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    Fallout 3 vehicles

    I never said that any and all cars would be easy to fix and get running. Only that there would be more than a lot of people in here seem to be saying.. Even if only .001% of all cars were left in good enough condition to be repaired that's 1000 cars out of every million. I don't know how...
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    Fallout 3 vehicles

    Yes, nukes throw stuff around like mad.. However, as I pointed out...there are millions of cars in the US, let alone the world. Hundreds per square mile. Are we really saying that nukes landed on EVERY inhabited INCH of the earth? How is that even possible?
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    Fallout 3 vehicles

    I don't see what all the uproar is about cars... What is more/less likely to survive nuclear holocaust? A flesh and blood life form? Or a vehicle made of metal? Yes, cars should be rare, but there are millions of cars in the United States...they would not ALL just vanish. I can understand...
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    Concerns from game development of TB and RT...

    I appreciate your response...and I agree. As I said, it's a concern of mine. It doesn't mean that it can't be solved.. However, I have NEVER been a tester on a project that the producers gave us enough time to test everything as much as we would have thought it needed before they demanded we...
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    JE's obsession

    It seems to me that balance should be far less of an issue in a single player game. Sure, JE's example from IWD makes sense, BUT his tester was right as well. Just because powergamers can and will figure out the mathematics of it all doesn't mean you have balance it. If people out there...
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    Concerns from game development of TB and RT...

    I have been a QA Tester for a few game companies for the last few years and I wanted to voice my concerns about developing a game with both turn based and real time combat implemented. I'm not trying to bolster anyone's opinion of my views by saying that I'm a tester (lowest on the totem pole of...
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