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  1. V

    Lonesome Road speculation

    Hmm not too sure that Victor did come from Big MT, I always assumed that Mr House, upon his first waking up, sent Victor there to monitor the area, and sent him specifically because of his personality (making him more capable. That and when you talk to Johnson Nash, the job regading the chip was...
  2. V

    Lonesome Road speculation

    Dude, I hope your theory is correct (and what I personally hope will come to fruition) :) It almost seems as if certain elements and characters reflect Ulysses/Courier in some way (in the DLC's I mean), although maybe that's just me.
  3. V

    Lonesome Road speculation

    Yes I think you're right there, whatever is at the divide could be the big 'best hope for the world' thing, or the worst thing imaginable. Not sure sending Elijah was SUCH a good thing (i.e. the alternative ending in DM, the many dead 'teams' Elijah snared to break into the casino), although...
  4. V

    The battle between the couriers.

    lol it's tearing me up thinking about it.
  5. V

    Lonesome Road speculation

    Perhaps the hexagonal structure is a connection to whatever old world...something... that is buried here? wonder what it is. (hope it isn't another doomsday machine)
  6. V

    The battle between the couriers.

    hmm, perhaps the courier was there when it happened. (shot in head, forgotten event?)
  7. V

    Pistol use

    I suppose, but the range aspect makes it more all round (bah who am I kidding)
  8. V

    The battle between the couriers.

    That's in OWB, not on the playing card. Which came out before OWB. edit: Possibility that you could convince him that America is dead? Hell, unless he just wants to kill you, he's probably going to listen to ya, considering you're important to him.
  9. V

    Pistol use

    The recharger pistol makes things too easy. Even if it does low damage, just spam the trigger.
  10. V

    The battle between the couriers.

    The quote on his playing card states that he would lay his flag down over a 'nation he believes in'. One that you could convince/make him believe in?
  11. V

    The battle between the couriers.

    Maybe the dialogue is influenced a little by tag skills? and/or traits? Karma? (shudder)
  12. V

    Things that make you go hmmmm

    You can. You can even pickpocket them whilst they're watching you, as long as you only take the hulls and casings.
  13. V

    Things that make you go hmmmm

    Yes! that as well: Walking down Freeside for the first time with my battered service rifle and ripped-to-shreds leather armor= 3 thugs, and I'm a bit wounded due to the surprise. Much later: going to confirm that I'm ready for the final battle to Mr House, and wearing full condition T-51b...
  14. V

    Things that make you go hmmmm

    I'd hoped that at some point they'd associate value to owned items (and change opinions with the owners with regards to your reputation)- i.e at idolized I could take a few chems and a little ammo, but not the big guns/expensive equipment? hell, at idolized i'm the 'halfway to general', and I...
  15. V

    Things that make you go hmmmm

    It's rich because the NCR is pouring all its money into it. Also, WHY does the NCR i'm idolized with shoot me for taking their mentats?
  16. V

    Things that make you go hmmmm

    Why do the rangers not care about my desert ranger armor?
  17. V

    Things that make you go hmmmm

    WHY does my characters' beard clip through the legion decanus headgear? Why couldn't they have just removed the beard for whilst I'm wearing it
  18. V

    Lonesome Road speculation

    hmm okay. really wanna know what the hexagonal structure is on the left.
  19. V

    Lonesome Road speculation

    Wait, does it actually say somewhere that this is a map of the Divide? In OWB?
  20. V

    The battle between the couriers.

    AWWWW YEEEAAAHHHH
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