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  1. st0lve

    Fallout Ammo in 3D

    It probably is, since it's .223 :o
  2. st0lve

    Afterfall investor presentation

    Wow, that engine actually is stunning when in live action! I might send an application :o
  3. st0lve

    Look on my works, ye mighty, and despair!

    You must be an evil person :o But I love those!
  4. st0lve

    Combat Armour

    Render it with a skylight and lighttracers.
  5. st0lve

    PC Gamer editor visits Chernobyl

    I read an article about the people living in Chernobyl (related to the 20 years later thing), and they eat everything from the zone, even potatoes and such grown in their own backyard. The only thing they didn't do was to drink the water. Which probably mean they don't eat the fish. But I recall...
  6. st0lve

    a lost vault!

    Haha, no phun intended at all eh? :D
  7. st0lve

    BethSoft hiring designers, FO3 Lead Level Designer revealed

    You guys do forget that lots of modders ARE professionals aswell. Hell I know people who work at Gearbox (BIA etc.) who have made mods for Oblivion. As long as they make a proper Fo3 game, I'll be happy I couldn't actually care less about what communities they come from. And I think Beth...
  8. st0lve

    BethSoft hiring designers, FO3 Lead Level Designer revealed

    Guys, I think the reason they want Oblivion modders is that FO3 will use the same core engine as oblivion. So they want people who know the engine. I actually think you guys are overracting, just because they have worked\made mods for Oblivion doesn't mean they haven't even heard about...
  9. st0lve

    Wasteland [fan art]

    Never seen a Norwegian late night summer sky? Well it looks like that.
  10. st0lve

    Fallout 3 to be announced?

    Beth isn't making Rogue Warrior.. Beth is a HUGE company, just like UBI. They got both a publisher and a development section. Probably quite a few dev sections. So they announced a game they are publishing, it probably won't take any resourses away from FO3.
  11. st0lve

    Out of the Shadows, a Fallout 3 Lead Designer Steps

    http://www.mobygames.com/developer/sheet/view/developerId,14020/ That guy is atleast a developer, if he is currently working at Beth is another question, and if it's the guy writing that stuff himself and not a phoney 12 year old.
  12. st0lve

    S.T.A.L.K.E.R. DX9 screenshots

    Wooz they actually had a playable MP demo on E3 in 03 I recall it was. Which back then the graphics was amazing and all of that. Now they look ok, but tbh it should be released before 07. But with all the trouble the studio have had, I'd buy the game if it just got out the door.
  13. st0lve

    Afterfall Strikes Back

    Compare that to the last "news" they had and think "WHAT?!"
  14. st0lve

    Fallout meets Hip Hop, Straight outta Vault

    Are you serious with your "art-work"?
  15. st0lve

    Che PiPé

    Try to eat some critism for breakfast.
  16. st0lve

    Che PiPé

    I think your screen is pretty fucked up unless you know there are very visable seems on that picture.
  17. st0lve

    Drawings.

    It's getting there as a colored sketch. Can't wait to see it when it's finished.
  18. st0lve

    We hereby present to you: 1 Afterfall screenie

    Gabadahatta, may I then ask you why you show us screens that haven't even got anything close to the standars that the game will have? Without even writing it as a note. I mean showing WIP screens is fine, but showing a location that will be transfered to another engine (well kinda) seems kinda...
  19. st0lve

    Millenia's arts thread

    It's due the deadlines etc. I've talked to tons of professional environment artists (textures etc.) they all say "skin the learning to handpaint textures, in the industry you don't have time to do it". While modders can spend hours, days maybe even months on a single skin. ps 512s are the...
  20. st0lve

    We hereby present to you: 1 Afterfall screenie

    I have a hard time believing that. From what I've seen on the Unigine page, no screens look close to the first screen you posted. It would be like comparing HL to HL2. But since it's different versions, I have a another question (I just love asking): How come you show us screens on the old...
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