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    Fallout tactics Please Insert Disc Problem

    What do you mean by every time you want to continue the game?
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    Awaken Mod Help Thread (possible spoilers)

    It's been awhile but just wander around the map and you'll find them. No time can't be advanced in FOT, unless you go to the world map and wander around for a bit.
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    Pathing problem...

    :roll: I'm running it on Vista 64bit, it's probably been the stablest I've ever played it.
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    Playing multiplayer alone?

    Jarekfall is the resident engine expert so they might be able say different, but this would probably require the source code. Your best bet is to use the entity editor to create a character with your choice of equipment and add them to the map, player index 1. Then run the map as a standalone...
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    How many hours of FNv have you clocked?

    262 hours without DLC, according to Steam. Though I could swear I haven't played it as much as Just Cause 2 which Steam only shows 129 hours.
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    Vanishing Weapons

    It doesn't sound familiar, which character and combat mode?
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    Dungeon Siege III

    Sorry I just have to Bwahahahahaha. :rofl: Vats now. :mrgreen:
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    Campaign Mode Modding?

    Read the editor readme, read the tutorials and the threads linked in the FAQ. Read the rest of the forum, this all basic stuff.
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    "Retro-Look" Mod?

    First of there's no need to keep double posting, in fact it's against forum rules. edityourpost: What do you mean by command strings? If you download FT Improver then just follow the instructions to set it up and then edited the two files as I've posted above and put the sprites in...
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    Highwayman sprite

    Well the design reminds me of the M548 which was early 60's which is way not as far out there as the hummer. Remember Fallout is meant to be the imaginings of a 50's pulp scifi hack writing about the late 21st century not the actual 50's so the APC fits far more than having any actual WW2 or...
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    "Retro-Look" Mod?

    Enigma faction, where on earth did you get that from? I'm talking about renaming the file, if you just want to use Darin's T51-B sprite you'll need to rename it from WBOS.spr to Power.spr and create a directory structure, core/sprites/characters. If you want to use both without using FOT...
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    Highwayman sprite

    I know very well what the design of Fallout is meant to be. But it's an APC they didn't exactly put tail fins on those things back in the 50's.
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    "Retro-Look" Mod?

    One armour and weapons pack will be okay, the highwayman obviously hasn't been released yet. You'll have to rename the armour sprite to replace the default power armour, if you want to use both power armours then you'll either have to give up another armour or use Jarekfall's Improver to add...
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    TF2/Gang Garrison Mod Request for Fallout Tactics.

    Yes plus a plunger, claw hammer and crowbar.
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    Highwayman sprite

    All these modern vehicles? The Scouter and Tank are WW2 designs, the buggy is as much of a Mad Max reference as the Leather armour or Dogmeat, the APC and Nuke carrier are futuristic as befits a game that takes place in 2197. All the wrecked vehicles are 50's or early designs, that only leaves...
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    TF2/Gang Garrison Mod Request for Fallout Tactics.

    Game does it for you, just make them desaturated.
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    "Retro-Look" Mod?

    Classic weapons, replacement for hummer?, Power Armour replacements.
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    TF2/Gang Garrison Mod Request for Fallout Tactics.

    Get some screenshots, or character portraits, follow the links in the faq thread at the top of the forum and read the tutorials and relevant threads. Bob's your uncle.
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    The wasteland is a Bloody Mess

    What do you mean by animation mod?
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    Trouble With Custom Recruits

    I don't remember any such mod, but it can be easily done, just place the extra recruits on a map with their player index set to 1. Characters.txt is easily edited, just make sure that you don't accidentally delete any brackets. There's two ways of changing the recruit order, either by...
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