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  1. _Pyran_

    Fallout 2 mod Fallout: Yesterday

    sFall HiRes uses HRP by Mash elements. And in order for sfall-hires to work correctly, it just needs to be configured (actually, this simple fix is made for this); and FY_res_config.exe it is necessary, first of all, to select\change the resolution, and not switch to the old HRP. In general...
  2. _Pyran_

    Fallout 2 mod Fallout: Yesterday

    Open FY_v0.5\data\art\cuts... But in version 0.5, pictures from the original Fallout are present =) I'm talking about previous builds of FY. I will add them to hires fix (out of 30 pieces) и готовый changelog со списком обновлений от 0.4.2 до 0.5. Understood You are not taking into account...
  3. _Pyran_

    Fallout 2 mod Fallout: Yesterday

    Hi everybody. I paid attention to such moments: Waking up in the cell, the character has all the inventory - which is not logical, because the character is a prisoner. 3 palette files are located in the New Games folder. Books.ini is not enabled in the settings. There is no need to open...
  4. _Pyran_

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    Hello everyone. I will update the installer if possible. But also, I would like to solve some of the problems of the mod itself. For example: the locations of Slave Camp, Primitive Tribe, Collyweb and several other locations use a script from Klamath (klatrap.int and klatrap.msg - one script and...
  5. _Pyran_

    Awaken Mod Help Thread (possible spoilers)

    So that you can go back to the bunker interiors BoS
  6. _Pyran_

    Awaken Mod Help Thread (possible spoilers)

    The error was fixed by shifting the location to the side. Judging by the video walkthrough, it was present before.
  7. _Pyran_

    UP and RP updates

    More than nothing, but less than 1. There is no half-weight in the game (0.33 or 0.75) For example, we can conditionally assume that 0.33 = 0, and 0.75 = 1
  8. _Pyran_

    Fallout Tactics mod Xkcon's ultimate rip off (0.895)

    If you have fixed this point, then I am ready to add it to the assembly
  9. _Pyran_

    Fallout 2 mod Getting ready for Fallout Sonora translation

    There was an old mini-game to test the knowledge of Fallout.
  10. _Pyran_

    Fallout 2 mod Getting ready for Fallout Sonora translation

    I didn't study and didn't pass. Waiting for the updated version (dlc). About NPC's - I'll try to find out. You can find out about the main companions in the wiki (р. 22)
  11. _Pyran_

    Fallout 2 mod Getting ready for Fallout Sonora translation

    Earlier, I asked the translators to give out the material in order to continue working on the translation based on it. But I was refused, because they are working on the translation (though not fast), and they don't want to give out the "raw" version. Perhaps if there are more requests, there...
  12. _Pyran_

    Fallout 2 mod Fallout: Nevada (extended)

    Nothing like that. -It was about RPu, but Nevada is discussed in this topic.- (possibly a misprint, or translation difficulties)
  13. _Pyran_

    Fallout Tactics mod Fallout: Enclave (V3.3)

    I'm making such an attempt, but it takes a decent amount of time. Neither this mod nor any other mods need a mod manager. The mod uses FT Improver. And I'm aware of how appearance is added. The problem happens in the very name of some files... the Enclave's combat armor itself is the raiders'...
  14. _Pyran_

    Fallout 2 mod Fallout: Nevada (extended)

    Let's not clog up the topic. If I don't unsubscribe within 2-3 days, write to me in pm (in any case).
  15. _Pyran_

    Fallout 2 mod Fallout: Nevada (extended)

    Ou, translation difficulties) It just won't work: The icon frames themselves are required. They must be registered in the appropriate directory. The values\numbers for each mod will be different. Specify which version the icons are needed for... original, Rpu, UPu, or another...
  16. _Pyran_

    Fallout 2 mod Fallout: Nevada (extended)

    These are custom cursors from Olympus 2207. You can fix it like this: Open ddraw.ini - find: ";Change the Skilldex cursor FROM numbers"... and replace the values to... =293
  17. _Pyran_

    Fallout Tactics mod Fallout: Enclave (V3.3)

    If you remove all the left and extra files, the mod can weigh less than ~500mb (maybe even less). There are new sprites and objects... But I don't understand why to make duplicates of standard files (rename some). Also, the structure of the files is not observed (In one folder there are...
  18. _Pyran_

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    I have a few fixes for version 2.47.6 that I want to add over time. I don't have a goal to globally remake the mod. But there are a number of fixes that need to be added in order for the mod to work correctly. Unfortunately, I can't do it "here and now"... Various changes can be added optionally.
  19. _Pyran_

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    This should be done "optionally"
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