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  1. agris

    Fallout 1 utility Missing endings & voice cloning

    What’s your connection to the Sonora team? @gustarballs1983 I’m not going to go chase after anyone like a dog after a car, feel free to direct them here or to PM me. I’m especially interested in doing the lines for the resurrection team, that was a great mod.
  2. agris

    sFall with Reshade

    looks way too red, do you calibrate your monitors' color and gamma?
  3. agris

    UP and RP updates

    https://rpgcodex.net/forums/threads/fallout-1-5-resurrection-fanmade-fallout-game-by-czechs.109858/post-4650361 The nuance is that ddraw.ini controls the resolution of the game window, while f2_res ini controls the resolution the game is rendered at inside that window. If you have a 1920x1200...
  4. agris

    FO1 maps script limit

    from crafty's sfall 1.7.20
  5. agris

    Fixes for the original (1.02d) DOOR and CONTAINR scripts

    without explicit engine support, isn't this the key to destructible walls? you don't set the wall to destructible per-say, you assign it a script that swaps the art of the solid wall to that of the damaged one when the script detects explosive/explosive splash. not sure how that would work to...
  6. agris

    Fixes for the original (1.02d) DOOR and CONTAINR scripts

    this sounds as if it is possible to set a door's script such that it's breached with splash rocket or grenade damage. can this script be extended to walls? there is art in the game for breached brick, vault, and wooden walls iirc. having some structures' walls destructible with either...
  7. agris

    Fallout 1 utility Missing endings & voice cloning

    hey guys, I cloned Ron Perlman's voice to generate audio for the alternate Killian/Gizmo junktown endings and they turned out really well https://drive.google.com/drive/folders/1UFfL73EqTuHaUlxAMz_3EOATJOQOQitA?usp=sharing When pulling out the narrator's voice to train the model, I noticed that...
  8. agris

    Fallout 1 mod Restoration Mod Enhanced

    Nice. Do you have the 120% increase in sprite size for mutant death animations, extended flamethrower animation, and animated containers? I can upload them if you don't.
  9. agris

    Fallout 1 mod Restoration Mod Enhanced

    Sounds cool, but anything that makes the game easier should be left out or at least optional with the default setting to be off.
  10. agris

    Fallout 1 mod Restoration Mod Enhanced

    What is this component? If it lets NPCs level and wear armor, would you consider breaking it off and making it an add-on? It would be great to have something like 1.3.7 that doesn’t make the game easier, and stronger companions definitely make it easier.
  11. agris

    Fallout 2 mod Classic Fallout engine videos playable ingame in HD resolutions

    hey @gustarballs1983 , any chance you’ll leave out the frame interpolation this time around? It adds quite an uncanny effect to motion. we call it “the soap opera effect” in the US. anyway, excited for your work. Best of luck!
  12. agris

    Fallout 2 mod Inventory Filter mod (English version)

    Does this mod still require unsafe scripting methods be enabled in sfall? Does prolonged use lead to intermittent memory errors and crashes?
  13. agris

    Fallout 2 mod Classic Fallout engine videos playable ingame in HD resolutions

    Do you have the 4k60 source files? If so, could you post a link to them?
  14. agris

    Looking for an old animation.

    did you check the vault? https://www.nma-fallout.com/threads/fallout-database.200205/
  15. agris

    About the restoration project of TeamX

    Good catch! Although I always assumed that the 1.0 beta 2 was of part 1, whereas the 1.0 beta 1 was of the merged parts 1 and 2. i.e. part 1 went through multiple betas, and we only ever saw 1 beta for the completed restoration mod
  16. agris

    Fallout v.1.3.5 patch by TeamX (unofficial) installation... should it say so when you load up?

    Are you using F1's sfall? it has a "VersionString=" flag in the ddraw.ini where this can be set. I don't believe 1.3.5 sets it, as it doesn't come packaged with sfall or a copy of the fallout binary. The binary, falloutw.exe, is where the version string is originally stored and could be hex...
  17. agris

    About the restoration project of TeamX

    you can find them and more here: https://drive.google.com/drive/folders/1FnhRxHCB6arj1NTYFUMhgmCu6fnDxtpq?usp=sharing FO1RMp1v10b2.7z and FO1RPv10b1.7z are the two variants of Wasteland Ghost's F1 modding efforts, afaik. The install order is: There's also other good QoL modifications for F1...
  18. agris

    Fallout 2 mod Fallout et tu - Release v1.12

    oh no, i'm not. that's just a mistake, i saw it posted in another thread and didn't look closely - just focused on the black background. it may be that my memory is just wrong on this, or it was a specific version of crafty's sfall that had it that is superseded in my own install of F1
  19. agris

    Fallout 2 mod Fallout et tu - Release v1.12

    edit: mistake
  20. agris

    SFall source code.

    Are there instructions for compiling on windows anywhere? Forum thread discussing how to do it is fine.
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