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  1. _Pyran_

    Fallout 2 mod Fallout: Nevada (extended)

    You can copy patch000\001.dat and sfall to your game folder. Then the suit should appear, but I can't guarantee that there won't be any problems. Or Install Fo2+Nevada mod.
  2. _Pyran_

    Fallout 2 mod Fallout: Nevada (extended)

    1. Patch000 - Russian language, data & fix. Patch001 - English Language. 2. Do not enable the Appearance mod during installation, or use the standard type. 3. The official version was re-uploaded (v1.00 and patch02 are combined, and the suit is removed)
  3. _Pyran_

    Fallout 2 mod Oblivion Lost mod - NEW Patch!

    A loose allusion to S.T.A.L.K.E.R.: Shadow of Chernobyl. Try to play and decide for yourself whether you like it or not.
  4. _Pyran_

    Fallout 2 mod Fallout: Sonora

    This is a false positive. Scan for VirusTotal. And if you doubt \ don't trust, give up this game \ mod. Or take sfall4 and configure it yourself.
  5. _Pyran_

    Fallout 2 mod Fallout: Sonora

    The Foxx-build is already using 5.0.7.3. Actual 5.0.7.4 dll v5.0.6.2
  6. _Pyran_

    Fallout 1 mod Restoration Mod Enhanced

    In the original, mutants will learn about the vault on day 180, and it is necessary to find the chip within 150 days. NPC mod - can make it optional, i.e. a separate folder in one archive?
  7. _Pyran_

    Fallout 2 mod Fallout: Sonora

    Download sfall5 v5.0.6.2, there is no antivirus reaction. And replace ddraw.dll. And at the beginning of the month, a new version of Sonora+dlc fix 13+ (fix_13v2) was released
  8. _Pyran_

    Fallout 1 mod Restoration Mod Enhanced

    It is described above that there is not yet. Maybe in the future.
  9. _Pyran_

    Fallout 1 mod Restoration Mod Enhanced

    Restoration mod - does not require sfall, but it is more convenient with it. ...can connect the Appearance mod, speed up animations, sort inventory and some other functions. This mod was made by TeamX - and with it, the companions have armor displayed. And this fix disables the display of...
  10. _Pyran_

    Companion Mod for Fallout of Nevada

    https://drive.google.com/file/d /1nHGGbldSe2zmP-KMVROAxwnKvtagtgUe This is the original link from the first post The mod did not work correctly from the very beginning. I was going to try to fix it, but I haven't touched Nevada since then. I may be able to find time for this, but don't expect to...
  11. _Pyran_

    Fallout 1 mod Restoration Mod Enhanced

    I assume that just like that, no one will change the exe, and the mod indicates that using a regular exe can lead to critical errors. Perhaps it's about new events and situations. And one more thing: in order for new quests to appear in pip-boy, you will need to add quests.ini and possibly...
  12. _Pyran_

    Fallout 1 mod Restoration Mod Enhanced

    Authors: Skynet Mutanted Mark
  13. _Pyran_

    Fallout 1 mod Restoration Mod Enhanced

    I've already fixed it. Text edits will be made after verification. But I have a request for You. Rename: Unofficial patch with Restoration Mod 2010 (enhanced). This will be more accurate
  14. _Pyran_

    Fallout 1 mod Restoration Mod Enhanced

    Integrated. This mod has remained in beta mode and has its own bugs\nuances. The mod makes changes beyond 'the scope' of a regular patch. Therefore, I think it is wrong to include it in the patch itself. The files are in the compilation resources, but the integration has been postponed. If...
  15. _Pyran_

    Fallout 2 mod EcCo Gameplay Overhaul (new version for RPU)

    I think it depends on the formula used, previously it was YAAM, now it's different. And some of the things that were revised in 0.6.3\changed in 0.9.x
  16. _Pyran_

    Fallout 1 mod Restoration Mod Enhanced

    I repeat that absolutely all content is selective. There is a "base", in the form of UP_1.3.6, and everything else, like chemistry mod, partners, appearance mod, RM, etc. - selectively. There is also a separate set of patches and mods based on Fallout 1 v1.2 (Classic).
  17. _Pyran_

    Fallout 1 mod Restoration Mod Enhanced

    You took the compilation Fo1:UP_1.3.6, where each component is selecting separately, mixed everything together and named 1.3.7? This is not right. And the only difference is in some text edits... Restoration Mod 2010 (Part 1 and Part 2) [beta] - this is not a patch, but a mod by TeamX. Yes...
  18. _Pyran_

    Fallout Tactics mod Xkcon's ultimate rip off (0.895)

    Open improver_URM_\improver.cfg {improver.useCurrentDir} = {0} replace with 1. Or run the mod w\o Improver via Start - FT directory\mod\URM (w9x).lnk If it didn't help, see the tips below. FT:BOS FAQ: The problem is not in the compilation\modification. I think it will be the same with other...
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