there. One way is find a job to sponsor you also known as to luck out. This can happen if you get hired by someone as a teacher and some people even go visiting Japan and look for work to sponsor them. Since you're there is easier to talk to them and get them to hire...
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    trollworkout FO3/NV mods - CB Custom Beginning & more

    I used to live in Gunma for a month or so then Warabi for the rest of time left. I was pretty poor but was fun. Working as an English teacher for kids. Was pretty good and fun job. I know sticky. He's a temporary companion. I am not sure why he doesn't wanna wear hats since I don't modify him...
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    trollworkout FO3/NV mods - CB Custom Beginning & more

    I just found 3 FOSE plugins that really smooth out the game performance 1. Fallout Stutter Remover This one improves game performance at the expense of stability. I had a lot of issues with this one . When I am modding I turn this one off because if any crashes happen I can't tell if is me or...
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    trollworkout FO3/NV mods - CB Custom Beginning & more

    For next version Missile launcher will be corrected back to original name . I didn't realize they do change trajectory. A rocket launcher added to the game may be interesting. Even something as simple as bazooka type. Hm. If such a thing exists. I could make it that the same Missile Launcher...
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    trollworkout FO3/NV mods - CB Custom Beginning & more

    I see your point and I will re-categorize Gatling Laser as Big Gun. Also don't play on Very Difficult . In fact don't change the game difficulty at all! This is my personal recommendation. If you want more challenging game simply suggest here ideas to make game harder and I will try to...
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    trollworkout FO3/NV mods - CB Custom Beginning & more

    I liked the original name Rocket Launcher but now is confusing with Rock-It Launcher :) Perhaps that's why they changed it. So you think I should keep Rocket Launcher or change it back to Missile Launcher?? I am going to eventually add Incendiary Rocket which deals little damage but spreads...
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    trollworkout FO3/NV mods - CB Custom Beginning & more

    Also I don't like changing Vanilla stats or adjusting weapon stats too much. I rather stick with FO1/2/3/FONV formulas for weapons. Also it bothers me that FO3 deviated a bit from FO1/2 formulas and naming conventions. I have a difficult time implementing weapon stats. I'd rather just have...
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