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    Fallout 3: Prima Official Game Guide

    I hope it just says "Duuuuuuuuuuuurrrrrrrrrrrrr!!!" for a couple of hundred pages.
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    Leonard Boyarsky in Iron Towers Roundtable

    http://au.youtube.com/watch?v=RLZQ3OLEJWE
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    Fallout 3 vs. Oblivion

    Dumbarses. It's just a template that says: "Bethesda made an empty promise about <feature> and Oblivion didn't live up to the hype. This time their promises must be true, so <feature> in Fallout 3 will be win." When will these idiots <s>learn</s> trade their regular paycheque for some...
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    Updates for Fallout 2 patches & restoration pack

    Those sprites are pretty cool. I love Sulik's tribal powerarmour.
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    New CD-Action Preview

    The thing is, you could finish Oblivion/Morrowind with a character focused on Alchemy or Mercantile. That doesn't mean there were legitimate gameplay avenues for those skills, it just meant that there wasn't sufficient gameplay challenge for any of the skills, so any chump can succeed at...
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    Survival Edition Qs

    Wow, not even a straight answer on something as simple as a shitty plastic clock that looks like a re-invented PIPboy. The man is dedicated to his craft.
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    Special Edition dev diary & Survival Edition announced

    It's called a Hammer-o-latortron-o-matic. Bethesda understand fifties kitsch very well.
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    TheGameReviews previews Fallout 3

    Obviously. Gameplay-wise Fallout 3 looks like a complete departure from Fallout, and yet many elements, particularly the setting, are kept on board for (spurious) marketing reasons. I respectfully disagree. Even in genres with very clearly defined parameters, such as "First Person Shooter"...
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    TheGameReviews previews Fallout 3

    There is, but the core gameplay remains the same. Both games are primarily concerned with giving the player an expansive world to explore in first-person, while loosely defining a functional character. The gameplay of Oblivion is instantly familiar to anyone who has played Morrowind, Daggerfall...
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    New screenshots from Fallout 3 site

    Another little thing that bugs me about the Pipboy is the integration of Xbox references (RT/LT/A/X) into something that is supposedly a product of the gameworld. To me that's just as bad as NPCs that reference the game interface, and definitely not something the self-proclaimed "immersion...
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    TheGameReviews previews Fallout 3

    I'm deadly serious. Take a look at any long running series (10+ years) Civilization, Command & Conquer, Age of Empires, Alone in the Dark, Resident Evil, Quake, Unreal, Mariokart, Gran Turismo, Grand Theft Auto, The Elder Scrolls, Half-Life, Need for Speed, Starcraft, any fighting game you care...
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    TheGameReviews previews Fallout 3

    For a Fallout sequel? Yes. Commonly people don't go out of their way to get the opposite of what they want. "Past era"? Do you honestly believe that all the people who loved Fallout ten years ago are now dead and gone? Past era, my arse. There's more demand for a Fallout-like game now than...
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    Gry-Online previews Fallout 3

    The big problem with perception is that it takes a lot of work to mould it into something that isn't a metagame construct. Like the distance you can scroll away from your avatar in Fallout or Arcanum. Or the little "ghosts" in Silent Storm. What Bethesda have done here is just a slightly...
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    More screenshots from the Germans

    But if you whack a cowboy hat on Jericho, then bam! You've got Sheriff Simms. There's obviously some diffferences, but why use two very similar NPCs to demonstrate how awesome and robust your facegen is, unless it's not actually awesome and robust?
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    Fallout 3: new gameplay footage and hands-on at E3

    Thing is, what's the point of all that "wandering around"? Nearly everything is geared as rewards to make you better at combat, which as anyone will tell you, is arse. Aside from that, you're just getting the stuff people grind for in MMOGs for free - like housing, clothing, levels. And as much...
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    CVG Fallout 3 preview

    The very mention of the word "incontrovertible" makes me wish for a wall to spring up around the Bethesda offices so a giant goatse.sque arse in a court wig can be filled with the urge to defecate. Of course, the "incontrovertible [...] sometimes" bit calms me with unintentional humour. And...
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    Gamestop pre-order goodies confirmed

    That actually looks really awesome. The only way it could be better is if it was actually a 7" vinyl EP. That would win Bethesda lots of cool points, but they'd need to unlock a lot more achievements than just that to persuade me to buy the game, let alone pre-order it.
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    New dev diary on Fallout 3 site

    That would be this one presumably? It is food for thought, but I'm certainly not one of "those people" who think everything Van Buren is gold. I'm not sure if "those people" even exist. And in this specific case, I like the styling of the germ guns. They're simple, retrofuturistic and for...
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    New dev diary on Fallout 3 site

    [late to the party] Mutants: Do not want. I just can't shake the notion they've intentionally been made with the same sort of proportions as humans so they can use the same animations. Makes sense in a way, but it also gets rid of a lot of the charm and style of Fallout's Super Mutants and...
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    Edge previews Fallout 3

    That's a very worrying statement for anyone who doesn't believe the combat credentials measure up. Just another reinforecement of the idea we're getting "Empty Shell Of A Game 3: Fallout" from Bethesda.
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