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    Gambling dealers, check?

    Hi, Trying to understand something in the games dealer scripts. Is this: // display results item_caps_adjust(dude_obj, the_result*bet_amt); dice_reply(400 + (dude_has_important_rep*(dude_is_male + (2*dude_is_female))) + (10*the_result)); play_dice_options dice_option(440 +...
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    Fallout 2 Time Limit Removal?

    Yes. If you also don't want to see Hanukin's magic visions, which is understandable even if you didn't say 'fuck Arroyo', like I said you find this in ddraw.ini, it come with sfall, and set it that way: ;Uncomment these lines to change the timers of how many days after the game starts Hakunin...
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    Fallout 2 Time Limit Removal?

    No. They get grabbed by the enclave at some point, but you can just ignore it if you want, and without Hanukin's dreams you don't have any reason to even know it if you never go back to Arroyo. Like Black Angel said, the engine has a 13 years limit then the enclave 'win', but to reach it you...
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    Fallout 2 Time Limit Removal?

    You don't have to remove the time limit itself, thirteen years is really not a limit. But if the time is somehow a issue there is a option in sfall that reset the date to the beginning if you ever have a playthrough lasting 13 years. And To stop Hanukin's visions, look in sfall too, ddraw.ini...
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    Fallout 2 mod Fallout: Yesterday

    The patreon thing excluded, I think Keyboard Gecko's post is a waste of time. I didn't go to patreon and don't want to but is there really people who gave money to a unfinished modding project? If so, it's their problem, that's all there is to say. The rest of his\her comments on the project...
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    Fallout 2 mod Fallout et tu - Release v1.12

    Hm, why not, I haven't started anything on BOS yet, maybe I will do that, or make Michael issue a super sledge in a other quest. Will keep it in mind.
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    Fallout 2 mod Fallout et tu - Release v1.12

    Seem good. If you have more ideas regarding not so viable character build, I will look at them. No promises, but if they are quick to do like this one, and don't break balance of course, I will put them in my kitchen, so to speak. I rarely played with completely 'bad' builds so, if I would like...
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    Fallout 2 mod Fallout et tu - Release v1.12

    Ok, that's interesting to know. I will think more about it when and if. Thanks again.
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    Fallout 2 mod Fallout et tu - Release v1.12

    Well Fallout et tu is the base for someone modding F1 in F2, so I need to watch out the compatibility of what I do with your possible updates if I must release in the form of a new submod to put in the mods folder. Or can I refolder the current version into my modding base, without submodding ?
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    Fallout 2 mod Fallout et tu - Release v1.12

    I wanted to ask, saw you kept some fixt files\ideas currently not used, like the gambler hernandez script in junktown, and a new proto for Hope the singer in maltese falcon. I am reusing the concepts though I made changes to make them fit them into new content, even remade hernandez from zero...
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    Fallout 2 mod Fallout et tu - Release v1.12

    I didn't see it used in the files I browsed but I didn't specifically searched for it. I just assumed the function wasn't there since I stumbled on it in the ini of 4.2.3 when upgrading a other project, but not in the one coming with Fallout et tu. Oh well, now it's done. I will make a test by...
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    Error compiling Restoration project script.

    Yes, some errors slipped through it seem. I would advise to check the updates of burn if you want to use the RP. https://www.nma-fallout.com/threads/up-and-rp-updates.217877/ There are new sources on the github page from what I see.
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    Fallout 2 mod Fallout et tu - Release v1.12

    I hadn't seen it. Should have thought of it. Thanks, NovaRain.
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    Fallout 2 mod Fallout et tu - Release v1.12

    I upgraded sfall to 4.2.4, to use the cool DialogGenderWords function. The upgrade went well, except for this minor start menu problem: I updated manually the ddraw.ini so it match Fallout et tu requirements, like I said no other problem to report. Is the now empty menu to the right draw...
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    SpaceWreck - Fallout inspired isometric retro indie RPG

    True. I am hoping they will, from the features mentionned, I don't see why not. Will be keeping a eye on Space Wreck. Good luck on your work.
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    SpaceWreck - Fallout inspired isometric retro indie RPG

    I like it. Do you plan on a GoG release?
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    NCR is actually the best ending, isn't it

    What I believe is that RPG games, or games with multi paths\choices, should lose the concept of 'huge world with plenty of disconnected side quests and 'go where you want' sad phenomenon. I am no expert since Fallout 1\2\NV about sum up my experience with open world games, and the witcher 3...
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    NCR is actually the best ending, isn't it

    I always thought this kind of 'endings' are for the most part pointless. It's only a cheap fast way to describe supposed consequences rather than showing the world react and change during the game itself. I know NV was rush, I don't say that to blame the devs. But it's why I personally don't...
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    40k Games Like Total War

    Depends on what you mean by like Total war? Now, Warhammer is only a name to me, but if by like Total war, you mean with a campaign map where you overlord things, and a real time battle map where you, overlord things, well last time I checked, the Total war series were the only games to offer...
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    Adding new item to merchant store.

    I don't know what the B-team mod is, but if it's the installation procedure then it must mean that their content replace the normal patch000.dat. Backup the original file and try, I guess. Or mod folder it like explained by Lexx here...
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