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    What makes a story interesting?

    Meh, most writers will do anything in their power to get away from writing. The hardest thing is quitting the bullshit and plopping your damn lazy self in front of the typewriter/wordprocessor. And then you've gotta force yourself to peck away at the words; you can't just wait for the muse to...
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    Lord of the Rings: The Third Age

    You'd figure that an underground dwarven city would provide for quite a bit of exploration but, sadly, the level is linear and straight forward. Like all other maps, the Moria level occaisonally branches off but they all ultimately lead to one direction.
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    Half Life2 out

    Though you need the Steam applet to start up a game, you can always run it on the offline mode to subvert some of the bullshit. I think you can enable this at the end of the installation or by disconnecting your internet source, starting up Steam, getting the no connection pop up, and then...
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    OOC - Desert Conflict

    Pyro, here's your chance for a little bit of action. It's four SpecForces against nine ALA guerillas, and the ALA have the advantage of surprise and cover. Engage the battle in whatever manner you wish.
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    IC - Desert Conflict

    Taysir and his men walked down a narrow canyon, their second day of traveling well behind them. It was a mute relief to know where they were going, but not knowing when they would reach their destination left a glimmer of anxiety in their steps. "Taysir," whispered on of the guerillas at his...
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    New version of Thompson...?

    The thumbholes on the stock and foregrip are set at an unergonomicable height. That, coupled with the sharply angled degree that the pistol grip is set, would make for very uncomfortable handling. Also, consider raising the stock or adding a comb to add height, or else you'd theoretically...
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    Half Life2 out

    The game's a good experience, mayhap not living up to most of the hype it generated. Like any other good FPS, it has its charming moments but, in terms of revolutionizing the genre, it wasn't on the same level as its predecessor at its time. Then again, Half-Life happened to come at just the...
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    IC - Desert Conflict

    Esteban watched the last man fall, the M16 hot in his hands. As he sat up, empty brass cartridges scattered at his feet. "What now, boss?" repeated Miles. El Huracan looked around at his men. "Status check. Sound off." Cullins, Thodie, and Miles all reported okay. Neither one of them...
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    Old School weaponry

    Older model weapons are still a viable market, at least today. WW2 ended more than half a century ago but there are still weapons floating about. At some gunshows, I've seen at least a good handful of Australian Lee-Enfield SMLE's. Then there's the numerous online auctions sprouting more WW2-era...
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    The Essence of Choice and Consequences:

    Player "choice and consequence" also affects the gameplay. There's also a need to keep a balance between story-linearity and player choice. What I mean is that though the player should have relative freedom, there must be a degree of guidance going on in the came to provide a storyline...
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    OOC - Desert Conflict

    Alright, Miles, there's your opening for some action. You'll be facing six ALA men charging at you in open ground. It will be a matter of who can lay down the most suppressing fire first. The ALA men that Esteban and his squad are fighting are NOT Taysir's men, only irregular troops from the...
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    IC - Desert Conflict

    Esteban, Thodie, Cullins, and Miles marched to one of the markers on the map showing the possible locations of explosives. There were a total of thirty markers and they had only covered nine since their relentless march. They started their surveying along the coast, using the inlets for water...
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    OOC - Desert Conflict

    Oh, I had thought that he had joined the fray in earnest in the desert. We'll, I guess now you have SuAside as your partner to fix things in Kodesh. So you win in the long run! Hooray.
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    OOC - Desert Conflict

    Sorry about the slight delay, gents. I just had to try out one of those new Serial ATA harddrives this weekend, which meant buying a compatible motherboard and faster RAM to match the board. With all those compounded new thangs, something was bound to go wrong. Anyways, I got it worked out...
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    IC - Desert Conflict

    Captain Muhelhoff watched incredulously as Major Sunders and two of his better men sped off into the desert. "What the fuck?" he said, his mouth agape. The UN liasion had just arrived and instead of preparing Kodesh for bombers, he runs into the desert searching for the bombs themselves. It...
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    The Essence of Choice and Consequences:

    Agreed, but I don't think it will be done in the foreseeable future, what with the trend in MMORPG's and impulse-driven click-fests such as Diablo. Outside of Arcanum, I haven't lately seen a decent RPG with an immersive storyline. MMORPG's are off the hook, I suppose, since the understanding is...
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    IC - Desert Conflict

    Taysir waited on a beach in Gaza for his men to make contact. His prayer rug was laid out in the sand, the surf gently licking its tassels, and he was bent over, prostrate. In his mind, he intoned the greatness of Allah. He tried to pray but his mind kept returning to worldly matters. He...
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    OOC - Desert Conflict

    Well, Col. Lt. Gonzalez, don't get too cosy with Kodesh. It will only involve the first mission in the RPG (always a chance to revist it, too). Sunders is not a permanent commander in Kodesh, he was only sent as a liasion in order to prepare defenses in a threatened area. It is most likely that...
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    OOC - Desert Conflict

    If you're using it for scouting purposes to relay information to your squad on foot, go for it. But remember that the ALA is equipped with RPG's. Of course shooting down a helicopter with an RPG is a pretty difficult feat despite what some say. But it can be done. So it'll have to have to fly in...
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    The Essence of Choice and Consequences:

    Rosh uses Arcanum as a good example of choice and consequences. For all its mitigating flaws (to me at least), the game incorporated alot of choices and opportunities and was a thoroughly enjoyable experience because of them.. Here's another example early on the game: In the town of Shrouded...
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