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    Fallout New Vegas: Story inconsistency?

    It's not inconsistent if it's consistent with the characterization - that's kind of the meaning of those words. The NCR troops there aren't under orders to clear out the tower. They're there to keep Helios One under lock and key while their "chief researcher", Fantastic, works on getting the...
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    Fallout New Vegas: Story inconsistency?

    I really wouldn't call it an inconsistency. None of the entries in the terminals in the building make a note of what exactly is there, it's just a cryptic reference that there was testing going on there. Only the Mainframe terminal in the tower references anything specific. The NCR would...
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    Mass Effect 3 discussion

    Wild Fan Theory Time There's quite a few people who believe the ending isn't the real one and that some DLC is going to come out and give us the real one. I just hope they're not going to do the Fallout 3 thing and "change the fiction" as if it were to cover up how badly they botched the...
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    Mass Effect 3 discussion

    http://www.youtube.com/watch?v=wHS7xexH8kA
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    Fallout New Vegas: Story inconsistency?

    Sometimes all it boils down to is luck. All House could do in his position is have Victor dig you out of the grave and get you to Doc Mitchell ASAP. The rest was up to Mole-butt and your own healing ability. If the Courier had died then and there, the story would have turned out a lot...
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    Fallout New Vegas: Story inconsistency?

    The simple fact is that you've been shot twice in the head and lived, and are now standing and moving under your own power and have traveled to New Vegas from Goodsprings. That's good enough for House. There isn't a whole lot of other options for House and the others to go choosing agents...
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    Fallout New Vegas: Story inconsistency?

    No, you're the one making that assumption. As I've been stating, these factions are contacting you and making the offer to have you choose them. The whole point of the messengers is to get into contact with Caesar/NCR so that they can try and convince the Courier to join their cause...
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    Fallout New Vegas: Story inconsistency?

    I'm not even considering sidequests here, just the main plot. A better question is why wouldn't they? The whole point of the Frumentarii is to gather information for Caesar. That includes individuals of note, i.e. the Courier. Same is true for the NCR. Acquire assets, use them against...
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    Fallout New Vegas: Story inconsistency?

    Ah yeah, that's right, he also mentions how long it took to plant a deep cover agent in the NCR and mentions how quickly all of it gets undone.
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    Fallout New Vegas: Story inconsistency?

    This. Neither faction really gives a lot of attention to you until this point. Up until you enter the Lucky 38, Mr. House had only met with people through Securitrons, and that Benny had been Mr. House's protege as well as the head of the Chairmen and the Tops casino. The little details...
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    Do you want to see player vehicles make a comeback?

    You could argue that Brahmin are Battle Cattle, but it's not conclusive evidence. The cut OWB ending doesn't quite make "Battle Cattle" clear. It refers to giant "Battle Brahmin" that appear from Black Mountain and then "Human Cattle" from the NCR who are brainwashed into thinking they're in...
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    Do you want to see player vehicles make a comeback?

    It would have been nice, and it was possible in the engine, as people had created pilotable Vertibirds, bikes and cars for FO3 and New Vegas... As for molerats, I think people stay away from making mods with molerats ever since that "molerats with boobs" fiasco.
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    Do you want to see player vehicles make a comeback?

    It's theorized that there were going to be horses implemented, but Bethesda said no because that's an Elder Scrolls thing. Some references to horses are buried in the game's background, such as All Roads. Tabitha makes reference to "Bear people sitting astride Battle Cattle" which is a...
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    Your ideas for new factions and critters/robots

    There was this tabletop RPG called "The End" which featured a group that was dedicated to trying to re-establish the communications infrastructure to their post-apocalyptic wasteland, more or less pretending to be the guys from "The Postman." The groaner is their name: as they were started by...
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    Mass Effect 3 discussion

    Uncanny Valley is the psychological effect. It's not an excuse for bad CGI, "Uncanny Valley" is the result of whatever is actually unconvincing about the product, which can include bad artwork. Afterall, this is not CGI or a robot, but a person wearing a mask. Your mileage may vary on...
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    Mass Effect 3 discussion

    In a word? Yes, "Uncanny Valley" means there's something about the picture/character modeling/whatever that causes it to be aesthetically displeasing. Sometimes, the more detailed you make a character, there's a point where you sort of disconnect with it as a fictional character as well as a...
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    Hype in the Gaming Industry and Failed Expectations

    No mention of Battlecruiser 3000 AD? I don't know if Derek Smart is on these boards, but yeah, for all the hype, it was a major letdown. Even the final version wasn't all it was cracked up to be.
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    Mass Effect 3 discussion

    That right there is firmly wedged into Uncanny Valley. It's creepy.
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    Thoughts on Power Armor

    If we're talking mods, Powered Power Armor tinkers with all of those issues. There's quite a few features that are talked about in this thread. Armor needs recharging using a variety of batteries, and if it's out of power, the suit slows you down, etc. There's also variable suits to wear...
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    Mass Effect 3 discussion

    This gets even more hilarious in hindsight when you consider that one of Bioware's founders thinks this exact sort of gameplay is why Grand Theft Auto isn't an RPG and also why JRPGs have fallen to the wayside.
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