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  1. W

    Sniper and Leader: guide, questions, discussion.

    Well, once again, i usually have my tank ahead, proning or not, and snipers behind. I made edit of previous post with supposed team, and as you can see, i plan to tank with Jax, while having Leader perk with Kevin, replaced with Clarisse later. So, "front" will be covered by Jax, and usually i...
  2. W

    Sniper and Leader: guide, questions, discussion.

    Ok, so Sharpshooter works to increase range of high-chance-to-hit shooting in any case, then. I guess that effective maximum we can get with it (and with drugs, or, perhaps, Divine Favor to perception, Gain perception, whatever) - is 14 (12 racial max "plus kinda two from sharpshooter")...
  3. W

    Sniper and Leader: guide, questions, discussion.

    First of all, after reading your post in its entirety, and before answering, i went to check if the name of that scientist in mission 3 is indeed Dyson. Well, with quick googling, i didn't find confirmation, but heck, he's only 1 scientist in mission 3 (RockFalls), he's very required person to...
  4. W

    Sniper and Leader: guide, questions, discussion.

    1. Replies. 2. Stealing in the missions - question. 1. To make it shorter: * Yep. I thought Sniper Rifle is 5AP unaimed, 6 AP aimed base. Shame on me. I remember sniping with 6AP with sniper rifle. But it was either in a mod, in earlier patch, or even in other fallout game. I didn't play...
  5. W

    Sniper and Leader: guide, questions, discussion.

    Yes. In fact, we were saying the same: perception increase range of effective fire (or, which is the same, - increase chance to hit at given distance as long as there are penalties for range, not negated with lower amount of Perception). But, weapon skill is capable to negate range penalties as...
  6. W

    Sniper and Leader: guide, questions, discussion.

    I see. So, perception works to increase the range of effective fire, but it doesn't work to increase chance-to-hit if shooter is affected by certain chance-to-hit penalties (these would be higher AC, obstacles in line of sight (if any), and such). Right? And with this in mind, importance of...
  7. W

    Sniper and Leader: guide, questions, discussion.

    About mutation: while single small benefit won't be enough to compensate stat drops at the start - several small benefits in sum may be. Ability to take perks which are not available otherwise + smooth strength and endurance progress through the game (no "overkill", no "sacrifice"), + no -10%...
  8. W

    Sniper and Leader: guide, questions, discussion.

    This one in not the only benefit, as shown above (and not objected by you), there are few more, like doing good with strength, for example. Well, that most likely highly variable. I made some tests myself, using ent editor. I took two recruits, made one 8/8 and 162% skill, other 10/10 and 150%...
  9. W

    Sniper and Leader: guide, questions, discussion.

    Yes, the guy with rank 3 after 1st mission was the cha=10. I made it through mission one in last difficulty mode anyways, tho. More about it later. Report and answering your last post will be later, as well. I took your advice and went to see what these tools are. Never knew there are there...
  10. W

    Sniper and Leader: guide, questions, discussion.

    Yes. I did. But, do you see many thouroughly tested guides around? But that's not an excuse for wrong name for the post. Nor trying to share my effort, althoughtmore if it have rather lousy result. Before slapping me, please consider that i'm a foreigner and that was my first post about FoT...
  11. W

    Sniper and Leader: guide, questions, discussion.

    Intro. Edit: It's absolutely safe and time-saving to SKIP any small-font parts of this post. Why they are here? I'll explain: Most important warning: this thread contain some incorrect statements and invalid advices, if we speak about efficiency and about "best" configuration of the...
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