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  1. GarouxBloodline

    Fallout 4’s Character System

    Aesthetics-wise? Kind of. But technical-wise, they removed the ability to attach greaves, independent gloves/gauntlets, pauldrons, shoes/boots, and even the simple ability to wear armour over regular clothing. I do feel your pain with the non-readable books - but, to be fair, I do not recall...
  2. GarouxBloodline

    Fallout 4’s Character System

    I am not going to judge prematurely. Bethesda have re-added some classic complexities such as better armour/clothing customization (with pauldrons, leggings, etc.), which has not been seen from Bethesda since Morrowind. While it does suck, to me, that skills have been removed and there are only...
  3. GarouxBloodline

    Endurance Fallout 4 SPECIAL video

    I thought it fit very well, personally - I saw the ending as an anti-plot, where the moral of the story is that chaos is the natural order of the universe. No matter what Shepard did to instill order, and no matter what they changed, it is all futile in the end. It took having to sacrifice...
  4. GarouxBloodline

    Endurance Fallout 4 SPECIAL video

    I am hoping that their focus on the END related Cannibalism perk is because END will be used to dictate hardiness towards disease and sickness. I am always up for emergent gameplay in my games, especially since FO3 and NV lack any real emergent gameplay.
  5. GarouxBloodline

    Perception Fallout 4 SPECIAL video

    You know what? I believe that you are right. I am sitting here and thinking about it, and collecting my thoughts, I seem to recall that while the Shady Sands/G.E.C.K. relation was confirmed by a guy living in Shady Sands, that this was during the events of Fallout 2.
  6. GarouxBloodline

    Perception Fallout 4 SPECIAL video

    I will have to delve back into the game when I get the chance - but when speaking to a couple of the residents of Shady Sands, their history is mentioned, which includes the schism, where they got their G.E.C.K. from, and where the raiders came from. That is how Shady Sands was even founded -...
  7. GarouxBloodline

    Perception Fallout 4 SPECIAL video

    I never argued, at all, that the retcons/elaborations did not happen. My argument, is that even with the Fallout Bibles, the experiments are still seen and suggested towards in-game. You could argue that these in-game observations are coincidence after coincidence, but at that point, you are...
  8. GarouxBloodline

    Perception Fallout 4 SPECIAL video

    Here are a couple of questions: 1) Why did Vault 12 not have an Overseer office? 2) Why was Vault 15 the only vault, then and now, to throw together such a huge culture and ethnicity clash? The schism is confirmed in-game, and the various tribes are of a different ethnicity than the others...
  9. GarouxBloodline

    Perception Fallout 4 SPECIAL video

    1) I made a slight error in vault mention, which I corrected right around the time you replied to me. Get over it. Latching onto an excuse to denounce anything I say, is exactly that - narcissistic. 2) I am not saying that the retcons do not exist - you are putting words into my mouth. What I...
  10. GarouxBloodline

    Perception Fallout 4 SPECIAL video

    You are right about V8 - I had to double-check that, and I replaced it with another vault example. As for suggesting that these experiments did not exist in Fallout 1, that is just you imposing your opinion as fact. What is not opinion, is that these experiments did exist, the effects of which...
  11. GarouxBloodline

    Perception Fallout 4 SPECIAL video

    It has now been suggested to me that vault experiments did not exist in Fallout 1, and a lot is beginning to make sense to me now, in regards to the quality of criticism seen. I will explain where you are wrong: Vault 15 was present in Fallout 1, and its vault experiment involved the...
  12. GarouxBloodline

    Perception Fallout 4 SPECIAL video

    Vault experiments have been a part of Fallout canon since the very beginning, so I am a bit confused by your complaint(s). Bethesda/Obsidian/Zenimax have gotten a bit weird with the latest revealed vault experiments, but nothing outside of Fallout's comfort-zone. Or should I remind you of all of...
  13. GarouxBloodline

    Perception Fallout 4 SPECIAL video

    That is only partially true, as each vault had their own, unique purpose. Even should one not count Van Buren when entertaining established Fallout lore, the point of the vaults were almost entirely based around psychological and sociological experimentation, which did not inherently necessitate...
  14. GarouxBloodline

    Bethesda announces E3 conference, Fallout 4 rumors heat up

    I really wish you would stop pretending that ignorance of something can equal knowledge of said something. Legion locations are actually in the game - if you use mods to get through the invisible walls, they can even be traveled to and explored. I was never referring to just ideas on paper - I...
  15. GarouxBloodline

    Bethesda announces E3 conference, Fallout 4 rumors heat up

    The Legion was cut by almost 40-45%, which removed most of their settlements and quite a bit of their quest-line, along with a fully-functional Legion companion, with New Vegas itself also being downscaled to cater to consoles more (another thing they were forced by Bethesda/Zenimax to do). That...
  16. GarouxBloodline

    Bethesda announces E3 conference, Fallout 4 rumors heat up

    I sincerely hope that Obsidian does not develop the next Fallout, in response to some of the other comments in this thread. Not only was Obsidian forced to use already established tools from the G.E.C.K., which means they found themselves having to use the crappy Gamebryo engine provided to...
  17. GarouxBloodline

    THESURVIVOR2299.com likely isn't a Fallout 4 teaser website

    -shrugs- I suppose it's just something Bethesda is trying to reinvent, seeing how much motivation Fallout takes from Wasteland. If androids do actually make an appearance in Fallout 4, which is still a bit of speculation at this point since we don't really know anything yet, I'm sure we'll find...
  18. GarouxBloodline

    THESURVIVOR2299.com likely isn't a Fallout 4 teaser website

    I'd speculate that androids with the ability for complex problem solving and instincts would make the perfect mercenaries, as seen with Armitage and Harkness. As well as their immunity to radiation, I can see many uses for their creation starting from convenience and ending at the power gained...
  19. GarouxBloodline

    THESURVIVOR2299.com likely isn't a Fallout 4 teaser website

    Plus, androids aren't exactly all that ground-breaking of a concept in Fallout - including when Interplay were still in charge. Remember Tactics with its Behemoths, Humanoid Robots, and the Hellion? It shows that robotics and cybernetics were advanced much farther in Fallout's timeline...
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