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    Pete Hines video interview

    More than likely within a short time of release peopel will have shoehorned the Oblivion SDK to work for FO3. It may not work well or pretty but I'm guessing it will work well enough to get people motivated...
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    Pete Hines video interview

    I think part of why they haven't commited to PC modding tools yet is that about 0.0004 seconds after the game comes out people would be screaming "You said we'd get an SDK and the game has been out for like forever. Where the hell is our SDK?" So instead they remain tight lipped and release...
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    Guardian Fallout 3 interview, the follow-up

    But you had to select specific stas and whatnot so that you'd be able to wear it.
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    Guardian Fallout 3 interview, the follow-up

    The way I read the hit 100% in close combat was that all weapons have a cone of fire, and at 0 range the cone of fire on a baseball bat would be large enough that you simply didn't miss as long as you were close enough and aiming the right direction. I guess you could assume dodge/parry in...
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    AtomicGamer and IncGamers interview Pete Hines

    Yes because the whole radio discussion is just to make fun of Beth...Riiiight...
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    AtomicGamer and IncGamers interview Pete Hines

    Rain would be huge (mistake) to add. Oh boy it's raining! -Okay, so where is the wet looking stuff and water running off of stuff? Oh boy everything looks wet! -Where is the mud that would be created? Oh boy there's mud! -Why aren't movements hindered in mud? Oh boy I'm walking slow now...
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    Crispy Gamer and VideoGamer play Fallout 3

    I'm not so much trying to defend Beth as keeping my mind open. The radio thing never occured to me to be an issue with sneaking. hen someone makes an issue out of it, and the first thing that comes to my mind is ear buds. No real effort to explain. And isn't safe to assume that you all...
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    Crispy Gamer and VideoGamer play Fallout 3

    I'm just saying you all have these 'issues' with stuff but there is often not a single attempt to explain how it works. You accept current technilogically impossible things like man portable plasma and laser weapons but find it impossible to believe that there might be some possible way of the...
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    Crispy Gamer and VideoGamer play Fallout 3

    You are saying that there is no possible way to 'listen' to the music with out it being broadcast like a boom-box. In a world of man portable plasma and lazer weapons, blue tooth ear buds doesn't sound very far fetched...
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    Crispy Gamer and VideoGamer play Fallout 3

    Why can't the radio be harmonically tuned to you bone structure so that only you here it? (Gawd that sounds painful) Or perhaps micro implanted ear buds. This is a pretty insignificant issue. I think the term is nit-picking...
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    Bit-tech plays Fallout 3

    And perhaps it was the post apoch setting, or the use of humor or the really spiffy weapons. I think Fallout was a number of things to people. And trying to say that the only reason it was a great game was due to the choice/consequence thing is being narrow minded. It was part of the game, but...
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    Bit-tech plays Fallout 3

    My point was that there are several hundred games that fit in the genre of RPG. And only a small handfull are those that 'focus' on the permanat penalties for choices such as FO and Wasteland. So you can either set your standard of what RPG really means by the 5% or the other 95% (made those...
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    Fallout 3 wins big at GameCritics

    Well you know it's going to have at least 3-4 gold stickers touting awards on the cover...and with that many stickers it has to be good.
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    Bit-tech plays Fallout 3

    Well the games that I played that are called RPGs that come to mind are Diablo, Dungeon Siege, Baldursgate, Stone Keep, Bards Tale (the original ones), etc... More or less standard main line RPGs. While Fallout has an awesome aspect of penalties for choices, in my experience this is not the...
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    Fallout 3 previews

    TBH to me it does. I loved that stuff. I looked forward to those random encounters. To me it was much like 'getting closer to God' such that the devs put those in to break the immersion, and to say 'yeah we really just put in the crashed shuttle' it was really cool, I thought.
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    Fallout 3 previews

    Have to say I'm confused on this one. Is he saying that the Star Trek/Monty Python/etc stuff in the FO of the past weren't part of the game? As an open minded optimist on FO3, I'm even a bit WTF about this.
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    Bit-tech plays Fallout 3

    In most RPGs that I've played, the choices you make are typically regarding character progression, including stats, skills armor, weapons. These same RPGs typically have very linear storylines that give the player very little wiggle room. Now there is the occasional fluke of a game that give you...
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    Bit-tech plays Fallout 3

    This has nothing to do with IQ. Simply lowest common denominator. Smart people will still like the game and dumb people will still not like it. It's kind of like trying to sell chess to Americans. There will be a very small group that will really like it, but the masses will not. But if they...
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    Bit-tech plays Fallout 3

    The point is that the masses (read as: target audience) does not like being penalized for making poor conversation choices. There are those that find a true appreciation for penalties for actions, but they are in the minority. I'd hope/assume that this would be moddable in the future...
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    X360A hands-on

    ^^ you use what would last and what works. The american stuff only lasts a few years, heh.
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