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  1. R

    RL Weapon stats mod + Armor chnages

    The .223 rounds are simply civilian ammunition - it's military version is the 5.56 mm. I also never noticed any drum magazine. There are 2 little barrels on the side which look more like a part of the triggering mechanism. There aren't big enough to hold any .223 rounds. You see there are...
  2. R

    RL Weapon stats mod + Armor chnages

    For now I'll just be using a SMG for it. I also have problems with scripting and such, but I guess everyone knows that already. As for the 14.0 mm well it's the largest caliber in game. Not even the M2 browning has that kind of ammo size which would explain the big BOOM! Every time you shoot...
  3. R

    RL Weapon stats mod + Armor chnages

    Thx for your opinion, but do you really think it wouldn't be able to dish out some full auto rounds? Sure it's been cut down from a rifle but we see a lot of small SMG's and pistols with burst fire modes that empty the mag in mere seconds. I was also inspired by the double trigger. The gun...
  4. R

    RL Weapon stats mod + Armor chnages

    Let me me explain this: There are 3 type of endgame armors: Power Armor - it makes you a heavy, walking, talking tank that soaks up damage. It has some of the best resistance stats, but it's large so the armor class is low and the guy that wears it easy to hit right? So you practically...
  5. R

    New animations 2

    Well so far I was making some better weapon icons. The smurfy Enfield sucked so did the M-60 so I changed them and added 1 pump action shotgun. I don't think it would be hard to at least adjust some colors on the weapons and such. Could you take a look at them and tell me if their good enough? I...
  6. R

    RL Weapon stats mod + Armor chnages

    Update. Replacing the Sawed-Off Shotgun - this one: Not this one: With an M-90 pump action shotgun with a flashlight: To help you out with those night killings. Also made a new Enfield Took me a few days but it was worth it. Plx rate and read the other post and...
  7. R

    New animations 2

    There should be at least 3 separate small gun - rifle models. Shotguns, assault rifles and sniper rifles. Why would a AK use a sniper rifle animation for example? Either way I'll look in to it soon.
  8. R

    New animations 2

    There are only 2 sniper rifles... or 3 if you re-make bozar in to one. I don't think it would be much of a problem for me to make more. Most just need some minor color changing and adding a few pixels here and there. Every weapon could resemble the one you have in your inventory. I'm...
  9. R

    New animations 2

    Someone just show me how and I'll do it. Even if I'll have to stop eating for a few days. Although I'm already so bust with some of my current work. I just got started some time ago. If only someone would script my alternative EPA which only needs to have the maze map fixed up. It has everything...
  10. R

    New animations 2

    Is it too much to ask for just a different muzzle flash... or an alternative none too rusted car which looks cool? Those are only some suggestions. Not forcing people in to actually doing them. It would just be nice if they could. + Why don't I see you posting in my threads? When I'm...
  11. R

    New animations 2

    Great! No I have to quote myself again. Of ffs! There are 3 muzzle flashes not one big one. If you want to illuminate it then you have to bind all 3 of them together making 1 big flash instead of 3. Unless the world of fallout is able to cut out some light.
  12. R

    New animations 2

    No I want sources. Like the Fallout bible. Interviews with the creators such as this: Physics in a different universe The laws of physics in the Fallout universe are fundamentally different from our own, bent to reflect the Science! of 1950's pulp science fiction rather than actual...
  13. R

    New animations 2

    Show me where's it's written in the sources and it's states clearly that Physics = Science in Fallout. And please tell me how can this muzzle flash shine left and right when there are no openings on the sides.
  14. R

    New animations 2

    Give me one example of Fallout's "Science" that has affected muzzle flashes or the way a projectile works. Even a gauss gun is possible to make though it would take time before they would become effective enough to kill. Science =/= physics. Don't confuse them. Because Fallout has pulp...
  15. R

    Scenery stuff and such...

    Wow I have to quote myself so everyone will know what I said. Oh and Prosper cared. Bye.
  16. R

    Scenery stuff and such...

    That's it! I don't give a crap about the car anymore! Give me god damn proof that the T-51b actually stretches your limbs? Common don't show me that that crap with 2 images that where put on each other. You didn't even put on the right model like this one: Or: Give me some actual...
  17. R

    New animations 2

    You know there's a big difference between a subtle sniper rifle and this: http://www.youtube.com/watch#!v=Z05UF_pTYAE When your sniping you don't wanna give out your position so it's very subtle - the flash that is. Also it's good to have realism in games. They still can have all the...
  18. R

    Scenery stuff and such...

    Like I said - if you don't want realism just make miniguns shoot flamethrower fuel or a car that uses plastic bags instead of tires. Or even a cut in half rusty engine that still works and makes a car go faster then the speed of light. Oh and btw I want to see you make something oh high and...
  19. R

    Scenery stuff and such...

    Also a good example of an armored suit from GITS: http://www.youtube.com/watch?v=Tq8-Z5kOpDc A person simply gets >IN TO< it like a shell. Also if no one gives a crap about realism in fallout let's make the melee weapons deal more damage then bozar and make the minigun in to a...
  20. R

    Scenery stuff and such...

    You don't get it do you? It's a suit. A thick suit. There.
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