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    Anandtech forum user purportedly has Fallout 3, answers Qs

    "The game is deep. This probably isn't news, but it's one of those games where every decision you make has a big affect on the rest of the game. It does a really good job at it though - you can make small decisions and have small changes in karma, and make large decisions like diffusing a still...
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    Chatting with Vault Dwellers from PAX

    Literalism for semantics. The sure-fire argument winner. If you really want to go by that reasoning, everything that makes money is a hollow attempt to cash in on an idea. I think there's room to feel as if a genuine interest in the game took more of a backseat. Maybe the developers were...
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    videogaming247 interviews Pete Hines

    “You play the game and you see what you think” ...Journalists play the game and tell us what to think...
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    Fallout 3 at PAX: RPGamer

    But maybe not quite as stupid... http://mwhodges.home.att.net/1895-test.htm
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    Fallout 3 at GC: Gry Online

    You're correct. Your father's appearance (facial features included) will be dependant on how you design your character.
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    Pete Hines on negativity

    EDIT: Whoops. Sry BN.
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    Pete Hines on negativity

    Art is subjective - everything is subjective - but art is also communicative. And to abstract fallout as a work of art is likening it to an expressionist painting. Is music art? Yes. Yet a love song is clearly a love song. And in any case, with art, the intention is to be recieved. There's...
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    Pete Hines on negativity

    And ... isn't it kind of a sign of something that they respond with, "some will like it and some won't," rather than some explanation of why they feel justified in the direction they've taken? It almost makes subjectivity look like their justification.
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    Pete Hines on negativity

    Except their design decisions clearly sway toward pleasing a particular audience, what many refer to as the "casual" gaming crowd, and those that liked oblivion. In other words... their design decisions depend on certain people liking it. Naturally theres a point as which you cannot please...
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    Pete Hines on negativity

    "Everybody has their reasons. [...] I don’t really get into judging the rightness or wrongness of it." Yeah. It's all subjective anyway y'know? What can Bethesda possibly do? Oh right... - Excessive swearing. - Explosions up the arse. - Overabundant limb detachment. - First person...
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    Fallout 3 LGC: MTV Multiplayer

    Doomestic, can't we ignore it in play, while bringing light to it in discussion? The argument as it's evolved seems to be more like a response to the idea that the house-thing ruins the game completely. However, the impression that I'm getting from Big Bad Brother None is that this is one...
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    Fallout 3 LGC: MTV Multiplayer

    Oh it's absolutely a matter of personal taste. It's just not a matter solely of personal taste. It'd really surprise me if it wasn't in your interest (or not in your taste) to see a Fallout 3 done truer to fallout 1. The matter here is the substance of depth to said tastes. And, if we're going...
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    Fallout 3 screenshots galore

    To Dougly, If bruiser and gifted make their way into F3, two things will probably happen to them. 1. They will be renamed (atleast gifted will be) to titles that make sense as a 'perk.' 2. Any negative side effects will be stripped.
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    Fallout 3 QA guy on subject of "200 years later"

    Maybe I suck at communicating. Ok... Let's make a hypothetical situation here. Meet Billy. Billy hasn't played any of the Fallout games, but has some decent knowledge of what an rpg is, based on his playing I don't know... Planescape. Now meet Johnny. He's also never played fallout, but he's...
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    Fallout 3 screenshots galore

    An added dialogue option courtesy of the new Dr.Seuss Perk!
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    Fallout 3 screenshots galore

    The shot of that guy sitting on the bench looking up at you is just really painful to look at. I couldn't stand the way people locked eyes with you in Oblivion - so unnatural looking. Honestly... he's not gonna turn his body at all to look at me? Is that a phone or a statue of a phone? And...
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    Fallout 3 QA guy on subject of "200 years later"

    Does anyone have a link to the description by any chance? I feel kind of lost without it, and possibly wrong. I don't really want to continue down on tangents that may be completely unjustified due to my lack of knowledge. And just so we're on the same page. "the original has silly quests...
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    Fallout 3 QA guy on subject of "200 years later"

    To BN and Per "One thing that stood out for me as iffy was the quest described in a preview of going to the Super Duper Mart to retrieve medicine. Because supermarkets would stock medicine, right? And then you actually find it on the shelf where it was being sold." Ok. So... 'If you have...
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    Fallout 3 Hands-On #13

    Why is there even a HUD to begin with? I mean... unless you're wearing some kind of over-eye projector... doesn't it break immersion?
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    PC Zone hands-on

    Great! Next step... We've had enough reviews with combat and whatnot. I want to see a preview based on a completely diplomatic game-through. Then I might actually consider buying! EDIT: Wait wait wait... "Go north-east, young man." ?? Damnit.
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