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  1. your evil twin

    Fallout: New Vegas Developer Diary #6 - The Characters

    Awww... (A developer on SomethingAwful forums.) I'd hoped they might have redesigned the laser weapons a bit or given them integrated laser sights or something. Sucks that all the Guns users will now have lovely realistic ironsights while energy users will still just have the camera...
  2. your evil twin

    Fallout: New Vegas Developer Diary #6 - The Characters

    This seemed like an OK playthrough. Rather than just randomly killing everyone, he decided to actually play evil and do evil quests. http://www.justin.tv/jerleminara/b/271951801 (Or at lleast, helping out Powder Gangers in first area, doing good stuff elsewhere... so I suppose he's sorta...
  3. your evil twin

    GameBanshee Fallout: New Vegas subsite launched

    I'm curious about the Miss Fortune perk. Has the exact same pre-requesites as Mysterious Stranger... is it just a female version? Though it says about turning the tables when it seems the odds are against you... so while Mysterious Stranger is completely random, I guess this is one that happens...
  4. your evil twin

    GameBanshee Fallout: New Vegas subsite launched

    Wow, finally a Fallout game has some good perks for energy weapons! There's "plasma spaz", where you find plasma weapons so exciting that you fire them 10% faster. And the fact is, I DO find plasma weapons very exciting, so yeah, definately a perk for me. There's "laser commander", which...
  5. your evil twin

    Fallout: New Vegas perks list #2

    Funnily enough Half-Life 1's difficulty settings offered some interesting choice: Easy: Enemies have low health and do little damage Normal: Enemies have low health but do lots of damage Hard: Enemies have high health and do lots of damage Only option that was not there was "Enemies have...
  6. your evil twin

    Leaked information from Fallout: New Vegas game guide

    Oh? The pipboy description etc never mentioned that. And I only ever played one character, with a high agility, so I never knew any other running speed. Heh. I'm pretty sure that the reload speed / weapon draw speed thing is new though. I learn more new things every day! I assumed that...
  7. your evil twin

    Leaked information from Fallout: New Vegas game guide

    Woah - agility affects run speed, and how fast you reload, and how fast you draw your weapon! I'm thinking that Endurance will be my dump stat. And given that I'm playing in hardcore mode... I guess I'm going to be severely suffering from thirst and hunger and exhaustion. Heh. Also cool to...
  8. your evil twin

    Fallout: New Vegas soundtrack blog

    Wow, sounds like some really impressive work!
  9. your evil twin

    Fallout: New Vegas news round-up

    What they found difficult about the UI was that while it would be easy enough to have the fonts be smaller etc, the problem is having a toggle in the menu so that the player can change between large text and small text on the fly. The various unofficial mods like Darnified UI etc simply...
  10. your evil twin

    Leaked information from Fallout: New Vegas game guide

    The Enclave suvivors would be anyone the Chosen One didn't kill at Navarro, and any vertibirds that happened to be flying around away from the oil rig, and patrols around the Navarro area. Like the supermutants, they will be survivors from the old games, rather than the same group as in Fallout...
  11. your evil twin

    Fallout: New Vegas news round-up

    It's not the bigness of the font that is the issue, it's the the fact that large font means less lines of text on screen. When you are talking with someone and there are six dialogue options, you can only see three of them and you have to scroll down to see the others, see you don't like them...
  12. your evil twin

    Fallout: New Vegas Gamer's Guide to Life Q&A

    I never really saw the appeal of completing sidequests and stuff after actually beating the main quest of the game. Unless the sidequest is a long adventure in its own right, like The Pitt DLC. That way the end of the mini-adventure can act like an epilogue to the game. Going around mopping...
  13. your evil twin

    Fallout: New Vegas miscellaneous round-up

    STALKER did it well... the need to eat stuff was pretty rare and insignificant. You could get by on a thing of soup per day I think - there wasn't any consequence to being slightly hungry, and I think you'd actually have to go a few days without eating before your health started to be damaged...
  14. your evil twin

    Fallout: New Vegas Developer Diary #4 - The Factions

    While many aspects of ancient Rome were pretty brutal, an actual full-scale civilisation with the same laws and culture of ancient Rome would probably be quite a step up in a Fallout / Mad Max style post-apocalyptic wasteland. Civilisation's been wiped out... why not simply rewind 2000 years...
  15. your evil twin

    Fallout: New Vegas Developer Diary #4 - The Factions

    I reckon that Obsidian and Bethesda are sniggering to themselves about having portrayed Ceasar's Legion as the bad guys... and then having a plot twist where NCR are actually worse. (Not just buerucratic but actually sinister.) They've also set things up so you are likely to side with NCR...
  16. your evil twin

    GDC Online: Obsidian presentation on Fallout: New Vegas

    That's why I think in some interview they justified it as being that over 200 years stuff in the engine has decayed and made them unstable. While actually driving around on the roads they would have been have not been prone to exploding. I suppose rather like how a standard household Duracell...
  17. your evil twin

    Fallout: New Vegas Developer Diary #4 - The Factions

    It would be interesting if Ceasar's Legion actually functions like the real Roman empire. The adoption of Roman style clothing would make sense if they are sticking religiously to a textbook describing everything Roman. I always thought "Erm, even if NCR has some moral problems, Ceasar's...
  18. your evil twin

    Fallout: New Vegas developer diary: Chris Avellone

    Wow, I learn new stuff every day! So Van Buren was cancelled BEFORE the release of Brotherhood of Steel?! I thought it was Brotherhood of Steel not selling well that meant they were out of money and unable to continue on Van Buren. Pretty nuts that the game they'd choose to continue...
  19. your evil twin

    Couple Fallout: New Vegas previews

    It's worth noting that the Guardian is a British newspaper. Here in Britian we don't have guns. I myself hadn't heard the term "ironsight" until a few years ago, and I think it was on a forum rather than actually in-game anywhere. What games actually use the term ironsight? Generally they say...
  20. your evil twin

    Fallout: New Vegas developer diary: Chris Avellone

    Yes, that is also my hope! And I am cautiously optimistic. (My goodness, is there a possibility that people might in agreement about something? On the INTERNET?)
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