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  1. J

    Fallout 3 Compendium - Release 12 - Beta v0.6.0.2

    well dubby, criticals by player are at least something already, if not all yet. unrelated stuff- global travel system..will take me to long to describe wtf it actually does, just check it out, i think it offers great expansion possibilities...
  2. J

    Fallout 3 Compendium - Release 12 - Beta v0.6.0.2

    as everyone already pointed out, no crits = no fun in combat
  3. J

    Fallout 3 Compendium - Release 12 - Beta v0.6.0.2

    OMFG dubby you must check this out: http://fallout3nexus.com/downloads/file.php?id=3029 the guy says that for a credit everyone may include that mod in their own mod..and the models are really good! omfg omfg omfg! an axe! ENFIELD! G36! weird gauss" classic plasma! light support weapon...
  4. J

    Fallout 3 Compendium - Release 12 - Beta v0.6.0.2

    ok, dubby, as i said, if you can make the scripts for modular armour pieces, then i can try and make some new pieces + split old suits where it makes sence, and also maybe fix some serious design-sins bethesda made, if you agree (e.g. wtf are those lamps on the shoulders of tesla?). edit: im...
  5. J

    Fallout 3 Compendium - Release 12 - Beta v0.6.0.2

    BADASS dubby! keep up the good work! so you managed to make helmet only protect from headshots, do i get it right?! so from this point of view, it is now possible to make modular armour pieces for every body part? IS there even wind in f3? ------------------------------ thoughts...
  6. J

    Fallout 3 Compendium - Release 12 - Beta v0.6.0.2

    hahahaha you gotta point, yeah :D ..but it really makes too few sence :S
  7. J

    Fallout 3 Compendium - Release 12 - Beta v0.6.0.2

    uuh wait, i thought they HAD segmented the head out in vanilla :/ ..they havent?? man, bethesda are such a disappointment anyway, cool thing that it could probably be done! in case you can do that, MAYBE i will get better at 3d design by that time (learning it a.t.m.) and will be able...
  8. J

    Fallout 3 Compendium - Release 12 - Beta v0.6.0.2

    thanks, nice that u like it! woah, ill be tracking that guy! he seems to put alot of effort and detail into his work!
  9. J

    Fallout 3 Compendium - Release 12 - Beta v0.6.0.2

    ok, as promiced, here is fast but dramatic VATS version, made from fastvats mod. i added slight slow mo to dramatic hits. bugs possible with nades (they dont hit target sometimes), didnt test those yet! but updates to come! read full description under the link...
  10. J

    Fallout 3 Compendium - Release 12 - Beta v0.6.0.2

    well, that mod sounds interesting, but i dindt mean that i ONLY want to seduce everyone, that too, but i was thinkin more of talking them into doing stuff i need them to do using my don-juan´ness...with or without actually going to bed with them before/afterwards like in real life, an...
  11. J

    Fallout 3 Compendium - Release 12 - Beta v0.6.0.2

    nice idea soviet i would combine it with removing the skill7stat bonus, they are just overpowered. @ ladykiller perk: yeah, i thought exactly the same! but so far (second playthrough on half way) i only had the option to persuade the antagonizer (and even that in a pretty nonsexual way...
  12. J

    Fallout 3 Compendium - Release 12 - Beta v0.6.0.2

    sorry double post, delete please
  13. J

    Fallout 3 Compendium - Release 12 - Beta v0.6.0.2

    generally not a bad basic idea, but talking your way past a berserk nazi who wants to kill everyone in the wasteland with a virus? i mean cmon, in this quest you already can talk Eden into destroying himself along with a whole enclave base, jsut like that. so there gotta be also some real...
  14. J

    Fallout 3 Compendium - Release 12 - Beta v0.6.0.2

    exp rate of vanilla f3 u mean? its ridiculously EASY, i was level 20 aka max before i even encountered half of locations :S dubby, do you plan on raising level cap to 50 or to whatever? also maybe giving the player a perk only every 3 levels might be a good idea, since perks are more of...
  15. J

    Fallout 3 Compendium - Release 12 - Beta v0.6.0.2

    well, how it stands with player being just normally fallout-like able to target body parts in meele without always having 95% on every part? meele is kinda totally pointless if u cant aim in VATS
  16. J

    Fallout 3 Compendium - Release 12 - Beta v0.6.0.2

    more classic looking plasma rifle mod! still looks too much gatling style, but hey, better then the vanilla fantasy-fairytale-forest-mechanics one http://www.fallout3nexus.com/downloads/file.php?id=2328
  17. J

    Fallout 3 Compendium - Release 12 - Beta v0.6.0.2

    if all is expensive then you must scroungh for ammo at start and get far more money from quests then from loot sells. also, meele advantage comes in handy when ammo costs u so much. seriously, dont you have the feeling of "yeah yeah, sure..." when someone tells you hes gonna "reward you...
  18. J

    Fallout 3 Compendium - Release 12 - Beta v0.6.0.2

    hm, if you offer nuff money, why shouldnt the trader pull out his stuff? how bout simply making the stuff you bring em be cheap, and the stuff you wanna buy expensive as hell just by making sell price 10x lower then buy price + making it more influable by good trade skill. ah yeah, how...
  19. J

    Fallout 3 Compendium - Release 12 - Beta v0.6.0.2

    @dubby: i dindt write that those settings influate player only, didnt i :P well ok, i admit i should have emphasized that they dont, my bad. the lazer/plasma stuff sounds great! also glad that plasma finally gonna be a fast-ass projectile-style stuff like in original fallouts, and not a...
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