Search results

  1. Jiggly McNerdington

    Dialogue & Intelligence

    Not particularly. There are occasional rare examples (Bioware showing off dialog wheel, CD Projekt showing off choices and consequences) but they're definitely not standard. Hell, check out this old Fallout 2 trailer...
  2. Jiggly McNerdington

    Dialogue & Intelligence

    I was thinking the exact same thing when I saw this news. Well, first thought was "I wonder how many people are going to complain about this somehow". Second thought was if anyone was going to notice that even AoD, the supposed goddamn holy grail, had 2 or 3 options for most sections of dialog.
  3. Jiggly McNerdington

    Emil Pagiarulo doesn't say anything on VATS and PA issue

    Could be it's a junky old prototype model that was stuffed in the pentagon somewhere. Or maybe they were just toying with the idea of making it reduce perception, since that would be a good explanation why so many paladins like leaving their helmets off.
  4. Jiggly McNerdington

    Emil Pagiarulo doesn't say anything on VATS and PA issue

    He did answer the question. He said that they're messing with it right now, so they're not sure what it's going to be yet. They were just trying out lowering perception at the time, and it could be that or could be something else in the final game.
  5. Jiggly McNerdington

    Fallout 3 Collector's Edition

    Wow, that is quite a CE.
  6. Jiggly McNerdington

    Emil Pagiarulo: Fallout 3 can not be finished without combat

    Keep in mind he might have a more normal view of what avoiding combat is. Going through FO1 without fighting can involve some out and out running DURING combat to hit a zone marker and get away (Plus sneaking and dialog of course). He might not consider running away an option, thus he says...
  7. Jiggly McNerdington

    Fallout 3 Collector's Edition

    That gives me a strong enough emotion to employ an emoticon. Observe! :lol:
  8. Jiggly McNerdington

    Fallout 3 Collector's Edition

    The bobblehead is a little ugly and the lunchbox is a useless totchke but damnit, I don't think I can resist. Then again, at $20 over normal price I might come to my senses before October. Not quite as awesome as a big daddy for $10 over. Edit: Yeah, and I doubt Bethesda would be as good...
  9. Jiggly McNerdington

    Toss a rock, hit a Fallout 3 preview

    "Results 1 - 10 of about 137,000 for oblivion preview patrick stewart" "Results 1 - 10 of about 274,000 for fallout 2 review" "Results 1 - 10 of about 36,900 for big floppy donkey dicks" Not sure where we're going with this but I wanted to contribute.
  10. Jiggly McNerdington

    EGM article on Fallout 3

    What's next, transparent super mutants?
  11. Jiggly McNerdington

    EGM article on Fallout 3

    i no rite it shud fier mind bullits leik falouts 1
  12. Jiggly McNerdington

    EGM article on Fallout 3

    Had this arrive in the mail today. It's not really a big selling point for the magazine however, as the extent of it is "Fallout 3!" being in one little corner of the cover. And a few of the bits sound fairly nice, like Dogmeat scrounging for goodies, reiterating that ghouls aren't just blargh...
  13. Jiggly McNerdington

    PC Gamer podcast, 360 article

    Yeah, 97.5 The Brodeo is quite good. It's still basically just people sitting around and bullshitting, but it's an entertaining group of people. Was pretty disappointed that they didn't have a new one this week.
  14. Jiggly McNerdington

    Game Informer interviews Fallout 3 Producer about Story

    There are still occasional parts in games that handle it well. Sander Cohen in Bioshock for example. Letting you choose to attack the crazy bastard or not was pretty awesome, not to mention feeling tense as he walked down the stairs since he already snapped once and tried to kill you. Though...
  15. Jiggly McNerdington

    Brotherhood of Steel contest results

    Yep, good stuff I must say. Feel a bit bad about sending out one as half-assed as I did.
  16. Jiggly McNerdington

    Game Informer interviews Fallout 3 Producer about Story

    Actually, PS:T IS a relatively shitty game. The dialog, characters, story and setting help make up for it, but it has the least appealing combat of all the Infinity Engine games. Not to mention some questionable game balance, like letting you wander into Baator when you're low enough level that...
  17. Jiggly McNerdington

    Feels like Oblivion

    Ah, yeah, I see what you're getting at. It'll probably be less of a problem since FO3's supposedly a much smaller area than the first games, so I doubt walking between places will be too painful. Not to mention they might be some new drug to increase run speed or something. Then their DLC can be...
  18. Jiggly McNerdington

    Feels like Oblivion

    I'm not sure what you're driving at here. You seem to be implying that Fallout 3 is less of an open RPG than Fallout 1 because you don't use a world map? Or that Fallout 1 is less free form because you can't wander without use of the map, never mind the fact that you can encounter cities in...
  19. Jiggly McNerdington

    Feels like Oblivion

    Can't believe I'm agreeing with a furry, but yeah. His "Feels like Oblivion" could encapsulate FO1 and 2 as well. The action part is a little iffier, but we shall see.
  20. Jiggly McNerdington

    OXM article excerpts

    I shall now take this opportunity to say nice signature Brother None. Knew I liked Obama for a reason.
Back
Top