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    Megamod 2.35 technical issues and suggestions

    So, what the hell hapenned with Toxic Caves? How I am supposed to pass it without bugs, that I find? :P First of all, Sulik has 900HP, 10 melee damage, 20 AP and about 40-50 AC because he's not taking damage from that green goa in TC and neither from geckos, which in 95% times misses him...
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    Megamod 2.35 technical issues and suggestions

    I thought that TotCom uses the same shell as Windows Explorer, so, I re-set all files to read-only once by WE and then once by TC. I always do so. Anyway, the trick with switching installings order allowed me at least to save. If I encounter book, I'll let to know if its working fine. But, if...
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    Megamod 2.35 technical issues and suggestions

    Who to you think I am? Already checked zilliard times ;D And reinstall seems does not dealing with it. Once again installing MM -> Books -> Stims -> PaintJob causes "no-save-ability" error. I'm done trying, I'll try combine Books and Stims (or just Books, possibly ;p) and go playing. But...
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    Megamod 2.35 technical issues and suggestions

    Well, now I installed just MM 2.35.4 (2.35 -> .bat -> 2.35.4 from Nirran's site -> Skill Books Mod) and it didnt work. I tagged repair skill and made it 120, still, electronics book in Klamath sewers failed (with regular "You learn nothing new" message). For double check I ran to VC (is there no...
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    Megamod 2.35 technical issues and suggestions

    The bug is I cannot save, at least at Arroyo Temple - I didn't get further. Also, opening the pot (first one) in AT causes game to freeze & crash (MM installed with both Stims and Books). Well, Nirran, question. Which mods are compatible "without further coding"? And for MIB, in 2.35.2...
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    Megamod 2.35 technical issues and suggestions

    As for Nirran's mods: which is the right combination to install those mods? Because I chose 3 of them, Stims, Paintjob and Books, and that Paintjob is little buggy so after installation it I cannot save my game. By the way, it seems to me that any of your mod replaces some the same files, such...
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    Fallout 2 mod Unofficial MIB88 MegaMod Gameplay Help

    After delivering Vertbird plans for SF BoS facility?
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    Fallout 2 mod Unofficial MIB88 MegaMod Gameplay Help

    They say that there is no spoon, also. So, what did I found in Crashed Federation Shuttle encounter? :P
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    Adding new perks?

    Yup, and next step will be Advanced Phosphorescent Throwing Knife of Poison, 20-40 dmg, adds 4 points of poison damage for 3 seconds (rounds?), +2 to all attributes and +50% dmg vs undeads? ;P
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    Megamod 2.3 technical issues and suggestions

    Never enough of good ol' errors. :P 1) Klint seems to have some problems with MkII armours. Giving him a Leather Armour MkII results in becoming untradeable with him, still you can barter. After telling him to remove armour, all becomes stable as usual. 2) Cassidy does not respond to Cult...
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    Megamod 2.3 technical issues and suggestions

    Ekhm, is it ok to find Enclave Patrol near NCR? 4 guys + 2 Th Deathclaws. And what is more, only 2 guys attacked me - those with plasma rifle. The another 2 (with gauss pistols) and deathclaws ignored me completely.
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    Megamod 2.3 technical issues and suggestions

    Well, I didnt read the dialog carefully ;P How many dynamite I am suppose to bring him? About spectacles, its kinda strange that it would give PER bonus to ANY character. Glasses are made personally, just for specyfic person and very corelated with that person's eyes. Finding one pair of...
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    Megamod 2.3 technical issues and suggestions

    I have problem with guy, that digs tunel from Modoc to Ghost Farm. He asks me for bringing him explosives, but plastic explosives, dynamite, own-made thingies, even the grenade does not work anyway. Is this a bug... or I have to search more carefully?
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    Riot shield

    Is it? When you have cripled arm, you cant use two-handed weapons i.e. miniguns, still you can use pistols. So maybe that way?
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    Megamod 2.3 technical issues and suggestions

    May I join conversation? ;) Got the same bug. Heres my test results: 1) entering with car results only in car disappearing, you still cant exit TC without error 2) whenever you leave location, after killing geckos, after entering 2nd lev, after Smiley's speech or even just after arriving...
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    Megamod 2.3 technical issues and suggestions

    Finally, I started new game cause I love that extra ammo, armor & weapon from Toxic Caves. Still, going to main map from TC keeps crashing my game. Do I need to wait for another relase, or it is just problem with my installation?
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    Fallout 2 mod Unofficial MIB88 MegaMod Gameplay Help

    There was at least 2 new locations which I never seen before: Collyweb and Abbey. Who I must speak with, to reveal that location? Or, maybe, which towns and which part of it I must visit?
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    Megamod 2.3 technical issues and suggestions

    Is there only me, who got this bug? Its about Toxic Caves. Driving there results in car disappearing, but its not worst, because exiting TC (by feet) cause the game to crash with no excuse - just black screen, windows' sound of "critical error", ctrl-alt-del-solutiuon required. Maybe this...
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    MIB88 MegaMod - opinions, technical issues, etc.

    Grejt ;) The package in newfmc has 51,63 megs, and that here, in NMA - 71,5. Whats the difference? Which version is "more full"? And one more thing. Why on FMC is version 2.33 which, I think, wasn't even mentioned by MIB88?
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    Fallout 2 mod Unofficial MIB88 MegaMod Gameplay Help

    Ok. So, there are some guy at VC Courtyard, that asked me for getting him out of, lets say, prison, to help his sick brother or sth. But, there is no problem in opening the door Guards, named Guard 1 and Guard 2, have no objection in walking to or from that prison and any tryies to chat with...
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