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    Tom Chick responds to Wired piece

    So how long do these journalists have to play the game before they can predict what a game might be like in a ... preview? I mean, what exactly is a preview if it's not showing us what's going to be in the game... and then isn't prediction built into the beast itself? The entire ( :wink: )...
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    Interplay Financials

    Ooooooh ok! I thought he was telling me to look it up, which paints the sentence before it in a somewhat mocking tone. My mistake.
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    Interplay Financials

    Re: "Daddy, Are We There Yet?" And I'm saying experience is a dichotomy. Very often, satisfying the visceral alleviates the burden of satisfying the cognitive. And in a situation where it doesn't insult the user, I don't see how it's such a huge problem. It's a game. It's smoke and...
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    Interplay Financials

    I wouldn't call it splittage. I'd call it frequency. In real life it's pretty hard to find people that want to play a table top game. Therefore, you're likely to end up playing with the same group over and over. In a multiplayer settings, the sample is increased, so your choice of companions may...
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    Interplay Financials

    @ Sander I'll concede that a single player game experience is contradictory to the mmo design theory... obviously. But in translating fallout to another genre... Concerning Time: The experience of time is two-fold. Visceral, and cognitive. In a single player game, both can synchronize...
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    Interplay Financials

    Can interplay really pull this off? It seems alot is hinged on whether they can get an investor onboard with fallout online. Do they have any other potential source of income or are they just going to sublease everything but a cubicle for JDA?
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    The Czechs scoop the world: new Fallout 3 screenshots

    The final boss always has to be bigger than everyone else. Haven't you ever watched anime?
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    The Czechs scoop the world: new Fallout 3 screenshots

    I'm more curious than trying to pick problems, mostly because I don't know myself but... 1. Is Washiington D.C. and the immediate surrounded area that hilly? 2. Does the area have that much glacial sediment (boulders)?
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    The Czechs scoop the world: new Fallout 3 screenshots

    Ooohh! I was looking at the wrong picture. The master must provide one hell of a dental plan :shock:
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    The Czechs scoop the world: new Fallout 3 screenshots

    That's just a protective mucous coating its skin... super mucous.
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    The Czechs scoop the world: new Fallout 3 screenshots

    What's with the skulls? Oh right... Bad guy = Evil monster (literally)
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    Why Fallout 3 is Going to Suck on FF-On

    Well... this makes us look great. Add another onto the list of rabid ranting anti-Bethesda fallout fans eh? We're all the same.... :(
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    GFW Top 10 PC games of 2008 features Fallout 3

    It's more complicated then "fact vs opinion." There's the issue of judgement valuing and devaluing both facts and opinions. The problem is that "everything's relative" or "it's just opinion" end up being an easy way out to 'win' an argument. It overlooks matters of implication, art...
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    GFW Top 10 PC games of 2008 features Fallout 3

    Not to be picky, but context and word choice go a long way toward painting a picture. It's why books...work. "Some gamers (including us) are thrilled by how faithfully Bethesda is preserving the look and tone of the old games while bringing the franchise into the current millennium, while...
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    GFW Top 10 PC games of 2008 features Fallout 3

    More callbacks = more cannon... ofcourse. I'm waiting for the Master to return... in an overseer's chair modified into a nuclear powered flying saucer... that shoots lasers... and makes a cool wurrrrrrr sound. On another note... haven't there been a few previews now that start out praising...
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    Game Revolution previews Fallout 3

    Anyone notice the stat explanation in the pipboy for agility? "Agility affects your Small Guns and Sneak skills, and the number of Action Points available for V.A.T.S." Vs the original... "Coordination and the ability to move well. A high agility is important for any active character...
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    Ashley Cheng: nobody's talking

    Re: LOL! You'd think it'd make sense considering the first two. :wink: Fine fine. I'll stay out of the way next time you fight fire with napalm. :roll: Thanks. I was trying to get at that, but it just didn't come out right in my mess of a parentheses.
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    Ashley Cheng: nobody's talking

    Re: Actually... Now now. I think you're getting alittle beyond the context here by introducing a RTS. There are some variables here that aren't present in Fallout, like the management of whole armies. I think a slightly more valid point deals with ideas of "innovation" and "immersion"...
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    Ashley Cheng: nobody's talking

    I think we're going to see alot of... "Stop complaining you have nothing to worry about" ...turning into... "Stop complaining we told you all along"
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    Craig Mullins on Fallout 3 concept art

    File 43 has it down more or less perfect. File 83 is alittle more confusing to me though, since large raw concrete slabs weren't really an art-deco motif. But then the intricate stepping style tapering around the egdes is art-deco. The buildings in the background look more industrial than...
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