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    Map building

    Check here for a good starting point http://jj86tutorials.stgfc.com/. Yes to all of your questions.
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    Dinosaur Critter mod - Anyone seen this?

    I've got the dinosaur files for the sprites, I happened across this on youtube awhile back. The website he has listed no longer has forums or download links and it has been that way for some time.
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    Making a special encounter - got multiple questions

    I'd had the same problems, with no rhythm or reason when you import a the campaign.txt file, sometimes it does it and sometimes it doesn't.
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    Questions for a Map/FOT:R?

    Yeah, I'd sort of come to that conclusion. So no way to implement the "gecko skinning" thing on a global scale?
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    Questions for a Map/FOT:R?

    I'm attempting to setup a perk like "Gecko skinning" in the Fallout 2, but I"m having some trouble trying to figure out how to make it work i.e. how to have critters don't have any inventory to critters that have pelts, guts...etc. Also I'm been toying around with the idea of NVGs but I...
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    Questions for a Map/FOT:R?

    I'm looking for a way to make a given enemy, invunerable to everything but a headshot... Is that even possible?
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    Questions for a Map/FOT:R?

    Right, I know that what I meant was is there a way to force a player to kill silently via triggers or an objective?
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    Questions for a Map/FOT:R?

    good point, it works fine now thanks. However is there a method to setup an objective that requires an NPC to be killed silently either with HTH or with poison i.e. like westin from fallout 2?
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    Questions for a Map/FOT:R?

    I guess that it could have somthing to with the fact that B1_giver has 20 HK416US Rifles, that way if the player finds more HK416's they can upgrade those as well.
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    Questions for a Map/FOT:R?

    Thanks, Yes, the 416USI is an upgrade card, and I'll try what you suggested about the conditions for the loop. Any thoughts about #1?
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    Questions for a Map/FOT:R?

    Here are the triggers for the upgrade and downgrade that I'm using. Trigger Weapon Upgrade Sniper HK416 (preserved) Conditions If mission varaible 'downgrade' is '0' Human has equal to 1 itemtaggedequipped 416USI @ gunsmith Human has equal to 1 itemtagged hk416 Human has equal to 1...
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    Questions for a Map/FOT:R?

    Yeah, I'm using preserve and a variable to prevent the triggers from looping. Alright so with a little pointing in the right direction and editing of the triggers I resolved #2 on that list but I #1 is still a problem. I did determine however that if I re-upgrade the downgraded weapon not...
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    Questions for a Map/FOT:R?

    Alright so I have implemented the upgrade side of the weapon process, now I have a question or two. I want to set up a system so that a player can return his upgraded weapon to the gunsmith, and receive the original weapon + the parts used for the upgrade that way the player can change his...
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    Questions for a Map/FOT:R?

    I think that they are fighters from Babylon 5 could be wrong though. Another question, does anyone know how the music plays in the game i.e. what track plays when? Does anyone have any ideas about how to determine which one plays at when?
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    Real gun sounds, (not the usual hollywood crap)

    Excellent, one question though can we use these for mods i.e. FOT:R, with credit given to you of course?
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    Questions for a Map/FOT:R?

    Next round of questions, I have the upgrade process working I just need some help with a few things. 1. I don't want the player to see the upgraded weapon in the NPCs inventory but when the player gives the weapon + component to the npc via the barter menu you can see the upgraded weapons...
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    Questions for a Map/FOT:R?

    More questions, 1. Can an npc be set to appear only on a revisit to a mission area, how do I set this up? 2. I begining to work on the triggers for upgrading the weapons, does anyone know of an example of a group of trigger that deal with the inventory checks?
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    Questions for a Map/FOT:R?

    I really like that idea, the only problem that I could see would be that i would need make a disc/movie for every weapon that could be upgraded (ugh). Can the pipboy acutally do this?
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    Questions for a Map/FOT:R?

    Alright that is a step in the right direction. I've got a few new questions though, I need a way to explain to the player what weapon parts can go with what weapons to create the upgraded weapons? Holo-disks maybe? 2. Can I create new classification for the weapons in the inventory i.e...
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    Questions for a Map/FOT:R?

    Alright, I'm didn't mean to come across as a jackass. Basically I want to add the following: Combat Armor, Power Armor, Leather Jacket, M.I. Armor, and a few others. In addition I would like to see new critters in-game. If I have properly understood the posts that I've read all I need...
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