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    Why don't we have cars?

    We have a functioning monorail, functioning helicopters, functioning planes, and functioning giant complicated underground bases. Yet NOBODY BUT THE CHOSEN ONE has attempted to get vehicles working? Why? I mean sure it would take away from the whole "exploration" thing, but why don't...
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    My Fallout 4

    Skills (I'd combine a few near redundant skills and add back some old ones) Speech (Basically Barter+Speech from NV, FO3) Science (Energy Weapons, Science, and Doctor from FO3, NV, FO1/2) Doctor changes the rate at which you fully recover from injuries and sickness, it also defines...
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    Post Your Modset!

    Come on people, stop talkin' about armor and start talking about mods.
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    FOBOS/FOPOS, how to fix it?

    If you're going to make a game about the BoS specifically, I'd make it a squad based shooter similar to Star Wars: Republic Commando. Simply because none of the current Fallout games can accurately display such a scale of action needed to make the BoS perform actions of badass-ery that stands up...
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    Post Your Modset!

    Post what mods you use to play New Vegas! Fallout Overhaul Kit http://www.newvegasnexus.com/downloads/file.php?id=34684 Mohave Nights: Night Sky Replacer http://www.newvegasnexus.com/downloads/file.php?id=44381 Nights Are Darker %50...
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    What should Future Fallouts be like?

    1. Enemies never fade out if they're in view 2. Bullet Physics (effected by temperature, wind, elevation, and gravity) 3. Truly intimidating enemies. Currently the only factions you have to be prepared to fight is the BoS (shouldn't be in FO4) and the White Legs. Why can't raiders stumble upon...
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    Karma

    I was just making sure because I just stole everything from mohave outpost, sold it in goodsprings, and repaired a low condition .45 pistol I found early in the game.
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    Karma

    So let me get this straight. The only thing Karma effects is how Ron Pearlman describes me at the end of the game? IE Evil The Courier, who also enjoyed stomping on puppies, brought peace to the wastes. Good The Courier, who was a god among men and damn handsome too, brought peace to...
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    FO3/NV way too easy?

    Just install mods and stop whining. Harder Leveling (or easier if you want) http://www.newvegasnexus.com/downloads/file.php?id=34836 FOOK (Balances enemies, adds about 8 weapons that don't break lore and are not OP or UP) http://www.newvegasnexus.com/downloads/file.php?id=34684...
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    FO3/NV way too easy?

    None that I know of, but so far the additions and changes of weapons have been pleasant if you notice them. Most of the weapons that are added are purely sidegrades. In example, the Wattz 1000 is an in-between for the Laser Pistol and the Recharger pistol. None of the weapons added are...
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    If there was one thing I would add

    OK, how about NPCs having better melee abilities? You can win against practically anyone by just spamming mouse1. Its not as engaging as Oblivion, which is odd seeing as both games are on the same engine and oblivion is older.
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    Odd Fallout NV Item...

    Then the sale itself is fake, because it uses the only known picture.
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    Odd Fallout NV Item...

    Looks like someone just printed out a vault boy sticker and put it on dice.
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    If there was one thing I would add

    Its that in FO4 npcs should react to people in the distance differently. I can't stand how terrible it looks and plays to snipe someone only to have them start running at you in a straight line, rather than taking cover at the rock 2 feet from them.
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    FO3/NV way too easy?

    I recommend FOOK. Because all the enemies are relatively low level throughout the game, fook balances that. Not to mention you get a ton of high quality weapon retextures, loads more variety in weapons, and a bundle of FO1/2 weapons that have been missing for no apparent reason...
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    The Untapped Wastes...

    People seem to like it in the comments, but theres a bug where important NPCs will wander off and die in his part of the map You could add a ton of towns out there California locations (to the west): Calavada Springs, Sandy Valley, Needles, Dead Mountains Rec Park Arizona Locations (to...
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    The Untapped Wastes...

    Thats what I was thinking! You could make one or more large quest lines featuring JUST that area.
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    Could someone please make this trait?

    Thats not what I had in mind. What I had in mind is that the game would throw all the uniques into a hat so to speak and only spawn %50-%70 of them. Excluding quest unique and the Alien Blaster and unique bb gun.
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    The Untapped Wastes...

    The invisible walls are back after a restart. Odd.
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